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"Now Is the Time for an Account Wide Achievement System" or "Why Don't Play Alts"

  • Draxys
    Draxys
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    I’m in favor of this. I have kyoma’s global achievements as a stand in, but it’s just not the same.
    2013

    rip decibel
  • Odnoc
    Odnoc
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    dazee wrote: »
    Odnoc wrote: »
    Just play the game and have fun? Not sure why people worry about achievements on other characters when they probably don't have them all on one anyhow.

    If you don't care about achievments then surely you're not against account wide achievements since you have no opinion on the matter.

    I must have missed where I said that I don’t care about achievements? I obviously have an opinion or I wouldn’t post it?

    I think you’re butchering my sentence, read the whole thing. Context is your friend.

    Edited by Odnoc on April 7, 2019 4:15AM
  • Odnoc
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    Nerouyn wrote: »
    don_kwek wrote: »
    This is where I get the point that I think that person was trying to make. It can be viewed as binary. Either you want them, or you don't. If you don't, then they don't need to be account wide.

    No that's wrong.

    If they were account wide I'd do them. With them being character only I skip many.

    It's not at all a question of whether I want them. It's a question of whether they're worth the effort.

    The amount of time / effort required for some achievements is BIG. ESO is supposedly a game and game's are meant to be fun. If I'm not enjoying myself then I'm wasting my time and money. A certain amount of "work" in a game is tolerable but there's a limit.

    ESO's character only achievements exceed that limit.

    Additionally, achievement systems rely heavily on a sense of completionism. Even if only some of its achievements require insane amounts of effort, once you decide that they're not worth the effort, you've also decided that completion isn't possible, ergo none of them are worth the effort.

    It's that easy to understand.
    Tandor wrote: »
    Perhaps the answer with achievements is for us to lobby for a change in their name instead, it seems that some players don't really get what an "achievement" is supposed to be about.

    Putting "achievement" in quotation marks is spot on there!

    It's not really an achievement. Typically they're just doing some repetitive thing an arbitrary number of times or completing a dungeon - which isn't brain surgery.

    If that makes you feel like you've "achieved" something, good for you. But seriously, no.

    "That easy to understand"? What is easy to understand is "fun" is subjective, and there is no authoritative definition of what it is or isn't. Just because you don't think something is fun, doesn't mean it isn't for other people. THAT is easy to understand. You don't seem to understand there is no way for a company objectively create something "fun", because there is no one-size-fits-all definition. "Fun" for some is having everything handed to you, "fun" for others is a challenge, a list of tasks, set objectives, educational, and MANY more things. Hell, I find work fun, most people would find what I do stressful and frustrating.

    Some of us like individual character development and the sense of accomplishment by checking things off for each character. Whether you think it is an achievement or not is irrelevant. Go tell someone that has done 1000 pushups that it isn't an achievement, just brainless repetition, bet you don't like the response.

    Also, you can't please everyone. If something "isn't possible", then nobody would have done it. I think you mean "you decided you don't want to put in the effort", because I'd bet every achievement has had at least one person complete it.

    Honestly, sounds like you're just salty about what people "achieved", because yes, completing a task, no matter how mundane, is "achieving" something (https://www.merriam-webster.com/dictionary/achieve).

    Regardless, if the game doesn't fit what you think it should be, and is full of things you don't want to do, then perhaps the game isn't for you. I hear WoW basically gives out achievements, maybe that is more your speed. Please don't try to turn this game into that mess.
    Edited by Odnoc on April 7, 2019 5:59AM
  • Elsonso
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    don_kwek wrote: »
    There is over 36k achievement points in this game, if im not mistaken. And the number keeps growing each dlc.
    If you dont care its fine, but if you do then you are limited to playing 1 toon which really sucks.

    I am not speaking for ZOS, but I am not seeing a reason for the studio to go out of their way to make this easier. I can't even see where they really expect that a player will get them all. I think this because I do not think there is an achievement for getting all of the achievements.

    Let's say you do get all 36K+ achievements on your main character. Is that the end of the road? No. The person who gets all achievements has another achievement before them. At least, they do today. Now they can repeat that achievement on another character, and maybe be the first to do it twice. After that... three times.

