Oathunbound wrote: »Tbh I'm surprised they aren't doing this
A similar alternative, as you can only use Race Change Tokens on the Character Selection Screen, would be to enable the Race Change button to be selectable, no matter if you currently had Race Change Tokens or not. By keeping the button auto-enabled for a grace period, it would allow those wishing to switch races due to the upcoming changes to easily do so.
MLGProPlayer wrote: »Make them cost nothing in the crown store for a period of 7 days. Just make these race change tokens have a unique identifier (different from the paid ones) so that you can disable them after 7 days.
And bam. Problem solved. No more complaining.
Seraphayel wrote: »MLGProPlayer wrote: »Make them cost nothing in the crown store for a period of 7 days. Just make these race change tokens have a unique identifier (different from the paid ones) so that you can disable them after 7 days.
And bam. Problem solved. No more complaining.
What's with all the players that come back on day 8th and not 7th?
Seraphayel wrote: »MLGProPlayer wrote: »Make them cost nothing in the crown store for a period of 7 days. Just make these race change tokens have a unique identifier (different from the paid ones) so that you can disable them after 7 days.
And bam. Problem solved. No more complaining.
What's with all the players that come back on day 8th and not 7th?
If you arent playing more than once per week then you probably dont care. If you arent checking the forums or the website then you probably dont care. And if you do care but dont do either of those things for a week, well there are plenty of us who do and wouldnt miss it. The positive outweighs the negative.
Id feel bad for those players but the number of people who dont do either of those 2 things, and still need multiple changes, would be so small.
Seraphayel wrote: »Seraphayel wrote: »MLGProPlayer wrote: »Make them cost nothing in the crown store for a period of 7 days. Just make these race change tokens have a unique identifier (different from the paid ones) so that you can disable them after 7 days.
And bam. Problem solved. No more complaining.
What's with all the players that come back on day 8th and not 7th?
If you arent playing more than once per week then you probably dont care. If you arent checking the forums or the website then you probably dont care. And if you do care but dont do either of those things for a week, well there are plenty of us who do and wouldnt miss it. The positive outweighs the negative.
Id feel bad for those players but the number of people who dont do either of those 2 things, and still need multiple changes, would be so small.
The number of people who really need multiple race changes is small. Or let's say it this way: marginal. Tiny. Not even worth mentioning.
I don't think it's fair to assume that. Each person is affected by these changes, so each person should be able to decide how many changes they need.
A similar unfair assumption that's been going around is that only meta-chasers are affected by these changes. For instance, I'm as far from being a meta-chaser as a player can get and have several characters who's entire design was directly based upon their racial skills, skills which have now been completely removed. Like my bosmer sniper who was completely structured around the old bosmer racial skills of stealth and extra damage from stealth, both of which are being completely removed. And my Dunmer flame DK which was designed completely around their racial bonus to fire damage, which is also being completely removed. And being able to replicate those abilities with gear is not an answer because as they were, they had those abilities with complementary gear. Had these racials merely been reduced, that's one thing, but their primary abilities are going to be completely gone. It's not too much to ask for ZOS to make right on that.
Seraphayel wrote: »I don't think it's fair to assume that. Each person is affected by these changes, so each person should be able to decide how many changes they need.
A similar unfair assumption that's been going around is that only meta-chasers are affected by these changes. For instance, I'm as far from being a meta-chaser as a player can get and have several characters who's entire design was directly based upon their racial skills, skills which have now been completely removed. Like my bosmer sniper who was completely structured around the old bosmer racial skills of stealth and extra damage from stealth, both of which are being completely removed. And my Dunmer flame DK which was designed completely around their racial bonus to fire damage, which is also being completely removed. And being able to replicate those abilities with gear is not an answer because as they were, they had those abilities with complementary gear. Had these racials merely been reduced, that's one thing, but their primary abilities are going to be completely gone. It's not too much to ask for ZOS to make right on that.
You see, this is exactly the problem. Nobody, really nobody needs the race changes. The decision about "how many changes someone needs" is individual. If you think you need 10 changes, buy them.
None of the changes makes a race change mandatory. It's almost hysterical now to ask for unlimited race changes because - as some make it sound - it's a decision between life and death when in fact it's just a decision between 1.2% or 1.3%.
Seraphayel wrote: »I don't think it's fair to assume that. Each person is affected by these changes, so each person should be able to decide how many changes they need.
