Thanks a lot for the advice guys. I really appreciate it. I currently have a full set of Fury, Seventh, and Bloodspawn. I'll run that for now and add or replace as I get a final idea of how I'll be playing. I do think I'll be concentrating more on non-cp battlegrounds though.
DeadlyRecluse wrote: »Of the setups you have listed, I'd personally go for the 3rd one (Fury, Seventh, and a monster helm).
...but if you're willing to mix around what you've got, I'd consider Seventh, Bone Pirate, and a monster helm.
I'd recommend carrying at least on damage helm and one sustain/survivability helm: get on a team or with a group with solid heal support? run your damage helm. End up essentially solo? Run sustain/survivability.
Really, most of the sets you have listed work out pretty well--I wouldn't necessarily go Torugs after the nerf/fix to backbar enchants, and I've always found armor master to be clunky, but the other 4 sets you list are really solid.
DeadlyRecluse wrote: »Of the setups you have listed, I'd personally go for the 3rd one (Fury, Seventh, and a monster helm).
...but if you're willing to mix around what you've got, I'd consider Seventh, Bone Pirate, and a monster helm.
I'd recommend carrying at least on damage helm and one sustain/survivability helm: get on a team or with a group with solid heal support? run your damage helm. End up essentially solo? Run sustain/survivability.
Really, most of the sets you have listed work out pretty well--I wouldn't necessarily go Torugs after the nerf/fix to backbar enchants, and I've always found armor master to be clunky, but the other 4 sets you list are really solid.
DW tourags still messes stuff up in BGs and no cp. Use back bar as a defensive setup, like absorb health or hardening enchant, rather than offensive like you used to before the fix and it still works great.