    Today's achievement system ends when you have received all of the achievements across 15 characters. Soon to be more than that.

    I'd like to see ZOS add an achievement for completing this on all characters, with single character increments as it is completed multiple times. I see this as sufficient challenge, for an exceptional player, across the life of the game.

    I get why someone would not want to do that. Maybe doing an achievement once is enough. I don't see how not wanting to do an achievement is going to limit someone to playing 1 character.

    If someone does not want to do an achievement, whether once or more than once, then they simply don't do it. I really don't see that as grounds to just hand it to them because they did it once. If they want an achievement on more than one character, then the game is set up to allow them to do exactly that.


  • Olupajmibanan
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    I would like to give a shot to Warden healer or possibly even Necromancer healer. But "the achievement curse" won't let me play anything else than my templar healer where I already have plenty of the precious trial achievements and keep gathering them.
  • Fellwitch
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    Unfortunately, I fail to see anything being made account-wide because as it currently is, it encourages people to continue to play longer and stay hooked into the game instead of doing something else.

    You are telling me we really need to feed our horse for each new character we create? Of course you can just buy riding lessons via the crown store to bypass it.

    In each case, the company wins, because in scenario A you keep playing the game longer to feed your horse and in scenario B you give them money you did not want to spend, in order to buy riding lessons. Also in scenario A the likelihood you will purchase something from the crown store goes up because you are logging in more.

    I am trying to think which MMO does not have such repetitive behavior baked into it, and I cannot think of any. That's just how it is, I guess.
  • Wildberryjack
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    The easy alternative to this issue is to implement a class change. I have not played Necromancer yet but have no doubt it will be my new main. However, all of my achieves and achieve progress is on my current main and honestly I don't want to lose that nor have to do EVERYTHING twice. I'd rather just class change him to Necromancer and keep going. I don't care about achievements on my alts, my main is all that matters.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Fellwitch
    Fellwitch
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    The easy alternative to this issue is to implement a class change. I have not played Necromancer yet but have no doubt it will be my new main. However, all of my achieves and achieve progress is on my current main and honestly I don't want to lose that nor have to do EVERYTHING twice. I'd rather just class change him to Necromancer and keep going. I don't care about achievements on my alts, my main is all that matters.

    Class changes to necromancer probably will not be allowed for reasons I mentioned about; it is a money-maker if you have to level up a new character and spend more time on a new class, and need to complete the achievements again, vs just changing class and being done.

  • DaveMoeDee
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    I stopped caring about achievements during a recent event. My main is a tank and so many achievements became a chore that I decided I would just do any new quests on my magplar instead. I decided to just enjoy myself.
  • Wildberryjack
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    Fellwitch wrote: »
    The easy alternative to this issue is to implement a class change. I have not played Necromancer yet but have no doubt it will be my new main. However, all of my achieves and achieve progress is on my current main and honestly I don't want to lose that nor have to do EVERYTHING twice. I'd rather just class change him to Necromancer and keep going. I don't care about achievements on my alts, my main is all that matters.

    Class changes to necromancer probably will not be allowed for reasons I mentioned about; it is a money-maker if you have to level up a new character and spend more time on a new class, and need to complete the achievements again, vs just changing class and being done.

    Possibly. There is another side to that coin though. I for one will NOT do all the achieves again. Nope. I've seen people play less under these circumstances because they were achieve junkies and fell in love with a new class but either didn't have the time or were unwilling to "start over" so they pretty much walked away instead.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • AlnilamE
    AlnilamE
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    I would like to give a shot to Warden healer or possibly even Necromancer healer. But "the achievement curse" won't let me play anything else than my templar healer where I already have plenty of the precious trial achievements and keep gathering them.

    See, and for me, it's the opposite. I'll look at a Trial and say "I already have that achievement on my Templar. I'm going to bring my warden instead."

    Right now, my stamplar is in need of leveling Fighter's Guild. I'm doing that by getting the Dolmen Achievement on all 3 Alliances, because she doesn't have it yet.

    If all my characters already had that achievement, then my options would be far more boring.

    So I'm all for having a global tab that tracks achievements as long as you have completed them on one character. But I do want to keep the individual character achievements as they are, because that makes them repeatable.

