Joy_Division wrote: »Do snares overwrite or stack?
Overwrite.
RighteousBacon wrote: »Idk about you guys but my forward momentum only removes snares for 2.5 seconds. I’m hearing all of this talk about 4 seconds and I’m so confused. What am I missing. I just returned to eso after about a month or two break so I’m not caught up on the changes
RighteousBacon wrote: »Idk about you guys but my forward momentum only removes snares for 2.5 seconds. I’m hearing all of this talk about 4 seconds and I’m so confused. What am I missing. I just returned to eso after about a month or two break so I’m not caught up on the changes
CatchMeTrolling wrote: »Always felt snares and roots were too strong in this game but people overlooked it because it was mostly magdks that used both the most. It was excused because it was “the only thing they have”. Now that the speed nerfs are in place everyone is starting to realize how strong they are.
And before anyone feels I’m being biased I’ve been playing my magden mostly as of late. Although, this isn’t a magden issue since they’re pigeonholed into ice builds. The issue is the fact roots need a longer immunity time and snares should be looked into. I believe this is a valid playstyle, but at the very least there needs to be more root and snare removal options.
CatchMeTrolling wrote: »Always felt snares and roots were too strong in this game but people overlooked it because it was mostly magdks that used both the most. It was excused because it was “the only thing they have”. Now that the speed nerfs are in place everyone is starting to realize how strong they are.
And before anyone feels I’m being biased I’ve been playing my magden mostly as of late. Although, this isn’t a magden issue since they’re pigeonholed into ice builds. The issue is the fact roots need a longer immunity time and snares should be looked into. I believe this is a valid playstyle, but at the very least there needs to be more root and snare removal options.
Fighting a good ice Magden might be the worst thing lol. They’re incredibly tanky and you get caught up constantly dealing with snares. There’s a two Magden team on PC/NA that lately I just go in the other direction if I see them. At best the battle will be really long and drawn out. At worst I screw up and get stuck and then melted.
CatchMeTrolling wrote: »Always felt snares and roots were too strong in this game but people overlooked it because it was mostly magdks that used both the most. It was excused because it was “the only thing they have”. Now that the speed nerfs are in place everyone is starting to realize how strong they are.
And before anyone feels I’m being biased I’ve been playing my magden mostly as of late. Although, this isn’t a magden issue since they’re pigeonholed into ice builds. The issue is the fact roots need a longer immunity time and snares should be looked into. I believe this is a valid playstyle, but at the very least there needs to be more root and snare removal options.
Fighting a good ice Magden might be the worst thing lol. They’re incredibly tanky and you get caught up constantly dealing with snares. There’s a two Magden team on PC/NA that lately I just go in the other direction if I see them. At best the battle will be really long and drawn out. At worst I screw up and get stuck and then melted.
RighteousBacon wrote: »Idk about you guys but my forward momentum only removes snares for 2.5 seconds. I’m hearing all of this talk about 4 seconds and I’m so confused. What am I missing. I just returned to eso after about a month or two break so I’m not caught up on the changes
In theory it should but who actually knows. Lag can definitely make the duration feel shorter, poisons can override immunity, and I’m sure there are other bugs. The speed pot nerfs were one thing, but the snare immunity nerfs were unneeded.
How about we get rid of roots and snares ...
Reduce movement speed and add a weight restriction on armour pieces, light moves quickest, medium mid rate with heavy a slower rate ... More you stack into heavy slower you will be but also tankier
Currently right now I'm seeing heavy armour users running at speeds faster than my god damn horse
Sad truth is it's balance breaking yet most people are asking for changes not to bring balance but bring advantage to the class they run