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Suggestion: add player damage to Aegis, Slayer

GimpyPorcupine
GimpyPorcupine
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Currently:
Minor Aegis: take 5% less damage from dungeon and trial monsters.
Major Aegis: take 15% less damage from dungeon and trial monsters.

Minor Slayer: increase damage done to dungeon and trial monsters by 5%
Major Slayer: increase damage done to dungeon and trial monsters by 15%

Suppose Players were included along with dungeon and trials monsters. Then, Shield of the Valiant and Bastion of the Heartland would grant Minor Aegis for their 4-pc traits. It would make some of the trial sets interesting for PVP, giving hard-core PVPers a good reason to play that content. It would also make Shield of the Valiant jewelry and weapons VERY interesting for PVE tanks. And it would seem to fall in line with the trend of standardizing buffs and debuffs.

Thoughts?


8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2900CP
  • paulsimonps
    paulsimonps
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    You mean make a weaker version of berserk and protection but that can stack with them? Also they are already pretty standardized being it's own minor major buff.
  • Royaji
    Royaji
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    There is a very good reason why both Slayer and Aegis only affect mobs and only appear on trial sets. They are supposed to be used in that content and are not supposed to be used in PvP. They will be very unbalanced for PvP. Imagine NBs with 90%+ Major Slayer uptime for themselves and two friends...
  • JobooAGS
    JobooAGS
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    Royaji wrote: »
    There is a very good reason why both Slayer and Aegis only affect mobs and only appear on trial sets. They are supposed to be used in that content and are not supposed to be used in PvP. They will be very unbalanced for PvP. Imagine NBs with 90%+ Major Slayer uptime for themselves and two friends...

    Also imagine 2 wardens doing the same thing in that same group but with major aegis
  • ccmedaddy
    ccmedaddy
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    This would be incredibly unbalanced. Nobody wants Stamblades running around with close to 100% uptime on Major Slayer in Cyrodil.
  • WrathOfInnos
    WrathOfInnos
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    I vote no. Slayer is one of the few instances where the devs separated PVE and PVP for balancing, and I appreciate this. Removing this separation would flood the forums with nerf requests for many trials sets, eventually leading to them becoming useless.
  • GimpyPorcupine
    GimpyPorcupine
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    Thanks, everyone, for the answers.
    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2900CP
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