    Because let's face it, 95% of achievements in this game are clearly designed on a per-character basis, because the time investment to get them is minimal. If they made all achievements global, they would have to expand some of them, like the "open 1000 chests" would have to become "open 10,000 chests". The Maelstrom achievements would have to be expanded to completions per class, etc.

    The Moot Councillor
  • shadyjane62
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    Totally agree. I have 12 slots filled. I play one. The rest craft dailies.
  • Edziu
    Edziu
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    Fellwitch wrote: »
    Unfortunately, I fail to see anything being made account-wide because as it currently is, it encourages people to continue to play longer and stay hooked into the game instead of doing something else.

    You are telling me we really need to feed our horse for each new character we create? Of course you can just buy riding lessons via the crown store to bypass it.

    In each case, the company wins, because in scenario A you keep playing the game longer to feed your horse and in scenario B you give them money you did not want to spend, in order to buy riding lessons. Also in scenario A the likelihood you will purchase something from the crown store goes up because you are logging in more.

    I am trying to think which MMO does not have such repetitive behavior baked into it, and I cannot think of any. That's just how it is, I guess.

    unfortunately but horse feeding have nothing to this, if someone dont want to pay and still feed horse then what is problem to jstu stop playing ESO and login only daily for horse feed to have character with viable mount after few months? so not much company wins that much here, if someone will buy it then ok, they got it but also as I said....for just mount feeding while unwiling to play this is just log daily for this

    and about accuntwide achievs...how its problem? you toggle you want account achiev but still your new alt have everything to repeat like leveling new skillines etc

    what is a problem to see you have done this 1 achiev at all but not on this char, on thish char maybe you see your overall achievement is completed but your char still need to do this/can do this like just quests

    and as how it was wroten many times...while you like repeat everything again on different chars without complating in 100% on any of your character..then its on you while we want ffs just toggle option to not break your fs immersion while giving option to us to be able completing/hunting every achievement without being forced to do this only on our main or being not able on our alts because it is just impossible to get every achiev even on just 2nd character...it is really hard to get that on single character and then most people are telling us "We CaN JuSt PlAy SiNgLe ChArAcTeR tO hAvE cOmPlEtEd EvErYtHiNg"

    no, trust me no, we cant play single character for that many years while haveing option to create another 14 alts
    this is not game to play with single character as we can see and as it was told...there is many of use "completionists", "achievement hunters" which do it only on their mains, we dont care about our alt what we have done on them, what we care is our full time invested main which is stuck for single class forever and so we cant enjoy of playing our non-main character because it doesnt count to "our" achievements but count to our damn chars with which we play and gain acheivements for us and so this system is jsut keeping us away from playing this game more than do single daily thing on main and that all for today in ESO, we have no point to progress on our alts because it dosnt count to "our" acheives which we have put on our mains
    sorry for that long post....but I jsut cant, dont know how describe it in less text, Im just not the best with it but wanted to try to describe our* pain

    *completionist players who want to acheive everything on 100% in this game but playing on more characters at once its more impossible if more characters we want to play so there is no point to us to play more than our single main character
  • Kagukan
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    Way too much for me to start a new character. I have limited time. It takes me forever sometimes to reach certain goals. No way am I going to do that all over again. I have 1 character and 1 character only. It will stay that way unless something changes.
  • CleymenZero
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    I've been playing Elder Scrolls Online for five years now (since beta) and I have characters that were created since launch. I used to be against an account wide achievement system but now that the game is nearly five years old it is unrealistic to expect someone to create an alt now and have it ever eclipse or overtake their other characters in achievements. Basically it makes me never want to make an alt because, looking at the Achievements page, they look pathetic in comparison. I think the time has come to either introduce an account wide Achievement system. Players should be able to view their character-only achievements to see their progress on things like quests, etc. Without an account wide system though it feels like all newer characters are throwaway (especially with how easy it is to level now) and I quickly lose interest in playing. Thank you for taking the time to read this.

