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When is Skoria being adjusted on par with other monster sets?

haakira
haakira
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So pretty much all damage proc monster sets have either a delay, a ground target or both , that is visible where the damage is going to happen.

My question is why hasn't this been implemented to the Skoria monster set?

It really makes no sense that someone puts a dot on you, while you're already under pressure, move behind obstacles and out of los but have a dot on you and suddenly a meteor falls on your face and kills you, even if you already were supposedly in a safer position.

If you're gonna do these type of adjustments for all sets, then really do it for all sets.

This will have 0 impact on PVE while it will give people a chance to dodge the meteor on pvp (which still hurts doing about 3-4k damage and up to 5k if you're a vamp).
  • ChunkyCat
    ChunkyCat
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    Never.
  • Feanor
    Feanor
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    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Derra
    Derra
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    Feanor wrote: »
    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.

    I´d buy that as an argument if certain classes (especially melee magica templar) didn´t revolve around near 100% dot dmg from abilities. Trying to sell it as a downside on a build utilizing sweeps, crescent, radiant, vampbane, entropy and eclipse is really eeehm - questionable.
    DK is just a tad worse.

    The problem with skoria and also caluurion is in my opinion that they´re inconsistent with most other proccsets in terms of what it takes to avoid their dmg.
    Skoria and caluurion are the only burst proccdmg sets currently that require resources to be avoided or can not be avoided at all.

    Imo if a proccset deals high burstdmg it should be possible to avoid it for no resource investment.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • haakira
    haakira
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    Feanor wrote: »
    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.

    The 6% proc chance is enough for it to happen reliably with very few skills.

    Even on a stamina character, rending slashes + dw bleed and a poison enchant on your weapon, thats 3 dots ticking from one skill usage.

    Skoria will proc very often and the damage is pretty good.

    And loads of people still use velidreth, grothdarr, selene, zaan, infernal guardian and even stormfist sometimes. They all have dodgeable mechanics. Skoria should be no exception
    Edited by haakira on November 9, 2018 11:41AM
  • Chilly-McFreeze
    Chilly-McFreeze
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    I could live with a visual indicator, there already is a short delay, so you can block it if you're fast enough. Would also help to let the skoria user see who he has to target.
  • montjie
    montjie
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    Feanor wrote: »
    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.
    A delay could help with deciding to hold off on that dodge roll for another second to block or something.
    Others already debunked the 'low proc chance so its good' argument.

    So you think people would stop running Skoria if there was some kind of decent counterplay to it. Don't you think thats quite telling?
    - easy farmable saltbucket -
    - retired QQ king of Daggerfall Covenant PC-EU Azura's Star/Sotha Sil/weird dragon name/Ravenwatch zone chat -
  • CatchMeTrolling
    CatchMeTrolling
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    Feanor wrote: »
    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.

    6 percent being too low to proc is absolute nonsense. It’ll proc with low dot builds pretty often, my single target magblade proves that. 6 percent and 8 percent isn’t low in this game. There’s other sets that will proc on cool down such as grothdar.

    Let’s be real skoria is over performing and has been for awhile. If I recall you’re a magic user so I wouldn’t be surprised if you’re being bias.
  • Feanor
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    @CatchMeTrolling

    No, I’m not running Skoria in PvP.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Solariken
    Solariken
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    Agreed, it needs a visual indicator. Skoria is insanely strong in BG's. Probably the strongest armor set available for that environment IMO.
  • CatchMeTrolling
    CatchMeTrolling
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    Feanor wrote: »
    CatchMeTrolling

    No, I’m not running Skoria in PvP.

    So how do you know the proc chance is low if you don’t use it ?. Can’t use pve as an example because it’ll proc more in there .

  • Eclipse0990
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    Well. I'm against proc sets in pvp as I hate percentage chances. I don't even run lich or bsw. Yet on my magdk, I run skoria. Makes me a hypocrite but I believe that skoria procs for me often enough to ensure it works like a regular thing rather than percentage chance. So I kind of agree here that Skoria procs are too frequent once your build has dots. It would be sad though if it got nerfed. After all, it only has 8% proc chance.

    Edit: Went back and checked. Its 8% proc rate.
    Edited by Eclipse0990 on November 9, 2018 2:00PM
    Raid leader for Undead Nuns (DC-EU-KaalWhaterveritscallednowdays)
  • ScruffyWhiskers
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    Weird I thought it was an 8% chance but I'm too lazy to go log in right now and check.
  • Emma_Overload
    Emma_Overload
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    There is already a short delay built into the proc, but we definitely need a visual indicator to let lus know that it's coming. The Meteor ultimate already has a suitable indicator - why can't the devs just re-use it for Skoria?
    #CAREBEARMASTERRACE
  • DeadlyRecluse
    DeadlyRecluse
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    There's already delay and an audio cue.

    I do think a small visual cue would be appropriate (I often don't play with sound due to a sleeping baby, for instance--and yeah, a visual cue would be nice).

    ...but on the other hand, if you either don't pay enough attention to sound or play without sound, you are disadvantaged against a bunch of things (snipe, for instance), so an argument can be made that it's really fine with just the audio cue.

    Of course, that all goes out the window during the patches when you lose sound around any keep fight.
    Thrice Empress, Forever Scrub
  • haakira
    haakira
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    Solariken wrote: »
    Agreed, it needs a visual indicator. Skoria is insanely strong in BG's. Probably the strongest armor set available for that environment IMO.

