The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Khajiit(4.3.2) Critical Hit Chance vs Khajiit(4.3.3) Critical Hit Damage Breakdown/Analysis

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Juhasow wrote: »
    I'll just post it in this thread also since many people still seems to be confused.

    Examples of how the change will affect certain stats compositions:
    50% crit chance 70% crit dmg - adding 8% crit chance gives 0,4% more damage then 10% crit dmg
    50% crit chance 80% crit dmg - adding 8% crit chance gives 0,9% more damage then 10% crit dmg
    50% crit chance 90% crit dmg - adding 8% crit chance gives 1,5% more damage then 10% crit dmg
    50% crit chance 100% crit dmg - adding 8% crit chance gives 1,9% more damage then 10% crit dmg
    60% crit chance 70% crit dmg - adding 8% crit chance gives 0,2% less damage then 10% crit dmg
    60% crit chance 80% crit dmg - adding 8% crit chance gives 0,2% more damage then 10% crit dmg
    60% crit chance 90% crit dmg - adding 8% crit chance gives 0,7% more damage then 10% crit dmg
    60% crit chance 100% crit dmg - adding 8% crit chance gives 1,2% more damage then 10% crit dmg
    70% crit chance 70% crit dmg - adding 8% crit chance gives 0,9% less damage then 10% crit dmg
    70% crit chance 80% crit dmg - adding 8% crit chance gives 0,4% less damage then 10% crit dmg
    70% crit chance 90% crit dmg - adding 8% crit chance gives 0,1% more damage then 10% crit dmg
    70% crit chance 100% crit dmg - adding 8% crit chance gives 0,6% more damage then 10% crit dmg
    80% crit chance 70% crit dmg - adding 8% crit chance gives 1,5% less damage then 10% crit dmg
    80% crit chance 80% crit dmg - adding 8% crit chance gives 0,9% less damage then 10% crit dmg
    80% crit chance 90% crit dmg - adding 8% crit chance gives 0,4% less damage then 10% crit dmg
    80% crit chance 100% crit dmg - no difference in dmg

    So almost no difference at any level. Got it.
  • themaddaedra
    themaddaedra
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    Edit: nvm lol
    Edited by themaddaedra on February 12, 2019 1:13PM
    PC|EU
  • Hotdog_23
    Hotdog_23
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    A big thanks to everyone helping us all understanding the change and may better informed decisions.
  • Wuuffyy
    Wuuffyy
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    This isn’t right guys. Fake news.
    Wuuffyy,
    ESO player since 2014
    -PM for questions
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