    I'm against competitive trial and dungeon achievements being account wide but most trivial achievements that I have accross all my characters, I would like to be account wide.
  • CleymenZero
    CleymenZero
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    I've been playing Elder Scrolls Online for five years now (since beta) and I have characters that were created since launch. I used to be against an account wide achievement system but now that the game is nearly five years old it is unrealistic to expect someone to create an alt now and have it ever eclipse or overtake their other characters in achievements. Basically it makes me never want to make an alt because, looking at the Achievements page, they look pathetic in comparison. I think the time has come to either introduce an account wide Achievement system. Players should be able to view their character-only achievements to see their progress on things like quests, etc. Without an account wide system though it feels like all newer characters are throwaway (especially with how easy it is to level now) and I quickly lose interest in playing. Thank you for taking the time to read this.

    I'm against competitive trial and dungeon achievements being account wide but most trivial achievements that I have accross all my characters, I would like to be account wide.

    An example:
    The achievement for doing all the minigame hunts in MArch of Sacrifices should be account wide but the Challenger title shouldn't.
  • Edziu
    Edziu
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    I've been playing Elder Scrolls Online for five years now (since beta) and I have characters that were created since launch. I used to be against an account wide achievement system but now that the game is nearly five years old it is unrealistic to expect someone to create an alt now and have it ever eclipse or overtake their other characters in achievements. Basically it makes me never want to make an alt because, looking at the Achievements page, they look pathetic in comparison. I think the time has come to either introduce an account wide Achievement system. Players should be able to view their character-only achievements to see their progress on things like quests, etc. Without an account wide system though it feels like all newer characters are throwaway (especially with how easy it is to level now) and I quickly lose interest in playing. Thank you for taking the time to read this.

    I'm against competitive trial and dungeon achievements being account wide but most trivial achievements that I have accross all my characters, I would like to be account wide.

    An example:
    The achievement for doing all the minigame hunts in MArch of Sacrifices should be account wide but the Challenger title shouldn't.

    why not with even this way
    there is really small amount of that hard to get achievements in compare to how many are not just simple but damn nonnecessary grindy to do every of this on every new alt if we want for which mainly we dont have time at all and willings with it
  • Khaadrun
    Khaadrun
    And unsurprisingly, as soon as this is mentioned, the gimme crowd also pops up and demands account wide skyshards, and accout wide mage guild books, and accout wide riding, and account wide everything except levels because they know they can grind those easily

    So you're telling me that you have ZERO issues with creating an alt and having to wait at least a month to be able to reach a riding speed that doesnt mean you go slower than a snail?

    Come on...

    I dont care about achivments so i dont care if they make them global.
    The mages guild (and i mostly play magicka chars) shouldnt be implemented as a purchable upgrade 'cause it would start to break the P2W barrier.

    But riding speed doesnt hurt anyone by making it account tied with higher prices to upgrade.
  • BNOC
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    And unsurprisingly, as soon as this is mentioned, the gimme crowd also pops up and demands account wide skyshards, and accout wide mage guild books, and accout wide riding, and account wide everything except levels because they know they can grind those easily

    Skyshards, Mages Books and Horse training are all click-and-collect, they don't require anything but time and the ability to move forward and press the most basic keybind - Something which a brand new player with no knowledge is capable of doing.

    Whilst I'm an advocate for the above, for the above reasons, I'm not so much on achievements; Achievements are different to me as a lot of them require you to play the game, understand mechanics, classes and so on.

    Things that again require only time like Master Angler and or luck could be account wide but I don't really see a need for it and honestly think it'd be more of a ballache to implement than it's worth to anyone.

    The first things should definitely be account-wide though (at least optionally to appease roleplayers) - Unfortunately, the day they added Horse training to the store was the day that none of that would ever come free, as it should have.
    Edited by BNOC on April 8, 2019 4:30PM
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  • Odnoc
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    Totally agree. I have 12 slots filled. I play one. The rest craft dailies.

    Same... Don't even want to think about progressing another character. Why should we need to waste our time doing what we have already done..

    Account wide EVERYTHING!!
  • don_kwek
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  • IAmBones
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    Skyshards are coming they should just add in Sky Shrines and I would be good. Bundle em up in the Crown Store as an option and call it a day. Oh, maybe discount a full speed mount option.
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