A similar unfair assumption that's been going around is that only meta-chasers are affected by these changes. For instance, I'm as far from being a meta-chaser as a player can get and have several characters who's entire design was directly based upon their racial skills, skills which have now been completely removed. Like my bosmer sniper who was completely structured around the old bosmer racial skills of stealth and extra damage from stealth, both of which are being completely removed. And my Dunmer flame DK which was designed completely around their racial bonus to fire damage, which is also being completely removed. And being able to replicate those abilities with gear is not an answer because as they were, they had those abilities with complementary gear. Had these racials merely been reduced, that's one thing, but their primary abilities are going to be completely gone. It's not too much to ask for ZOS to make right on that.
You see, this is exactly the problem. Nobody, really nobody needs the race changes. The decision about "how many changes someone needs" is individual. If you think you need 10 changes, buy them.
None of the changes makes a race change mandatory. It's almost hysterical now to ask for unlimited race changes because - as some make it sound - it's a decision between life and death when in fact it's just a decision between 1.2% or 1.3%.
Not sure you read what I posted as the two examples I gave weren't facing a % decrease, rather they had old racial abilities needed for their builds completely removed.
Seraphayel wrote: »I don't think it's fair to assume that. Each person is affected by these changes, so each person should be able to decide how many changes they need.
A similar unfair assumption that's been going around is that only meta-chasers are affected by these changes. For instance, I'm as far from being a meta-chaser as a player can get and have several characters who's entire design was directly based upon their racial skills, skills which have now been completely removed. Like my bosmer sniper who was completely structured around the old bosmer racial skills of stealth and extra damage from stealth, both of which are being completely removed. And my Dunmer flame DK which was designed completely around their racial bonus to fire damage, which is also being completely removed. And being able to replicate those abilities with gear is not an answer because as they were, they had those abilities with complementary gear. Had these racials merely been reduced, that's one thing, but their primary abilities are going to be completely gone. It's not too much to ask for ZOS to make right on that.
You see, this is exactly the problem. Nobody, really nobody needs the race changes. The decision about "how many changes someone needs" is individual. If you think you need 10 changes, buy them.
None of the changes makes a race change mandatory. It's almost hysterical now to ask for unlimited race changes because - as some make it sound - it's a decision between life and death when in fact it's just a decision between 1.2% or 1.3%.
Not sure you read what I posted as the two examples I gave weren't facing a % decrease, rather they had old racial abilities needed for their builds completely removed.
Seraphayel wrote: »I don't think it's fair to assume that. Each person is affected by these changes, so each person should be able to decide how many changes they need.
A similar unfair assumption that's been going around is that only meta-chasers are affected by these changes. For instance, I'm as far from being a meta-chaser as a player can get and have several characters who's entire design was directly based upon their racial skills, skills which have now been completely removed. Like my bosmer sniper who was completely structured around the old bosmer racial skills of stealth and extra damage from stealth, both of which are being completely removed. And my Dunmer flame DK which was designed completely around their racial bonus to fire damage, which is also being completely removed. And being able to replicate those abilities with gear is not an answer because as they were, they had those abilities with complementary gear. Had these racials merely been reduced, that's one thing, but their primary abilities are going to be completely gone. It's not too much to ask for ZOS to make right on that.
You see, this is exactly the problem. Nobody, really nobody needs the race changes. The decision about "how many changes someone needs" is individual. If you think you need 10 changes, buy them.
None of the changes makes a race change mandatory. It's almost hysterical now to ask for unlimited race changes because - as some make it sound - it's a decision between life and death when in fact it's just a decision between 1.2% or 1.3%.
Why not just everything make free?
Why not just everything make free?
Because many of us already pay for a lot and dont mind paying for a lot to support a game that we like playing. Making everything free would run the game out of business. But making major changes to core mechanics, or something like racial passives, and then giving players a small grace period to not have to shell out a lot of money to get the right race back for their characters, is not unreasonable.
If race changes cost gold instead you wouldnt hear about it from either side. And im guessing, based on what happens when they change skills, zos would have dropped the cost of the race changes anyway. *If it was gold and not possible cash.
Why not just everything make free?
Because many of us already pay for a lot and dont mind paying for a lot to support a game that we like playing. Making everything free would run the game out of business. But making major changes to core mechanics, or something like racial passives, and then giving players a small grace period to not have to shell out a lot of money to get the right race back for their characters, is not unreasonable.
If race changes cost gold instead you wouldnt hear about it from either side. And im guessing, based on what happens when they change skills, zos would have dropped the cost of the race changes anyway. *If it was gold and not possible cash.
You didn't get my sarcasm.