What im thinking about PvP, and what ZOS in my opinion should make for Cyrodill.
1: lag - dont need to comment that, im sitting on best connection in my country, my computer also have very good card.
2: ZERG - yes, this is terrible. Why? I was thinking about that alot, and my thoughts are: ppl are zerging, becouse there is not many activitys to do on map for solo and small scale users. Thats why, when me and few friend are taking resource, after few minutes 24 man group or just ball of random ppl are coming for us.
Another thing is - high AP gain for taking resource and keep - terrible change, becouse before that most AP was from killing ppl alone - RANKS mean nothing after that. Every day and many times i see ppl who are on higher AP rank then me, and i still can easily kill them. Reducing AP gains from capturing points or spreading AP beetween ppl can fix that problem. Ofc, it will be smart change. Its unfair and its rewarding massive ppl playstile. For example - im riding from arrius to alessia to make some solo fight at my favorite resource, in this time pact take BRK and i jumped in to leech tick, after action. Im receving free AP (something sriosly big numbers, specially with low pop bonus) for doing nothing, only entering keep after whole action. Its unfair. And it making ppl grouping in big bumbers in objectives.
3: this game have amlost 4 years, evolution of content is really great, lore, new zones etc - its great work seriosly, im playing every DLC with fun. But open world pvp is dying in my opinon. We need to have more activity on map. Would be nice to see convoy quests, when u need to take item from place to place. Many of side quests, not only in towns. In whole maps.
Also - why ppl are grouping into biggest numbers while somebody is taking scroll - most of players are taking keeps, and they are bored. Scrolls for them means diffrent action. So if somebody want to take scroll, he is always facing big numbers.
Thats what im thinkig - scroll gates should be open at everytime. Also, would be nice, cos on PC/EU vivec map at morning is always yellow or blue - so if somebody is logging into loosing fraction - he is weaker then other players. This thing is increasing big groups dmg. Terrible. Opening gates permanently would solve that problem, and would increase action on map and also spread ppl on map - that will give more chance to have fun solo and small scale players.
ALSO - when cyrodill is lagging on prime time, biggest lags are existing only where is the biggest action. For example, when im trying to kill backliners near emp keep - im lagging, but when i go for keeps like dragonclaw or brindle, almost no lag for me. So if u spread ppl on map, u can solve in some % problem of lag.
4: Imperial City - one of the favorite content of many PvP players - i think adding sets like agility/willpower to unduanted reward destroyed that place. Also, u should add things from 3rd point to IC. Like new missions etc, ALSO in sewers. Mix of pve and pvp in that zone was great idea, story from that content is also nice. Dont forget about that. I hope u will restore IC.
5: Dynamic action in cyrodill - now most action is in few keeps, siegieng them is too long. I was thinking - maybe u should add ladders to cyrodill. For small scales that could nice option to help whole fraction. Ladder should work only for 4 players. Only idk maybe two ladders per keep to use. Got few ideas for that, but im nut sure they will work.
6. Destroyable millegates and bridges - great change, but they should be reparable with normal repare kits, and should have less HP.
7. Oblivion demage - ZOS - u already make changes to shields, they can be crited and penetraded. Maybe its time to remove sets like shield breaker? This set is nasty. And it didnt rewarding players for beeing skilled pvpers. Same sload and knigt slayer.
Why im talking about that? When ESO was only in trailers, we were seeing 3 fractions in war, not casual and pretty oryginal PvP was thing, why many players started playeing ESO. Me too. PvE content is evolving every patch. PvP is a little abandoned.
Consider that please. And, do not force players to some solutions, maybe u should make improvement at first only on small campaign like shor, and if they will work add them to all campaigns. I think i that way u should add improvements to Cyrodill, becouse u can see at which campaign peaople will go, they will go for more interresing and fun solution.
PS: In overall, ppl in cyrodill now are not rewarded for smart playing, they are rewarded for grouping up and hitting objects. - that changes or some of them maybe restore smart playing to Cyro. Many of good players left game, becouse they were not beeing rewarded for smart playing.
What are u thinking?
@fifthwheel
PC/EU
EP:
Yazon Varda - StamSorc PvP/PvE dd
heavy slavic breathing - stamDk PvP
Andres Vierny - stamplar PvP/PvE dd
Angus Bri Cri - stamnb PvP
Rispat La Pointe - stamwarden PvP
DC: Stigward - StamSorc PvP
AD: Yazón Varda - stamwarden PvP
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