At the risk of being shot down are You sure he wasn’t running max cowards gear and points into running/speed with swift and rapids stuff? It could be a speed build
Fair enough if not but there are a lot of ways of going faster than a horse
Theres a speed limit for players on foot and it not even half of riding speed
It's a well known exploit that allows You to jump with significantly increased distance and speed. From obvious reasons I wont explain how to perform that but it's possible to do in game without use of any 3rd party software. It just involves proper use of certain in game things. Lot of PC EU players also knows who is person causing that trouble if "level 26-27" phrase is mentioned. There are even people trying to use it in PvE content to avoid certain mechanics.
Here is an example in actionhttps://www.youtube.com/watch?v=kELquo99hh0
thats nit cheating
ich thats clever use if game mechanics
Using mechanics in unintended way to get adventage over other players = exploiting = cheating. Clever or not it's still cheating.
exploiting =/= cheating
eg a low level char with cp us certe
and if bunny hops are unintended is not clear.
zos could have fixed that since 5years if they dont wanted us to use how their speed System works. and they know tgat its used in PVE and PVP.
funny enough nobody calls for cheats if pve players are doing it
Soul19reaper wrote: »Lol people exploit pve and you complain of pvp
It's a well known exploit that allows You to jump with significantly increased distance and speed. From obvious reasons I wont explain how to perform that but it's possible to do in game without use of any 3rd party software. It just involves proper use of certain in game things. Lot of PC EU players also knows who is person causing that trouble if "level 26-27" phrase is mentioned. There are even people trying to use it in PvE content to avoid certain mechanics.
Here is an example in actionhttps://www.youtube.com/watch?v=kELquo99hh0
thats nit cheating
ich thats clever use if game mechanics
Using mechanics in unintended way to get adventage over other players = exploiting = cheating. Clever or not it's still cheating.
exploiting =/= cheating
eg a low level char with cp us certe
and if bunny hops are unintended is not clear.
zos could have fixed that since 5years if they dont wanted us to use how their speed System works. and they know tgat its used in PVE and PVP.
funny enough nobody calls for cheats if pve players are doing it
Exploiting is cheating since You take adventage over other player from using exploits aka unintended features to get that adventage so You simply cheat and do not play fair.
It's a well known exploit that allows You to jump with significantly increased distance and speed. From obvious reasons I wont explain how to perform that but it's possible to do in game without use of any 3rd party software. It just involves proper use of certain in game things. Lot of PC EU players also knows who is person causing that trouble if "level 26-27" phrase is mentioned. There are even people trying to use it in PvE content to avoid certain mechanics.
Here is an example in actionhttps://www.youtube.com/watch?v=kELquo99hh0
thats nit cheating
ich thats clever use if game mechanics
Using mechanics in unintended way to get adventage over other players = exploiting = cheating. Clever or not it's still cheating.
exploiting =/= cheating
eg a low level char with cp us certe
and if bunny hops are unintended is not clear.
zos could have fixed that since 5years if they dont wanted us to use how their speed System works. and they know tgat its used in PVE and PVP.
funny enough nobody calls for cheats if pve players are doing it
Exploiting is cheating since You take adventage over other player from using exploits aka unintended features to get that adventage so You simply cheat and do not play fair.
so what about having a low level with gold gear in a cp campaign. what about the numerouse strange scaling effects from skills we had to find out ourself.
nobody ever explained battle level completely. low levels use advantages over other players daily. and those are definitly things i would rather call exploits than jumping while sprinting. and abusing battle level is still no cheat, but a not bannable exploit
SaucyMcSauceface wrote: »At the risk of being shot down are You sure he wasn’t running max cowards gear and points into running/speed with swift and rapids stuff? It could be a speed build
Fair enough if not but there are a lot of ways of going faster than a horse
Theres a speed limit for players on foot and it not even half of riding speed
I have a toon that can run at over 200% speed I can outrun anything except a speed 60 horse that also has rapids. He is specced purely for scroll running, and I am yet to meet any group that can catch him.
TriangularChicken wrote: »fullheartcontainer wrote: »While bunny hopping is definitely exploitative (unintended speed and jump distance is not even up for discussion to say it's not cheating), going faster than a maxed out horse isn't hard. I have gear I can swap into to do that easily, and if I was running a scroll like that it's what I would be wearing - in fact that's exactly why I have gear in my inventory set up that way. There's a bunch of ways to do it, but mine is darkstride, cowards gear, swift jewels, and steed mundus with CP into the sprint passive. You'll be able to run faster than horses, have permanent sprint major expedition (so no need to run warden wings or rapids) and you'll never run out of stamina if you did it right
I agree that long jumps are a exploit, but how exactly is bunny hopping one? Please don't tell me that you are not able to hit bunny hopping enemies..in a game with tab target (although the tab target system isn't perfect, it's good enough to hit bunny hoppers) ...please don't, that would be ridiculous
aetherial_heavenn wrote: »SaucyMcSauceface wrote: »At the risk of being shot down are You sure he wasn’t running max cowards gear and points into running/speed with swift and rapids stuff? It could be a speed build
Fair enough if not but there are a lot of ways of going faster than a horse
Theres a speed limit for players on foot and it not even half of riding speed
I have a toon that can run at over 200% speed I can outrun anything except a speed 60 horse that also has rapids. He is specced purely for scroll running, and I am yet to meet any group that can catch him.
