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Races should have only one unique passive instead of flat restrictive stat increases

gui3344
gui3344
Soul Shriven
If the devs really want to make races unique and able to perform every role they should just get rid of the flat stats bonus that are driving the min/maxers crazy. They should just make an impactful and unique passive for every race, something like:

(Names are lame and numbers are definitely broken but you'll get the idea)

Altmer: Birthright - Restore 1000 stamina or magicka when you activate a class ability, depending on the type of resource you spent, 20 second cooldown.

Argonian: Mender of the Hist -Whenever you drink a potion you also restore 4000 health, stamina and magicka.

Bosmer: Nimble Feet - After you dodge roll you restore 500 stamina and magicka and receive 1500 physical and spell penetration for 10 seconds, 15 second cooldown.

Breton: Arcane Infusion - When you use magicka you restore 25% of the amount spent over 10 seconds, you gain 2000 magical resistance while restoring, 20 second cooldown.

Dunmer: Ancient Duality - When you spend magicka you restore 2000 stamina, when you spend stamina you restore 2000 magicka, each effect can only happen every 30 seconds.

Kahjiit: Lunar Subterfuge - When you crouch become enlightened, restoring 1500 magicka, stamina and 2500 health over 20 seconds and gaining 8% Weapon and Spell critical for the duration, can only occur every 30 seconds.

Nord: Stone Cold: When you take damage you become determined, restoring 1 ultimate and 100 stamina and health every second for 10 seconds and gain 2500 frost, physical and spell resistence for the duration, 25 second cooldown.

Orc: Trinimac's Champion: When you deal damage you become enraged restoring 1000 stamina over 10 seconds and increasing your weapon and spell damage by 200, when you take damage you become frenzied healing for 2000 health over 10 seconds and increasing healing received by 5% over the duration, each effect have a 30 second cooldown and cannot happen at the same time.

Redguard: Tu'wacca's Boon: When you use a weapon ability you restore 2000 stamina and your next weapon ability costs 30% less stamina or magicka, 25 second cooldown.

Imperial: Diplomat's Decree: When you deal direct damage you heal for 2000 and increase you block mitigation by 20% for 5 seconds, can only happen every 15 seconds.
  • Xvorg
    Xvorg
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    I think you missed the patch when zos nerfed all CP resource recovery
    Edited by Xvorg on February 6, 2019 4:02PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • AcadianPaladin
    AcadianPaladin
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    What I like about your idea is that what you propose does not channel races into stamina and magicka boxes. My wood elven wizards would be be happy with something like this. :)
    PC NA(no Steam), PvE, mostly solo
  • mongoLC
    mongoLC
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    Wish they'd just make race cosmetic and let us chose the racial passives we want using a stone or something. Solve all this *** once and for all.
  • gui3344
    gui3344
    Soul Shriven
    What I like about your idea is that what you propose does not channel races into stamina and magicka boxes. My wood elven wizards would be be happy with something like this. :)

    that's why I think they should change, all races should be able to fulfill every role but with a different niche
  • Aurielle
    Aurielle
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    mongoLC wrote: »
    Wish they'd just make race cosmetic and let us chose the racial passives we want using a stone or something. Solve all this *** once and for all.

    But then they wouldnt be able to sell race/name changes :o
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