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Battlegrounds "waiting for Players"

ghastley
ghastley
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A new wrinkle on the dungeon finder mechanism's issues. I'm now getting a (seemingly) endless state of "waiting for players" after entering a batlleground. The wait gets to the point where players quit, and only then do new ones pop in, leaving the teams as incomplete as ever. The total count may get as high as 9, or as low as 6, but never hits the twelve it needs. When we've waited as long as the penalty, everyone seems to quit.
  • frostz417
    frostz417
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    I don’t understand why the Bg system allows for mismatches like 4v4v3, 3v3v4, 3v2v4, or 3v3v2. But as of recently this issue has been far worse. BG’s is one of the only enjoyments I get from this game since cyrodiil is just buggy lagfest garbage and even Bg’s is littered with cheese and cancer.. now the bugs are slowly creeping their way into Bg’s. Not lookin forward to this
  • ghastley
    ghastley
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    I suspect, but can't prove, that when a player leaves before the match starts, the algorithm switches from filling the teams to just replacing the one who left. If more leave, then they're up for replacement, but the high water mark is set when the first defects. It takes way too long to get a statistically significant sample!
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