VaranisArano wrote: »Since you started with Morrowind, that's the beginning to the Daedric Wars Arc. That's Morrowind -> Clockwork City -> Summerset.
The base game zones will be the Planemeld arc. It starts with meeting the Hooded Figure at your Alliance's starting city, and will take you on a grand adventure from there that spans all three Alliances through Cadwell's Silver and Gold. For the actual order of zones, check out the link that theyancey posted - it goes into more detail.
Both are awesome stories and I hope you enjoy them!
MLGProPlayer wrote: »1. Base game/Imperial City
2. Orsinium
3. Dark Brotherhood
4. Morrowind
5. Clockwork City
6. Summerset
7. Murkmire (some people said it takes place after Summerset, but I didn't catch any references myself in my playthrough)
Whenever you want (but after the main story):
- Craglorn
- Thieves Guild
Even some of the "minor" DLC are conencted, for example:
Orsinium:-The Prophet comes to you at the end and tells you that you need to go to Morrowind and the Clockwork City to confront a new threat known as the Daedric Triad.
-You also find a book from Darien during the last quest in Orsinium. It references his disappearence at the end of the base game and it makes clear that it was sent from the Coloured Rooms (Meridia's realm).
Dark Brotherhood:- Gabrielle will have additional dialogue for you if you read Darien's book in Orsinium
- A prophecy read to Naryu at the end of the DLC reveals Veya's fate in Summerset