@John_Falstaff but not spamming claw lowers both the DoT and direct dmg of claw. And here we go again into endless loop of the same arguments. If You'll use claw as DoT refreshed every 10 seconds and other spammable with it Your DoT dmg from claw will be lower and direct dmg part of claw will be lower so that spammable ability is just there to compensate the loss for much higher cost. Yes it may compensate for more but because it'll drain You out of resources faster fact You'll have to heavy attack here and there will lower Your DPS and that again brings us to insanely low cost of claw which makes it viable spammable.
Onefrkncrzypope wrote: »@John_Falstaff but not spamming claw lowers both the DoT and direct dmg of claw. And here we go again into endless loop of the same arguments. If You'll use claw as DoT refreshed every 10 seconds and other spammable with it Your DoT dmg from claw will be lower and direct dmg part of claw will be lower so that spammable ability is just there to compensate the loss for much higher cost. Yes it may compensate for more but because it'll drain You out of resources faster fact You'll have to heavy attack here and there will lower Your DPS and that again brings us to insanely low cost of claw which makes it viable spammable.
You critted 20% more in you spam parse so DPS and it's average would be scewed.
@John_Falstaff since it looks like You are one of those people who wont understand how math works until someone will show them that on paper and since I was on PTS anyway I made few tests for You. All tests were made in the same gear the only thing that changed was rotation and skills on bars due to test requirements.
So here is the 1st test with claw as spammable ability. As You can see overall DPS of claw is 2827+2190=5017. It's also woth to look at drain/s part of the part and notice it was 1022
Now here we have parse with claw used as a DoT and crushing weapon as spammable. DPS of claw and crushing weapon together is 2680+2439+677=5796. It's also worth to mention that in this parse crushing weapon and claw had very good crit ratio better then claw had in previous parse so with that higher crit ratio DPS is just 700 higher which means with similar crits it would go down to like 300-400 which is basically nothing and can be considered a margin of error. What cannot be considered a margin of error though is difference in drain/s. In this parse it's 300 higher then in parse with claw as spammable meaning it's like loosing 600 stamina regen which in longer fight means You simply wont sustain that and frankly despite using lava foot soup & saltrice which gives very high sustain I barely sustained with that rotation when on the other hand rotation with claw was smooth and ended up with me having over 2/3 of stamina. Not sustaining in fight means heavy attacking and heavy attacking means DPS loss.
Now I have one more parse to prove certain point. People forgot that when You use claw as spammable You not only have way better sustain but since You are not slotting other spammable ability You have 1 skill slot free which You can fill as You wish. So i did a parse where I used claw as spammable and deadly cloak with it put in flexible skill slot that using claw gives. In that parse DPS of claw+deadly cloak is 2928+1539+1625=6092 which is higher then DPS of crushing weapon with claw. Drain/s is also still lower by 100 then with crushing weapon as spammable so in that case we're getting more DPS , better sustain and better survivability because of major evasion from deadly cloak so yeah keep telling to Yourself that claw is bad spammable ability.
Anti_Virus wrote: »Tbh I would be happy with a rework of one of the 2h uppercut morphs into a spammable non cast time instant damage morph with slightly less damage.
Onefrkncrzypope wrote: »@John_Falstaff since it looks like You are one of those people who wont understand how math works until someone will show them that on paper and since I was on PTS anyway I made few tests for You. All tests were made in the same gear the only thing that changed was rotation and skills on bars due to test requirements.
So here is the 1st test with claw as spammable ability. As You can see overall DPS of claw is 2827+2190=5017. It's also woth to look at drain/s part of the part and notice it was 1022
Now here we have parse with claw used as a DoT and crushing weapon as spammable. DPS of claw and crushing weapon together is 2680+2439+677=5796. It's also worth to mention that in this parse crushing weapon and claw had very good crit ratio better then claw had in previous parse so with that higher crit ratio DPS is just 700 higher which means with similar crits it would go down to like 300-400 which is basically nothing and can be considered a margin of error. What cannot be considered a margin of error though is difference in drain/s. In this parse it's 300 higher then in parse with claw as spammable meaning it's like loosing 600 stamina regen which in longer fight means You simply wont sustain that and frankly despite using lava foot soup & saltrice which gives very high sustain I barely sustained with that rotation when on the other hand rotation with claw was smooth and ended up with me having over 2/3 of stamina. Not sustaining in fight means heavy attacking and heavy attacking means DPS loss.
