For trials healers want 1-2 synergies on demand. If there's no other sorcs in group...which unlikely then use liquid lighting or other morph, unless consider blood atlar, trapping webs (when zos fixes it), bone shield. Take note undaunted synergies have 2-3 verisions.
WrathOfInnos wrote: »Purge is also necessary for some fights, with the cheaper morph being preferred.
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WrathOfInnos wrote: »Purge is also necessary for some fights, with the cheaper morph being preferred.
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The rest is correct, but Sorcs should ALWAYS use the more expansive healing Purge. That's the whole point of a purging Sorc.
For trials healers want 1-2 synergies on demand. If there's no other sorcs in group...which unlikely then use liquid lighting or other morph, unless consider blood atlar, trapping webs (when zos fixes it), bone shield. Take note undaunted synergies have 2-3 verisions.
remove bone shield from the synergy list (maybe trapping web too, not sure, didnt use) because u gotta stand on the tank for him to activate it, not good for healing trials. but ye, Jorvuld's is awesome, blood altar. lightening flood, orbs<--- i think good options
WrathOfInnos wrote: »Purge is also necessary for some fights, with the cheaper morph being preferred.
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The rest is correct, but Sorcs should ALWAYS use the more expansive healing Purge. That's the whole point of a purging Sorc.