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Vma Weapon Drops

Alienoutlaw
Alienoutlaw
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Due to the difficulty of Vet Maelstrom should we be able to choose the weapon at the end?
ie:

Vma Weapon Drops 223 votes

YES
43%
CavalryPKDonnasnowheart_ESOxMovingTargetIzanagi.Xiiib16_ESODarlonNebthet78Chili_PepperHatchetHaroremilafoleeuxAsyscopitoEdziuAcharnorEnemy-of-ColdharbourMettaricanaRin_SenyaMathius_MordredThePlayerpandoraderomanus 96 votes
NO
56%
SuddwrathSBCotis67JimmydeLioncourtstevenyaub16_ESODTStormfoxidkUntrustedExistenzJerdehEldartarf047ys3v3nnine9sixJoanOfOrcfossoyerAndyMacDraxysIpslorManwithBeard9Taleof2Cities 127 votes
  • Parrot1986
    Parrot1986
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    NO
    Already easy enough to get bis weapons with the fact they drop guaranteed now as well as changing trait
  • Burtan
    Burtan
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    YES
    Its not really difficult to complete anymore but running it 10-15 times and not getting the weapon you want is something I would like to see changed.
  • kind_hero
    kind_hero
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    YES
    I am fine even with two chests, like warrior's chest and mage's chest, which will contain a random physical dmg weapon and respectively a random magical weapon. Having to chose between specific weapons like infused bow and inferno staff would be like a slap in the face to those who farmed it for months.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    YES
    I've run it many times and never received a fire destro (In fact the only destro I've ever got from there is lightning) I'd happily trade in 10 bows / 2h / dual wield parts just for a random trait inferno.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • SirLeeMinion
    SirLeeMinion
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    NO
    If they want to re-tool all content to work with a voucher system, then yes. Otherwise, there's no reason for vMA to be handled differently. The first clear is very hard, no doubt. Clears two to five are challenging. Not long after that, it becomes relaxing predictable content with lots of purples for decon and some yellows at the end of the week.
  • MartiniDaniels
    MartiniDaniels
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    YES
    I'd say not only for VMA but for all content.. for example you exchange unwanted drop from last boss in dungeon/arena/trial for token. Farmed 10 tokens and still what you desire doesn't drop (be it bsw inferno, alkosh shield or vma bos)? Go select what you need in exchange for that tokens.
  • shack80
    shack80
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    NO
    Its not difficult at all if you just work on your build and gameplay. I mean why everything should be changed to be easier. Are ppl just so lazy to focus and work on theyre stuff?
  • thorwyn
    thorwyn
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    NO
    It is frustrating to get greatsword after greatsword at the end. But that's what farming is all about. Getting the weapon of your choice would completely eliminate the satisfaction of getting it the "legit" way some sunny day. And why should MA have a different loot system than all the trials and dungeons?
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Alienoutlaw
    Alienoutlaw
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    shack80 wrote: »
    Its not difficult at all if you just work on your build and gameplay. I mean why everything should be changed to be easier. Are ppl just so lazy to focus and work on theyre stuff?

    not saying change the content just give us the choice of weapon at the end, never mentioned making Vma easier
  • DyingIsEasy
    DyingIsEasy
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    NO
    I have all the weapons i need.
  • LiquidPony
    LiquidPony
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    NO
    Get your grind on.

    It is legitimately 100 times easier to get weapons today than it used to be.

    There was a time when you weren't even guaranteed a weapon drop.

    There was a time when the loot table was totally jacked and your odds of getting an Inferno were absurdly low.

    There was a time when we didn't have Transmutation.

    These days, most people will have the weapon they need in less than a dozen runs. I think the probability is that something like ~74% of people will get any specific weapon type within 10 runs.

    It's really not that bad now.
    Edited by LiquidPony on March 10, 2019 9:20PM
  • Wildbloom
    Wildbloom
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    NO
    The first time I did it, it took me 3 hours, and it was a hard grind.
    The second time I did it, it took me an hour and a half, and it was hard, but doable and actually pretty fun.
    The third time will be quicker and easier, I imagine. I don't mind grinding it, since no matter what I get a nifty reward at the end. I've only done it twice and I already have 4 one-handed weapons!!! (ugh...oh well)
    "Hello, Skellington Pal! How are you today? Bone dry, you say? I’d offer you a glass of water, but it’d all fall through! I need more coffee."


    ZOS_GinaBruno, patch 5.0.1 PTS patch notes, 4/22/2019
  • Meesha1170
    Meesha1170
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    YES
    Yes absolutely. The only reason I don’t try Veteran Maelstrom is that their isn’t a guaranteed drop. If I could get a bow I’d definitely give it go since I loathe doing content over and over again for something.
    Edited by Meesha1170 on March 10, 2019 10:53PM
  • Mettaricana
    Mettaricana
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    YES
    kind_hero wrote: »
    I am fine even with two chests, like warrior's chest and mage's chest, which will contain a random physical dmg weapon and respectively a random magical weapon. Having to chose between specific weapons like infused bow and inferno staff would be like a slap in the face to those who farmed it for months.

    This guy just blew rngesus's mind thats a perfect idea hell add this to final boss of all dungeons trials and arenas!!
  • russelmmendoza
    russelmmendoza
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    NO
    Because I am never ever forever gonna beat that thing in my lifetime.

    If the master players get to choose their, I'm gonna be so green with envy.
  • Kikke
    Kikke
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    YES
    Outdated easy content that does not help players with group based play styles. Going back in there after first clear is meaningless except memory practice. And doing brainless easy content (once memorized) just for a weapon in the end because it's a "must have" for a BiS any PvE setup easly kills any fun.

