OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
Mostly agree with this, but just a few extras to give context for OP:
-Changing the healblade playstyle hasn’t necessarily made them worse off than other classes, it just took away the unique playstyle. Whereas other heal classes generally have to choose between heal skill or damage skill, nbs had several heal AND damage skills. Now they have to make the same choices as other classes.
-Malevolent offering is actually a really potent burst heal that comes at practically no cost due to the dots that are still fairly prevalent for the playstyle.
OneKhajiitCrimeWave wrote: »OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
Mostly agree with this, but just a few extras to give context for OP:
-Changing the healblade playstyle hasn’t necessarily made them worse off than other classes, it just took away the unique playstyle. Whereas other heal classes generally have to choose between heal skill or damage skill, nbs had several heal AND damage skills. Now they have to make the same choices as other classes.
-Malevolent offering is actually a really potent burst heal that comes at practically no cost due to the dots that are still fairly prevalent for the playstyle.
Thank you for adding to my post. Malevolent Offering is a skill i have not used much just because i'm not a fan of health costing skills. I just feel like it was a "let's make NB's unique for the sake of it" while later taking away what really made us unique.
I mean, can you imagine the absolute uproar there would be if they had made Breath of Life cost health instead of Magicka?
I'll miss being able to overlay refreshing path and wall of elements and seeing many different damage ticks while stacking my heals in with combat prayer, healing springs and funnel health ticks from the bigger targets.
OneKhajiitCrimeWave wrote: »OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
Mostly agree with this, but just a few extras to give context for OP:
-Changing the healblade playstyle hasn’t necessarily made them worse off than other classes, it just took away the unique playstyle. Whereas other heal classes generally have to choose between heal skill or damage skill, nbs had several heal AND damage skills. Now they have to make the same choices as other classes.
-Malevolent offering is actually a really potent burst heal that comes at practically no cost due to the dots that are still fairly prevalent for the playstyle.
Thank you for adding to my post. Malevolent Offering is a skill i have not used much just because i'm not a fan of health costing skills. I just feel like it was a "let's make NB's unique for the sake of it" while later taking away what really made us unique.
I mean, can you imagine the absolute uproar there would be if they had made Breath of Life cost health instead of Magicka?
I'll miss being able to overlay refreshing path and wall of elements and seeing many different damage ticks while stacking my heals in with combat prayer, healing springs and funnel health ticks from the bigger targets.
Joosef_Kivikilpi wrote: »Fellow Nightblade healers: I haven't been able to confirm this on my own build yet, but does Malevolent Offering cause you to activate the Werewolf's Hide proc of 5 ultimate gained when taking damage once every 5 seconds?
I've been theory-crafting an Ultimate Generation Healer build with it, but haven't had the time to test. Anyone able to confirm? In addition, does Bloodspawn proc able to be activated in same way? Pirate Skeleton set also? Ironblood set? Let me know which sets if you can - thanks, guys!
brandonv516 wrote: »Joosef_Kivikilpi wrote: »Fellow Nightblade healers: I haven't been able to confirm this on my own build yet, but does Malevolent Offering cause you to activate the Werewolf's Hide proc of 5 ultimate gained when taking damage once every 5 seconds?
I've been theory-crafting an Ultimate Generation Healer build with it, but haven't had the time to test. Anyone able to confirm? In addition, does Bloodspawn proc able to be activated in same way? Pirate Skeleton set also? Ironblood set? Let me know which sets if you can - thanks, guys!
I can't confirm Werewolf Hide but it does not proc Pirate Skeleton or Bloodspawn, so I believe it would fall under the same rules.
OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
Joosef_Kivikilpi wrote: »brandonv516 wrote: »Joosef_Kivikilpi wrote: »Fellow Nightblade healers: I haven't been able to confirm this on my own build yet, but does Malevolent Offering cause you to activate the Werewolf's Hide proc of 5 ultimate gained when taking damage once every 5 seconds?
I've been theory-crafting an Ultimate Generation Healer build with it, but haven't had the time to test. Anyone able to confirm? In addition, does Bloodspawn proc able to be activated in same way? Pirate Skeleton set also? Ironblood set? Let me know which sets if you can - thanks, guys!
I can't confirm Werewolf Hide but it does not proc Pirate Skeleton or Bloodspawn, so I believe it would fall under the same rules.
I had heard they changed the monster sets to due that, due to ravage health potions on tankier builds, but I definitely want to test if Werewolf Hide got the same treatment. It would make Healer Nightblade pretty awesome for Ultimate generation, especially with Infused Jewelry Cooldown - that Soul Siphon/Replenishing Barrior needs spammed anyway haha!
exeeter702 wrote: »OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
We have the strongest burst heal in the game.....
exeeter702 wrote: »OneKhajiitCrimeWave wrote: »NB healers used to have this amazing and unique feel, where being able to deal some decent damage and give strong heals over time were our strength.
In recent patches the changes to Funnel Health and Refreshing path hit us very hard. It means that we need to focus more on the healing side and we don't have very strong burst heals like a DK, Templar or Sorc healers do.
We have the strongest burst heal in the game.....
Joosef_Kivikilpi wrote: »In addition, does Bloodspawn proc able to be activated in same way? Pirate Skeleton set also? Ironblood set? Let me know which sets if you can - thanks, guys!
Meh, more about malevolent offering? Too much *** envy in this thread leading people to care how big the burst heal can be in a thread. You're talking about a game where dps have 18k health pools, any heals beyond 18k is just overhealing.
Nightblade pvp - doing okay
NIghtblade pve - meh, weaker than other classes
Mrsinister2 wrote: »Nightblade healer is amazing I run jorvalds and spc on mine. You can get 3 different hots going from mutugen, funnel health and path plus a massive burst heal.
There a ton of fun and totally viable for any dungeon I've done tons of vet hard mode content on mine.
Mrsinister2 wrote: »Nightblade healer is amazing I run jorvalds and spc on mine. You can get 3 different hots going from mutugen, funnel health and path plus a massive burst heal.
There a ton of fun and totally viable for any dungeon I've done tons of vet hard mode content on mine.