I propose this change to passive:
Increases Experience gain in One Hand and Shield Skill Line by 15%, extra 1% Gold gain → No changes
Tough: Gain 12% Max Health → Increases your Max Health by 2000.
Conditioning: Gain 10% Max Stamina → Imperial Mettle: Increases your Max Stamina by 2000.
Red Diamond: 10% Chance on Melee Attack to heal for 6% of Max Health → Imperial Soul: Increases your Max Magicka by 2000
Since Elsweyr showed an imperial mage, I guess imperial should be viable for magicka rule too.
To be discussed...
Edited by killmove on January 22, 2019 5:29PM