    I got all my weps, I got my first sharp vma inferno back before drops got changed and transmute crystals. But atleast back then it was 'hard' content.

    Just for the players trying to enter the trial community, brainlessly farming the weapons in HOPE for RNG to be on their side. So their dummy parse can be high enough to even try out in a proper trial guild. So nope. You beat it, you should be able to choose, traits can still be random...

    Got a friend that has been doing vma for over a year. he got tons of every wep. but the only item he has yet to get is an inferno staff. This RNG is unacceptable. I kept telling him that it was a guaranteed drop by 100 runs maximum. He then went on and linked a picture of 3 alts with full inventory off vma weps... Poor guy, give him strength!
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Dubhliam
    Dubhliam
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    NO
    Plain out choose?
    NO!

    I am in favor of a token system.
    You can deconstruct your vMA weapons for tokens.
    25 tokens for a specific weapon, random trait
    50 tokens for a specific weapon, specific trait
    >>>Detailed Justice System Concept thread<<<
  • redspecter23
    redspecter23
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    Keep it as is, but add a special quest reward at 20 completions that allows you to pick a weapon of choice with random trait. That way, no matter what happens, you'll have one copy of what you want at 20 runs. You'll still need to take care of the trait yourself with transmute stones.
  • Mudcrabber
    Mudcrabber
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    NO
    I still don't have a VMA weapon, but I think it'd be a slap in the face to all those who already earned theirs if you could get exactly what you wanted in one run. The transmutation system has already greatly reduced the grind. People used to run it 200+ times before getting the weapon they wanted. Now it might take a couple dozen.

    Still, some kind of voucher/token system would be nice. Due to RNG there's no guarantee that you'll ever get what you want, no matter how many times you try. If you don't have it in 10-20 tries, you ought to be able to buy it instead.
  • ccfeeling
    ccfeeling
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    NO
    Not VMA only :D
  • f047ys3v3n
    f047ys3v3n
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    NO
    Honestly, it's a 1/12 chance to get what you want now given that you can transmute the trait. That's not that big a deal. Back when it was 1/144 for the inferno staff you absolutely needed because it really was a significant advantage, that was a problem. Now it is only 1/12 for something this is only marginally better than not having it. That is not a problem. It's like a week of doing a couple a night at worst.
    I am mostly pleased with the current state of ESO. Please do continue to ban cheaters though and you guys have to find out who is duping gold and how because the economy is currently non-functional.
  • idk
    idk
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    NO
    It is about 10 times easier to get the right weapon now than it was originally.

    OP's idea is also inconsistent with the entire game. There is content harder than vMA.
    Edited by idk on March 11, 2019 3:33AM
  • Numerikuu
    Numerikuu
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    NO
    Hell no, would be too easy. I do however think there should be some sort of token system for it.
  • Vexous
    Vexous
    Soul Shriven
    YES
    Sorry, its a game. I jumped through your hoops and navigated your maze, now give me my prize. Not some random trash to decon. It's not an achievement, it's a game, and this part of that game just isn't worth my time. An ages long grind isn't very motivating.
  • cyberjanet
    cyberjanet
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    The RNG hates me.Should I ever manage to complete this I will probably get some weapon I don't even use. I'm not even going to vote.
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • Runefang
    Runefang
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    NO
    Took me around 80 drops to get my first inferno. I'd love a token system of some kind so it doesn't take so long again, or a system that lets me buy weapons that I've already had drop.
  • kind_hero
    kind_hero
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    YES
    LiquidPony wrote: »
    Get your grind on.

    It is legitimately 100 times easier to get weapons today than it used to be.

    There was a time when you weren't even guaranteed a weapon drop.

    There was a time when the loot table was totally jacked and your odds of getting an Inferno were absurdly low.

    There was a time when we didn't have Transmutation.

    These days, most people will have the weapon they need in less than a dozen runs. I think the probability is that something like ~74% of people will get any specific weapon type within 10 runs.

    It's really not that bad now.

    There was a time when people used stones and clubs to hunt, and now they are just buying the meat from the local store.

    I leveled my 1st char when zones were leveled and the game was much different, but I do not wish the same experience for newer players. Same with the way I got my gear. If the game was once harder or had bugs, I do not feel that new players have to go through the same problems I had. I played WoW where after an expansion you would go 10 levels higher and all the old content which was quite challenging, became very easy. Also the super epic gear I spent months to get, became obsolete and replaced by next level greens. This is how games work... they are games. If you want true achievements, do them in your real life.

    Don't get me wrong, I am not saying vMA should be easier, but the game evolved quite a lot since Orsinium was launched, and some stuff just gets old... it is the way of things, including games.

    Besides, the challenge is still there, but the weapon drop is all related to luck, which you cannot control or get better at.

    My suggestion is to split the random factor in two chests, one for physical weapons and the other for magicka weapons. If you open one, the other disappears. So you still have some RNG, but it is not as bad as when you are a magicka user and you get a two handed battleaxe. It is just an idea.. or you could be offered bags, like bag with unknown staff/unknown brawler gear/thief gear etc...
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • gamergirldk
    gamergirldk
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    YES
    hell yeah i'm *** tired of getting *** icestaffs and other crap i will never need..

    we need a token system disenchant the weap get a token... buy a new weap for x tokens.
  • lardvader
    lardvader
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    NO
    Would rather have the Orsinium event all year instead. Double drops is the best incentive for me to farm vMA.

    If anything some sort of a token system could be nice if balanced good enough.
    CP 1200+ PC EU EP
  • srfrogg23
    srfrogg23
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    I actually don't have room in my builds for vMA weapons. I didn't realize people still farmed those. I thought they kinda went out of style when 2-handed weapons started counting as 2-pieces in a set.
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