The OP said the alleged cheater outran maxed horses using rapids. By a lot.
f047ys3v3n wrote: »Well, another 3am thread that gets to survive a few hours until a mod gets on. I might as well post before the mod locks it since it contains videos of the cheats that arn't supposed to exist.
1) Cheats are common in ESO and have been for years.
2) Basically nobody gets banned for it unless they talk about it while doing it, while streaming it (would love to name and shame that guy because he is fun to troll. In fairness though he stood up against cheats for a very long time before ZOS ignoring them for years got him on the bandwagon). In this case they typically only get a temp ban. Seriously, your just wasting your time submitting tickets. If you want to hurt a cheater have 10 of your friends all submit a harassment ticket for the cheating player at the same time. That will at lest get him a couple of day time out. I have never heard of somebody getting even a timeout from a cheating ticket submission.
3) Basically, all the important variables in the game are client side and ZOS runs only a few rudimentary checks on them. There is a lot of room to memory hack.
4) A couple years ago ZOS addressed the cheating by making the memory locations for key stats a little harder to find. As such the cheats are now more exclusive.
5) Some of the cheats I have seen are not even straight up variable hacks but look to be developer tools that must exist in the code and which cheaters have found and activated.
6) ZOS is really, really, quick to completely erase threads that show videos proving cheats. This is 3AM on Easter and that is the only reason it's still up. Go ahead, bookmark the thread, it will be gone tomorrow.
Now the really crazy stuff
1) All their top PVE players run the cheats and openly post videos of doing things not even remotely possible legitimately. Don't believe me, watch their videos. 15 seconds to kill end vMA boss with 90+k dps (Would love to name and shame that guy). I don't know if anybody seriously buys this sort of stuff or if it is just a contest for who can play the best with cheats. Perhaps even funnier are the 8min vCR+3 runs with no deaths (Honestly, one of these guilds used to be so skilled, with videos that amazed me with their clean coordination back in the vMoL days but the cheats have made them get pretty sloppy lately I think my guild failing at +2 looked generally cleaner than they did with no deaths at +3 in 8 min). The stuff they take to the face without dying is comical.
2) These are the actual guilds they use to test their stuff. Does ZOS not know, not care? I'll tell you what the result is though. Some stuff is scaled so you would actually have to run cheats to do it. vCR+3 without cheats, not going to happen. The damage output required coupled with the impressive amount of unavoidable damage makes this not even close to possible. I think +1 is probably the best a no cheats group could do and that is a pretty close run thing.
3) PVP is just dominated by a small group of cheaters who all know each other. There excellent players and would wreck face without cheats but they sure lay them on. I have no idea why ZOS just lets the PVP experience of all players be wrecked by a few.
4) Interestingly, not all the top PVE guilds seem to be using the same exact cheats. This is indicated by very different amounts of damage taken in vCR+3 from unavoidable oblivion damage sources. This differing cheat performance suggests that different guilds have different hackers finding different memory locations to alter.
5) ZOS does not spend the time and effort to combat cheats in game but they actually sued the cheat engine makers (a program that is a non-specific memory editor which has existed for many years) into basically closing their forums. For the amount they spent throwing lawyers at that they could easily have hired a few programmers and CS people to detect and ban cheaters like every other MMO ever made does.
At this point I don't even blame the cheaters. This has been going on for years without being addressed and now ZOS is even scaling their endgame content for it. I have never heard of another MMO like this. It's crazy.
You have a great single player game here ZOS but preventing cheats is basically the number 1 thing necessary for MMO elements to work and you suck at that so your MMO elements suck.
LeinadOrarogep wrote: »In the end, the specific cheats do not matter: it's enough for me to see people fly and phase through keep walls (or whatever that dude did in my initial post).
It's a matter of trust, and i see that nothing is being done to ensure that trust. The "security by obscurity" behaviour exhibited by ZOS ("we do not talk about cheats") does not help, even if they actually do something to combat them. The correct way to address cheating would be to acknowledge it publicly and talk in the patch notes what is being done to combat them.
This breach of trust for me seals the deal, as i now know that one cannot excel in PVP without cheats.
