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We NEED more nerfs Please.
It was brought to my attention that certain recent NERFS were because content was too easy for certain players and characters were skipping content or didnt need other classes for completing content. Now at first i hated the change but then it made sense and as i played i realized WE NEED MORE NERFS!
My Dragonknight Tank can solo the warrior if some people kill all the statues... i dont need a healer or anything.. DPS is low but he still cant kill me and yeah the trial boss from Hel Ra... so please weaken the DK buffs and recovery rates... this shouldnt be fair and i can actually help a team no death it if they kill the statues then run out i can kill the warrior then we get the no death achievement
As for Templars their shields actually need to be capped cause they having the same problems as sorcs. They START at 30% and with a few enemies can get 60-70-80% no problem then jabs and done... A good fix would be droping it to 30% with a 2% boost up to 40%...then it explodes dealing dmg and the other morph can start at 20% and get a 3% boost up to 50% capped.. Should be weaker as their atks heal them in my opinion but this would ba a good start in the right directions as well as nerfing BoL
NB need a huge nerf to stealth where its actually not 100% chance to be incis but maybe a 25-40% chance to avoid detection with one morph giving recovery and 1 giving speed. Also nerfing the dmg they get while in sneak would greatly help but their drit bonuses all together make them too much for the game. Look at maelstrom arena and how much they do there and note that the fastest runs have been done by nightblades as of now.
Now as for the whole stamina or magicka thing we need to finda way to boost recovery. Also to balance the nerf to shields that all the classes need we can upgrade light armor from 1/4 that of heavy to 1/2 that of heavy. Medium armor is alread 3/4 of heavy so it still is the weakest but offers a little more protection.
Then every year everyone should get a nerf in the same way... just to sum up what the devs have said. Champion points allow players to outlevel content which means they need to get nerfed so they still find it challenging. So by yearly nerfing EVERYONE you can also take away the feeling that as players, we have accomplished ANYTHING at all... AND maintain your difficult content..
I dont know many games where you can play round 1 of something, beat the game, go back with your buffs and its still jsut as hard... why go anywhere if nothing changes?.... Left 4 Dead, Resident Evil, shoot.. even friggin Mario... beat the first few rounds then go back with that fire flower power and see hwo much easier and fun it is... pew pew goombas..
So in a way yes im serious about the thread.. based of what the devs said the multiplayer content shouldnt be ran with 1-2-3 people but all 4 as they intended... even if its normal CoH... and you are all 810.... you should feel challenged and should have to work together