Suggestion for those who want more challenging overland content: 4 Star world bosses.

dazee
dazee
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These would be designed for a group of 4 experienced players with good builds or 12 lesser experienced players with less good builds, would have a decent number of mechanics (NOT self healing) as well as much aoe spam to dodge, and there could be 1 or 2 per major zone. the regular world bosses would remain untouched, but these mega powerful enemies would satisfy those who want more "traditional" mmo world bosses.

They could drop a couple pieces of purple set gear from that zone per player.
Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • VaranisArano
    VaranisArano
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    ZOS has been doing harder World Bosses with Orsinium, Morrowind, and Summerset where most players gather a group to take them down.

    Are you looking for more of the same or harder?
  • ArchMikem
    ArchMikem
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    ......well sure why not. Making an Overland World Boss on par with a normal Trial Boss seems a tad overkill, but eh, why not.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • dazee
    dazee
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    ZOS has been doing harder World Bosses with Orsinium, Morrowind, and Summerset where most players gather a group to take them down.

    Are you looking for more of the same or harder?

    I was thinking a bit harder but in the sense that it's designed for larger groups, but can be tackled with smaller ones with more experience and dps. Also ditch the self healing boss crap, a dangerous boss is better than an HP sack with tons of self healing (Walks like thunder)
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Taleof2Cities
    Taleof2Cities
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    ArchMikem wrote: »
    ......well sure why not. Making an Overland World Boss on par with a normal Trial Boss seems a tad overkill, but eh, why not.

    I think your comment supports an argument against the OP’s idea.

    If you want difficult 4-man content why not just do Vet Blackrose Prison or Vet DSA?

    Not sure why players are asking for more difficult content when it already exists in the game.
  • dazee
    dazee
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    ArchMikem wrote: »
    ......well sure why not. Making an Overland World Boss on par with a normal Trial Boss seems a tad overkill, but eh, why not.

    I think your comment supports an argument against the OP’s idea.

    If you want difficult 4-man content why not just do Vet Blackrose Prison or Vet DSA?

    Not sure why players are asking for more difficult content when it already exists in the game.

    Well to my understanding people want SOMETHING mildly to reasonably challenging to do in the overworld. 4 star world bosses could satisfy this without ruining the casual players day (so long as they're not placed in bad locations!)
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
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