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What would inspire more people to pick tank role?

Tasear
Tasear
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What makes tanks happy in their role? Why do they enjoy it?
  • mocap
    mocap
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    i play tank in dungeons only when i want perfect tank in party, dlc dungeons specifically. Want to do something good, do it yourself ;)

    Don't know for others. Maybe they get bored eventually so they roll new character (tank).
  • Noctus
    Noctus
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    the anime "the rising of the shieldhero"

    thing is noone sees ur effort and skill when u are tanking but everyone can see the damage numbers ur generating. tanking is actually the most skillfull thing in the game. (i still want it nerfed for pvp tho ;D)
    Edited by Noctus on February 20, 2019 7:26AM
  • Noctus
    Noctus
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    Narvuntien wrote: »
    Yeah the annoying thing about tanking is a lot of it is about learning how to tank. You kind of have to learn all the mechanics for everything.
    But then once you know the mechanics it can be kind of boring taunt, hold and block. pull trash and wait for mechanics.

    So you can't just jump in and do it for fun because you get abused if you fail at it (sometimes deserved) and you don't really get much reward as far as gameplay goes for learning. (other than quick pledge queues)

    Also, there is an issue is that you lack agency, you can tank but if you do it "properly" you can't actually deal damage to push a bad dps group across the line of a dungeon.

    also also darkshade 2 sucks.

    As for solutions, what about tank only mechanics? bosses that will give bonuses for tanking well rather than groups dpsing well. Atm good dps can allow you to avoid mechanics but good tanking is barely noticeable and is still reliant on good dps.

    Omg, LA-pierce armor, pickup synergy, LA-heroic slash, LA-igneous shards, bar switch LA-blockade, LA-engulfing flames -> chain/taunt couple of new adds, claws, roll dodge aoe, bar switch, block heavy attack, LA-green dragon blood, pickup synergy, LA-balance, LA-pierce armor, bar switch, LA-blockade, LA-engulfing flames, bar switch, block heavy attack, omg, minor brutality running out, pickup synergy, igneous shards, block heavy attack, LA-heroic slash, you're almost out of resources, horn is ready, moment of triumph, WOOHOO! Block heavy attack, LA-pierce armor..

    It's so BORING to keep 5 debuffs and 3 buffs running while controlling mobs and surviving one-shot hits targeted at you and incoming each several seconds and missing of any of those hits is simply a SHAME, I'm simply yawning playing as tank.

    ikr ppl underestimate the effort. the harder the run the more skill u need as tank than the other roles. tanking is only easy in most nondlc dungeons
  • Noctus
    Noctus
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    Because as pointed out, tanks can't do anything in solo-play. One of my friends mains a tank, and he asked me to help him in a delve, because he wanted the skyshard. If he goes by himself in there, he can't die but it will take him minutes to kill a small mob.
    That is what makes tanks less attractive to play imo, BUT dealing almost zero damage is normal for a tank. You can't and shouldn't do decent damage with a tank setup, that's part of the build.
    PC can use dressing room to make a dps-setup to switch to within a second, maybe even use an addon to switch between championpoint-setups. But console-players need to switch every thing by hand, which takes forever.

    For me, playing a dd is just my style.

    u only need to switch the armor open world is *** easy no special build needed. its sort of weird that i never have this problem when im on my tank set up i rly dont get it. i dont switch of my tank gear i just put on a good dmg skill and it takes me no time to smash things in the open world. i rly would like to see that minutes of fighting from another player. i actually use tank set up to solo group bosses easier.
  • macsmooth
    macsmooth
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    Pug queue time to wait is less
  • Heady
    Heady
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    when your raid group is all DPS
  • GlorphNoldorin
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    Because as pointed out, tanks can't do anything in solo-play. One of my friends mains a tank, and he asked me to help him in a delve, because he wanted the skyshard. If he goes by himself in there, he can't die but it will take him minutes to kill a small mob.
    That is what makes tanks less attractive to play imo, BUT dealing almost zero damage is normal for a tank. You can't and shouldn't do decent damage with a tank setup, that's part of the build.
    PC can use dressing room to make a dps-setup to switch to within a second, maybe even use an addon to switch between championpoint-setups. But console-players need to switch every thing by hand, which takes forever.

    For me, playing a dd is just my style.

    If your friend plays as a tank in solo you should give him the advice to change to a dd setup for when he decides to solo play.

    I heard that Ashes of Creation are implementing a system for xp gain that allows healers and tanks to level through every action done in the game, crafting, exploring mobs everything.

    Sure you can swap to a dps set up but it is onerous and costly to go back and forth.....and really if the game were designed better why should you?
  • CavalryPK
    CavalryPK
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    That the dungeon q is like 2 seconds.
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • VDoom1
    VDoom1
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    Smooth runs. If everything goes well, then everyone is happy. It's when things go badly blame comes around and you get "tank you suck" or "healer you suck" or even "dd you do to little damage". That is when it's not so fun to be a tank.

    Dungeon queue as tank is also really fast.
    I imagine most people don't go as tank because of the pressure. Because if one mistake happens, you wipe once or something else happens. It can be a total firestorm of "you suck". Thankfully in my experience that has rarely happened.

    If anyone is considering going as tank, I say do it. It's a lot of fun, if you have a nice group. :smile: Just make sure you have 1 taunt ability and at least 1 shield ability. As well as a good amount of health.
    Edited by VDoom1 on February 20, 2019 8:37AM
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  • TempPlayer
    TempPlayer
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    Reward the tank for their effort. Gold and exp is kind of useless in end game. Maybe set it so that dungeon, overland gear drop chance is proportional to the damage you absorb. Can apply to healer as well.
  • Noctus
    Noctus
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    CavalryPK wrote: »
    That the dungeon q is like 2 seconds.

    ahaha i agree thats why i tank
  • sigsergv
    sigsergv
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    Tanking is the easiest way to obtain dungeon sets. My tank is feeding other chars with sets basically.
  • Kalgert
    Kalgert
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    I recently decided to pick up a Warden Tank, here are my thouggts thus far:

    I like the idea of being a meatshield, and it seems to be a more mechanical role as opposed to DPS, which makes me feel more comfortable (I "Sucked" as a DPS but I can do fairly well when it comes to mechanics, so this feels like the next best thing).

    I do not like the notion that I have to also be a buffer for the group, rather than focus on being able to survive fights (Though I haven't gotten any tanks really to a level where I could confidently do anything with them, except for two), nor do I feel that comfortable seeing myself do rather miniscule damage to enemies (Apparently tanks are also bound by a minimum DPS threshold that is fairly substantial? Eeeh?)

    By the way, for Warden Tanks: What would be a reliable way of self sustain? I have Arctic Winds but it feels like it doesn't heal a single worthwhile bit.
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