As for cheats in PVE... well that too is sad to see. I actually did not think about it, but of course if there are PVP cheats, these will be used also in PVE, why not? They would be even harder to detect, since no one is watching you and reporting while in a trial.
This in a sense brings me peace: i know that all that stuff about rotation, DPS parse, weaving, animation cancelling... none of that matters. Trials and end game PVE content is completed using cheats, that's the truth.
f047ys3v3n wrote: »Well, another 3am thread that gets to survive a few hours until a mod gets on. I might as well post before the mod locks it since it contains videos of the cheats that arn't supposed to exist.
1) Cheats are common in ESO and have been for years.
2) Basically nobody gets banned for it unless they talk about it while doing it, while streaming it (would love to name and shame that guy because he is fun to troll. In fairness though he stood up against cheats for a very long time before ZOS ignoring them for years got him on the bandwagon). In this case they typically only get a temp ban. Seriously, your just wasting your time submitting tickets. If you want to hurt a cheater have 10 of your friends all submit a harassment ticket for the cheating player at the same time. That will at lest get him a couple of day time out. I have never heard of somebody getting even a timeout from a cheating ticket submission.
3) Basically, all the important variables in the game are client side and ZOS runs only a few rudimentary checks on them. There is a lot of room to memory hack.
4) A couple years ago ZOS addressed the cheating by making the memory locations for key stats a little harder to find. As such the cheats are now more exclusive.
5) Some of the cheats I have seen are not even straight up variable hacks but look to be developer tools that must exist in the code and which cheaters have found and activated.
6) ZOS is really, really, quick to completely erase threads that show videos proving cheats. This is 3AM on Easter and that is the only reason it's still up. Go ahead, bookmark the thread, it will be gone tomorrow.
Now the really crazy stuff
1) All their top PVE players run the cheats and openly post videos of doing things not even remotely possible legitimately. Don't believe me, watch their videos. 15 seconds to kill end vMA boss with 90+k dps (Would love to name and shame that guy). I don't know if anybody seriously buys this sort of stuff or if it is just a contest for who can play the best with cheats. Perhaps even funnier are the 8min vCR+3 runs with no deaths (Honestly, one of these guilds used to be so skilled, with videos that amazed me with their clean coordination back in the vMoL days but the cheats have made them get pretty sloppy lately I think my guild failing at +2 looked generally cleaner than they did with no deaths at +3 in 8 min). The stuff they take to the face without dying is comical.
2) These are the actual guilds they use to test their stuff. Does ZOS not know, not care? I'll tell you what the result is though. Some stuff is scaled so you would actually have to run cheats to do it. vCR+3 without cheats, not going to happen. The damage output required coupled with the impressive amount of unavoidable damage makes this not even close to possible. I think +1 is probably the best a no cheats group could do and that is a pretty close run thing.
3) PVP is just dominated by a small group of cheaters who all know each other. There excellent players and would wreck face without cheats but they sure lay them on. I have no idea why ZOS just lets the PVP experience of all players be wrecked by a few.
4) Interestingly, not all the top PVE guilds seem to be using the same exact cheats. This is indicated by very different amounts of damage taken in vCR+3 from unavoidable oblivion damage sources. This differing cheat performance suggests that different guilds have different hackers finding different memory locations to alter.
5) ZOS does not spend the time and effort to combat cheats in game but they actually sued the cheat engine makers (a program that is a non-specific memory editor which has existed for many years) into basically closing their forums. For the amount they spent throwing lawyers at that they could easily have hired a few programmers and CS people to detect and ban cheaters like every other MMO ever made does.
At this point I don't even blame the cheaters. This has been going on for years without being addressed and now ZOS is even scaling their endgame content for it. I have never heard of another MMO like this. It's crazy.
You have a great single player game here ZOS but preventing cheats is basically the number 1 thing necessary for MMO elements to work and you suck at that so your MMO elements suck.
f047ys3v3n wrote: »Well, another 3am thread that gets to survive a few hours until a mod gets on. I might as well post before the mod locks it since it contains videos of the cheats that arn't supposed to exist.
1) Cheats are common in ESO and have been for years.
2) Basically nobody gets banned for it unless they talk about it while doing it, while streaming it (would love to name and shame that guy because he is fun to troll. In fairness though he stood up against cheats for a very long time before ZOS ignoring them for years got him on the bandwagon). In this case they typically only get a temp ban. Seriously, your just wasting your time submitting tickets. If you want to hurt a cheater have 10 of your friends all submit a harassment ticket for the cheating player at the same time. That will at lest get him a couple of day time out. I have never heard of somebody getting even a timeout from a cheating ticket submission.
3) Basically, all the important variables in the game are client side and ZOS runs only a few rudimentary checks on them. There is a lot of room to memory hack.
