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More Non-Combat Stuff into ESO ?

drakeos99
drakeos99
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I would love to see more non-combat system into ESO (for crafters and people who wants to relax and have fun) like Sea Exploration and Fishing, going to deeper mines to find rares ores in ESO or crafting houses and boats and such (or farming like animals/crops and food) ?
  • kongkim
    kongkim
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    I would like to see a social tarven system with daily social events.
  • Unij
    Unij
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    I would like to see more stealthgame, and the ability to get into fistfight or drunken brawl in taverns and with sailors and drinks should make you drunk for at least 2 Minutes after you consume it. And I would like to do bountyquests for bandits - with dialogs and different options how you want to deal with the bandits - like pretend you're a friend and lure them to the guards, fight with them till they give up, or help them and for example bring a stolen thing back secretly or threaten the guy who initialized the bounty.

    Also guards should be reworked a bit, their onehit-mechanik should have a 50% chance to knock you out instead of killing you. You would wake up in a prison, from where you can try to escape.

    Also what about, earning gold by playing an instrument in a tavern or other spots for a set time. You could just go to the inn- or tavernkeeper and ask him for work. And get a random created amount of gold - because the people liked or disliked how you played the songs.
    Started in 2016. 13 chars and I still haven't finished the mainquest.
  • Unij
    Unij
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    kongkim wrote: »
    I would like to see a social tarven system with daily social events.

    Ha same thoughts, but I was typing longer xD
    Started in 2016. 13 chars and I still haven't finished the mainquest.
  • dazee
    dazee
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    How about drinking contest? not sure how it would work to make it fair, I'm sure nords would have some kind of bonus, but.. that might unbalance it.

    What would determine when you get drunk? maybe a minigame you play?
  • Valenor
    Valenor
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    Unij wrote: »
    Also guards should be reworked a bit, their onehit-mechanik should have a 50% chance to knock you out instead of killing you. You would wake up in a prison, from where you can try to escape.

    Escaping from prison would be a great addition.
  • dazee
    dazee
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    Guards have a one hit mechanic? I'm normally never caught or chased by guards when out doing crimes, but when i see others being chased the guard normally takes several hits to kill them.
  • Valenor
    Valenor
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    dazee wrote: »
    Guards have a one hit mechanic? I'm normally never caught or chased by guards when out doing crimes, but when i see others being chased the guard normally takes several hits to kill them.

    If you fight them for a while they hit you with riot control.
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