I have always loved the concept of this skill, and now that people are discussing a source of major sorcery for necromancers, people will want to use it (it also fits the necromancer theme nicely), however, even since the launch of this game, I have found the damage and heal coming from the skill to be underwhelming and ineffective compared to other skills I could slot. The heal is only effective if you place it on multiple targets but that’s a waste of time. The only reason you’d slot it is for major sorcery. Maybe it could be buffed, or also return magic ? What are your thoughts or suggestions?