Now I have one more parse to prove certain point. People forgot that when You use claw as spammable You not only have way better sustain but since You are not slotting other spammable ability You have 1 skill slot free which You can fill as You wish. So i did a parse where I used claw as spammable and deadly cloak with it put in flexible skill slot that using claw gives. In that parse DPS of claw+deadly cloak is 2928+1539+1625=6092 which is higher then DPS of crushing weapon with claw. Drain/s is also still lower by 100 then with crushing weapon as spammable so in that case we're getting more DPS , better sustain and better survivability because of major evasion from deadly cloak so yeah keep telling to Yourself that claw is bad spammable ability.
It's a great option for SDK but comparing to the spammable classes it's pretty garbage. It is used as a spammable just because a SDK has to use it as one. Doesn't mean it's a good spammable just means it's the only option just like stamsorc and rending. When a sblade starts using rending then there is no problem with dots skills being a spammable...
Onefrkncrzypope wrote: »@John_Falstaff since it looks like You are one of those people who wont understand how math works until someone will show them that on paper and since I was on PTS anyway I made few tests for You. All tests were made in the same gear the only thing that changed was rotation and skills on bars due to test requirements.
So here is the 1st test with claw as spammable ability. As You can see overall DPS of claw is 2827+2190=5017. It's also woth to look at drain/s part of the part and notice it was 1022
Now here we have parse with claw used as a DoT and crushing weapon as spammable. DPS of claw and crushing weapon together is 2680+2439+677=5796. It's also worth to mention that in this parse crushing weapon and claw had very good crit ratio better then claw had in previous parse so with that higher crit ratio DPS is just 700 higher which means with similar crits it would go down to like 300-400 which is basically nothing and can be considered a margin of error. What cannot be considered a margin of error though is difference in drain/s. In this parse it's 300 higher then in parse with claw as spammable meaning it's like loosing 600 stamina regen which in longer fight means You simply wont sustain that and frankly despite using lava foot soup & saltrice which gives very high sustain I barely sustained with that rotation when on the other hand rotation with claw was smooth and ended up with me having over 2/3 of stamina. Not sustaining in fight means heavy attacking and heavy attacking means DPS loss.
Now I have one more parse to prove certain point. People forgot that when You use claw as spammable You not only have way better sustain but since You are not slotting other spammable ability You have 1 skill slot free which You can fill as You wish. So i did a parse where I used claw as spammable and deadly cloak with it put in flexible skill slot that using claw gives. In that parse DPS of claw+deadly cloak is 2928+1539+1625=6092 which is higher then DPS of crushing weapon with claw. Drain/s is also still lower by 100 then with crushing weapon as spammable so in that case we're getting more DPS , better sustain and better survivability because of major evasion from deadly cloak so yeah keep telling to Yourself that claw is bad spammable ability.
It's a great option for SDK but comparing to the spammable classes it's pretty garbage. It is used as a spammable just because a SDK has to use it as one. Doesn't mean it's a good spammable just means it's the only option just like stamsorc and rending. When a sblade starts using rending then there is no problem with dots skills being a spammable...
Dude i proved in the post You quote that claw as spammable is a thing. Of course claw is a good spammable , very good I would say. It's not a garbage when compared to other spammables just look at the parse I did with crushing weapons , DPS is the same while sustain is much worse and crushing weapon have dmg and cost comparable to supprise attack on stamblade so claw is definietly not a garbage when compared to other class stamina spammable abilities. Your post sounds like You are blind and cannot see results I posted above or You simply dont understand what You're reading and looking at. It's funny how stam dks actually have decent spammable ability but refuse to use it because of that feeling that if they'll spam it they'll loose "insane DoT dmg". Also I think You do not understand why people spams rending since murkmire.
. decent spammable while not even being over 50k DPS.
Onefrkncrzypope wrote: »
I don't think you understand. You have to utilize a skill in a way that was unintentional, spec into direct damage, wear kraghs and try to brag that it's a decent spammable while not even being over 50k DPS. I hit 50 with a Stam warden that wasn't completely leveled. I don't think you understand how far behind you are on DPS parses. Even your build's "spammable" is a quarter of what a surprise attack can do. Just because you are happy with the sad state a SDK is doesn't mean you are right.
Understand that I acknowledge you can do a rotation. It's super neat but it is a gimmick just like bow bow builds and wearwolves. It can do decent damage but it isn't worth the meager damage for the effort.
joseayalac wrote: »Stam DK is not cheese like a magsorc. But it is very strong when played well and eats NBs for breakfast every time.
My execute is poison arrow and my spammable is pierce armor. Just experiment with your build and don't expect it to be exactly like another class but with different flavour.
If every class had a spammable, if every class had an execute, etc, then all classes would be the same just with different aesthetics. Weapon and guild skill lines would be useless.
I've mained a Stam DK in PVP and PVE for years and I have to tell everyone that says SDK is weak that they need to l2p.