4) A couple years ago ZOS addressed the cheating by making the memory locations for key stats a little harder to find. As such the cheats are now more exclusive.
5) Some of the cheats I have seen are not even straight up variable hacks but look to be developer tools that must exist in the code and which cheaters have found and activated.
6) ZOS is really, really, quick to completely erase threads that show videos proving cheats. This is 3AM on Easter and that is the only reason it's still up. Go ahead, bookmark the thread, it will be gone tomorrow.
Now the really crazy stuff
1) All their top PVE players run the cheats and openly post videos of doing things not even remotely possible legitimately. Don't believe me, watch their videos. 15 seconds to kill end vMA boss with 90+k dps (Would love to name and shame that guy). I don't know if anybody seriously buys this sort of stuff or if it is just a contest for who can play the best with cheats. Perhaps even funnier are the 8min vCR+3 runs with no deaths (Honestly, one of these guilds used to be so skilled, with videos that amazed me with their clean coordination back in the vMoL days but the cheats have made them get pretty sloppy lately I think my guild failing at +2 looked generally cleaner than they did with no deaths at +3 in 8 min). The stuff they take to the face without dying is comical.
2) These are the actual guilds they use to test their stuff. Does ZOS not know, not care? I'll tell you what the result is though. Some stuff is scaled so you would actually have to run cheats to do it. vCR+3 without cheats, not going to happen. The damage output required coupled with the impressive amount of unavoidable damage makes this not even close to possible. I think +1 is probably the best a no cheats group could do and that is a pretty close run thing.
3) PVP is just dominated by a small group of cheaters who all know each other. There excellent players and would wreck face without cheats but they sure lay them on. I have no idea why ZOS just lets the PVP experience of all players be wrecked by a few.
4) Interestingly, not all the top PVE guilds seem to be using the same exact cheats. This is indicated by very different amounts of damage taken in vCR+3 from unavoidable oblivion damage sources. This differing cheat performance suggests that different guilds have different hackers finding different memory locations to alter.
5) ZOS does not spend the time and effort to combat cheats in game but they actually sued the cheat engine makers (a program that is a non-specific memory editor which has existed for many years) into basically closing their forums. For the amount they spent throwing lawyers at that they could easily have hired a few programmers and CS people to detect and ban cheaters like every other MMO ever made does.
At this point I don't even blame the cheaters. This has been going on for years without being addressed and now ZOS is even scaling their endgame content for it. I have never heard of another MMO like this. It's crazy.
You have a great single player game here ZOS but preventing cheats is basically the number 1 thing necessary for MMO elements to work and you suck at that so your MMO elements suck.
f047ys3v3n wrote: »Now the really crazy stuff
1) All their top PVE players run the cheats and openly post videos of doing things not even remotely possible legitimately. Don't believe me, watch their videos. 15 seconds to kill end vMA boss with 90+k dps (Would love to name and shame that guy). I don't know if anybody seriously buys this sort of stuff or if it is just a contest for who can play the best with cheats. Perhaps even funnier are the 8min vCR+3 runs with no deaths (Honestly, one of these guilds used to be so skilled, with videos that amazed me with their clean coordination back in the vMoL days but the cheats have made them get pretty sloppy lately I think my guild failing at +2 looked generally cleaner than they did with no deaths at +3 in 8 min). The stuff they take to the face without dying is comical.
2) These are the actual guilds they use to test their stuff. Does ZOS not know, not care? I'll tell you what the result is though. Some stuff is scaled so you would actually have to run cheats to do it. vCR+3 without cheats, not going to happen. The damage output required coupled with the impressive amount of unavoidable damage makes this not even close to possible. I think +1 is probably the best a no cheats group could do and that is a pretty close run thing.
3) PVP is just dominated by a small group of cheaters who all know each other. There excellent players and would wreck face without cheats but they sure lay them on. I have no idea why ZOS just lets the PVP experience of all players be wrecked by a few.
4) Interestingly, not all the top PVE guilds seem to be using the same exact cheats. This is indicated by very different amounts of damage taken in vCR+3 from unavoidable oblivion damage sources. This differing cheat performance suggests that different guilds have different hackers finding different memory locations to alter.
5) ZOS does not spend the time and effort to combat cheats in game but they actually sued the cheat engine makers (a program that is a non-specific memory editor which has existed for many years) into basically closing their forums. For the amount they spent throwing lawyers at that they could easily have hired a few programmers and CS people to detect and ban cheaters like every other MMO ever made does.
At this point I don't even blame the cheaters. This has been going on for years without being addressed and now ZOS is even scaling their endgame content for it. I have never heard of another MMO like this. It's crazy.
You have a great single player game here ZOS but preventing cheats is basically the number 1 thing necessary for MMO elements to work and you suck at that so your MMO elements suck.