https://www.youtube.com/watch?v=3UnKFMCLBJARazorback174 wrote: »Duels in populated areas are already annoying enough.
Can you imagine trying to do writs while two whole guilds are zerging each other straight through a forge? I have enough trouble if someone's twilight summon is sitting right in front of the crafting bench.
Honestly..... I wouldn’t even be madRazorback174 wrote: »Duels in populated areas are already annoying enough.
Can you imagine trying to do writs while two whole guilds are zerging each other straight through a forge? I have enough trouble if someone's twilight summon is sitting right in front of the crafting bench.
TheShadowScout wrote: »The official statement is -still- that they do not wish to mix PvP and PvE, keeping the PvP in PvP regions, and the PvE regions free of nasty gankmasters ganking hapless noobs as soon as they take their first baby steps through the mainstory and stuffs.
IF they ever change their minds, and IF they ever would even think about open world PvP... then I would sincerely hope they would do it as the promised but shelved for just the above reason PvP part of the justice system!
And not some guild stuff, those "guild functions" are more a mission statement anyhow, so people know which guild to go for to find like-minded individuals and prevent people arguing if they want to run dungeons, farm rare crafting materials or murderdeathgank peeps in imperial city...
So... the OP ideas cannot really get more then a shrug from me I fear...
TheShadowScout wrote: »The official statement is -still- that they do not wish to mix PvP and PvE, keeping the PvP in PvP regions, and the PvE regions free of nasty gankmasters ganking hapless noobs as soon as they take their first baby steps through the mainstory and stuffs.
IF they ever change their minds, and IF they ever would even think about open world PvP... then I would sincerely hope they would do it as the promised but shelved for just the above reason PvP part of the justice system!
And not some guild stuff, those "guild functions" are more a mission statement anyhow, so people know which guild to go for to find like-minded individuals and prevent people arguing if they want to run dungeons, farm rare crafting materials or murderdeathgank peeps in imperial city...
So... the OP ideas cannot really get more then a shrug from me I fear...
Yo if eso was all open world PvP in ALL zones oh my god that would be so insane. Get a ball group and farm kids in the populated cities lmao
https://www.youtube.com/watch?v=3UnKFMCLBJA
According to the video above, we can add function to your guild. Then finally we have PvP Guild that make open world PvP possible without impact to PvE player .
The system is simple. Player only can join 1 PvP Guild per acc. Guild Master of 1 PvP Guild can raise war with other PvP Guild, then the member of 2 guild can kill each other in open world. 1 PvP Guild can raise war with many other PvP Guild not just one. It will make alot of chaos, emotion and fun . PvE player who dislike the idea about that simply not join any PvP Guild at all.
On the Next Expansion, Player can add function thier guild. But PvP Guild can only be created new ones ( to avoid situation that Player join 5 guild already then 2 guild change to PvP guild and raise war to each other, then player will be member of both side. It will be ridiculous )
So what do you think about that.
https://www.youtube.com/watch?v=3UnKFMCLBJA
According to the video above, we can add function to your guild. Then finally we have PvP Guild that make open world PvP possible without impact to PvE player .
The system is simple. Player only can join 1 PvP Guild per acc. Guild Master of 1 PvP Guild can raise war with other PvP Guild, then the member of 2 guild can kill each other in open world. 1 PvP Guild can raise war with many other PvP Guild not just one. It will make alot of chaos, emotion and fun . PvE player who dislike the idea about that simply not join any PvP Guild at all.
On the Next Expansion, Player can add function thier guild. But PvP Guild can only be created new ones ( to avoid situation that Player join 5 guild already then 2 guild change to PvP guild and raise war to each other, then player will be member of both side. It will be ridiculous )
So what do you think about that.
Razorback174 wrote: »Duels in populated areas are already annoying enough.
Can you imagine trying to do writs while two whole guilds are zerging each other straight through a forge? I have enough trouble if someone's twilight summon is sitting right in front of the crafting bench.
Thevampirenight wrote: »IF they do this, then any npcs seeing you fighting, should get all parties involved bounties to discourage full on guild warfare. Personally I think this is a bad idea. As this would negatively impact many players by way of performance. There is already open world pvp in the form of dueling, there is also battlegrounds, Cyrodiil and Imperial City.
If they did add this feature then it should have a high price with bounty and being killed on sight by guards so it does not lead to outright warfare in Cities. Otherwise this could drive players away from the game. This game is A Mix of Pve/RP/Pvp.
Personally Dueling in Towns should be a crime as well and illegal unless in designated places for Dueling one on one.