Onefrkncrzypope wrote: »For this argument CP and the second set you use also comes into play. You also critted more on the spamming claw parse. But yeah regardless of what you argue there is a rule of thumb in this game for endgame trials. No spammable = garbage dps... Always.
Btw I hate stonefist spammable argument. Quit it. It's gross and annoying. Just fix flurry and buff vma a bit, maybe a s.o.m buff. Or maybe a damage passive for Christ sakes.
Crushing weapon is garbage. Cant argue that skill either.
Make one whip flame and magicka, make one poison and stamina.
Seems simple.
As far as using claw as a spammable, I was always told by @xynode that the damage increased the longer it ran, so do not spam it.
You spam claw, you lose dps. The ticks increase in damage, so you'd want it to run..not spam.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »@John_Falstaff since it looks like You are one of those people who wont understand how math works until someone will show them that on paper and since I was on PTS anyway I made few tests for You. All tests were made in the same gear the only thing that changed was rotation and skills on bars due to test requirements.
So here is the 1st test with claw as spammable ability. As You can see overall DPS of claw is 2827+2190=5017. It's also woth to look at drain/s part of the part and notice it was 1022
Now here we have parse with claw used as a DoT and crushing weapon as spammable. DPS of claw and crushing weapon together is 2680+2439+677=5796. It's also worth to mention that in this parse crushing weapon and claw had very good crit ratio better then claw had in previous parse so with that higher crit ratio DPS is just 700 higher which means with similar crits it would go down to like 300-400 which is basically nothing and can be considered a margin of error. What cannot be considered a margin of error though is difference in drain/s. In this parse it's 300 higher then in parse with claw as spammable meaning it's like loosing 600 stamina regen which in longer fight means You simply wont sustain that and frankly despite using lava foot soup & saltrice which gives very high sustain I barely sustained with that rotation when on the other hand rotation with claw was smooth and ended up with me having over 2/3 of stamina. Not sustaining in fight means heavy attacking and heavy attacking means DPS loss.
Now I have one more parse to prove certain point. People forgot that when You use claw as spammable You not only have way better sustain but since You are not slotting other spammable ability You have 1 skill slot free which You can fill as You wish. So i did a parse where I used claw as spammable and deadly cloak with it put in flexible skill slot that using claw gives. In that parse DPS of claw+deadly cloak is 2928+1539+1625=6092 which is higher then DPS of crushing weapon with claw. Drain/s is also still lower by 100 then with crushing weapon as spammable so in that case we're getting more DPS , better sustain and better survivability because of major evasion from deadly cloak so yeah keep telling to Yourself that claw is bad spammable ability.
It's a great option for SDK but comparing to the spammable classes it's pretty garbage. It is used as a spammable just because a SDK has to use it as one. Doesn't mean it's a good spammable just means it's the only option just like stamsorc and rending. When a sblade starts using rending then there is no problem with dots skills being a spammable...
Dude i proved in the post You quote that claw as spammable is a thing. Of course claw is a good spammable , very good I would say. It's not a garbage when compared to other spammables just look at the parse I did with crushing weapons , DPS is the same while sustain is much worse and crushing weapon have dmg and cost comparable to supprise attack on stamblade so claw is definietly not a garbage when compared to other class stamina spammable abilities. Your post sounds like You are blind and cannot see results I posted above or You simply dont understand what You're reading and looking at. It's funny how stam dks actually have decent spammable ability but refuse to use it because of that feeling that if they'll spam it they'll loose "insane DoT dmg". Also I think You do not understand why people spams rending since murkmire.
I don't think you understand. You have to utilize a skill in a way that was unintentional, spec into direct damage, wear kraghs and try to brag that it's a decent spammable while not even being over 50k DPS. I hit 50 with a Stam warden that wasn't completely leveled. I don't think you understand how far behind you are on DPS parses. Even your build's "spammable" is a quarter of what a surprise attack can do. Just because you are happy with the sad state a SDK is doesn't mean you are right.
Understand that I acknowledge you can do a rotation. It's super neat but it is a gimmick just like bow bow builds and wearwolves. It can do decent damage but it isn't worth the meager damage for the effort.
Make one whip flame and magicka, make one poison and stamina.
Seems simple.
As far as using claw as a spammable, I was always told by @xynode that the damage increased the longer it ran, so do not spam it.
You spam claw, you lose dps. The ticks increase in damage, so you'd want it to run..not spam.
Lightspeedflashb14_ESO wrote: »Make one whip flame and magicka, make one poison and stamina.
Seems simple.
As far as using claw as a spammable, I was always told by @xynode that the damage increased the longer it ran, so do not spam it.
You spam claw, you lose dps. The ticks increase in damage, so you'd want it to run..not spam.
do people even read in this thread, @Juhasow ?