    It's not gamebreaking but it is indeed a very substantial portion of "free damage" for keeping your dots up.

    I understand it's not as straightforward as putting a ground aoe indicator on the floor since, while it does AoE damage, its only splashed from the main target.

    But perhaps an effect like Sloads or Caluurion (even though I still find it a bit hard to dodge in the midst of battle) would be good enough for some counterplay.

    EDIT: Or like Emma_Overload pointed out, the Meteor animation would be cool. Hadn't even thought of that. But it would have to be dodgeable. I dont think you can dodge Meteor, only block.
    Edited by haakira on November 9, 2018 1:59PM
  • Greysson
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    Can you complain a little bit louder please? Maybe ZOS will nerf it then, so that skoria will be useless for PvE.
  • haakira
    haakira
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    Greysson wrote: »
    Can you complain a little bit louder please? Maybe ZOS will nerf it then, so that skoria will be useless for PvE.

    This change would bring zero impact on the pve environment. It's not like mobs and bosses are gonna start roll dodging your skoria if they see the target on them. Same reason Selene, velidreth, stormfist and zaan are all used on end-game DPS PVE builds.

    The proposed change is only to maintain consistency with the changes ZoS has been doing across the board for the type of counterplay they have in mind regarding Monster sets and a lot of other proc sets.

    But skoria hasn't been adjusted to reflect this change. And thus, it's probably the nr #1 most used proc set on BG's and NoCP Cyrodiil for its reliability among both magicka and stamina builds.
    Edited by haakira on November 9, 2018 2:08PM
  • evoniee
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    skoria, more like op version of selene but use dot to proc.
    8% for dot is better than 15% direct melee, plus selene is so easy to dodge
  • Minno
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    skoria is to magplar as bleeds are to stamplar.

    Their damage dealing efficacy greatly depends on those mechanics.
    I will entertain adjustments to either, but it will require review of templar dmg to compensate, especially since purifying light/potl requires consistent pressure like skoria/bleeds to be most effective.
    Minno - DC - Forum-plar Extraordinaire
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  • Stigant
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    Feanor wrote: »
    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.

    By your logic than any low proc chance set should not have a counterplay. I do not agree. You can run double dot poison and one dot on you skillbars and skoria will proc on cooldown. Of other powerfull sets have coubterplay, skoria should as well.

    Making it dodgeable - maybe, but I don't think it's necessary. Make it blockable and give the target a visual clue he's about to get hit in 1 sec. That would do imho.
  • Waffennacht
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    As a BG player, I usually pick a set other than skoria for my DDs because I'd prefer something that I can control a bit more.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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  • thankyourat
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    As a BG player, I usually pick a set other than skoria for my DDs because I'd prefer something that I can control a bit more.

    Yeah skoria is definitely a 1v1 set. I'm basically the same way I don't play with skoria 1vX because I find it to not proc as much (don't play dot based classes) and be too random and not hit who I want it to hit at times. I will generally drop that set for either a defensive monster set or for more max stats. It's extra OP 1v1 though
  • NyassaV
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    If they made the proc conditions the same as Grothdarr I'd be cool with it getting a visual marker
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  • zammo
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    Just make the audible rumble it makes when it procs louder...
  • usmguy1234
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    Skoria does like a whopping 3k damage in cyrodiil.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
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    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Bergzorn
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    I got hit by a Skoria proc from a dead guy once wich procced his Sloads which procced Skoria again.

    I know this is rare and shouldn't be the basis to evaluate a set, but every damage tick I took during that event felt like a really devoted teabag by @ZOS_Wrobel.
    no CP PvP PC/EU

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  • Stigant
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    Bergzorn wrote: »
    I got hit by a Skoria proc from a dead guy once wich procced his Sloads which procced Skoria again.

    I know this is rare and shouldn't be the basis to evaluate a set, but every damage tick I took during that event felt like a really devoted teabag by @ZOS_Wrobel.

    Where the Sloads projectile came from? The dead body of his avatar? I assumed that since Sloads proc was made projectile, this chain shouldn't be happening any more
  • Defilted
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    What if they added the ring meteor?
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  • Jimmy_The_Fixer
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    Bergzorn wrote: »
    I got hit by a Skoria proc from a dead guy once wich procced his Sloads which procced Skoria again.

    I know this is rare and shouldn't be the basis to evaluate a set, but every damage tick I took during that event felt like a really devoted teabag by @ZOS_Wrobel.

    I tried testing Sloads when it first came out and never manage to get Sloads to proc Skoria. Are you sure it wasn't the burning effect from the initial Skoria hit that procced the second Skoria.
  • Arkangeloski
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    Feanor wrote: »
    Skoria is undodgeable, so a delay makes no sense. It is this way because the proc chance is only 6% and you need to build around DoTs for a decent uptime. Therefore it’s justified that it doesn’t follow the counterplay pattern of other proc sets because it doesn’t have the ease of other proc sets.

    If you add a delay and make it dodgeable you’ll just have a magicka Selene. It’s a set then that nobody would use any longer.

    why not work velidreth to have a 6% chance to proc a spore inside an enemy with an aoe splash damage of 3 meters...? and a guarantee hit always 100% unless you are a nb. i'm being sarc@stic ;) but yeah no stam proc set gives you a guarantee source of dmg like skoria a little unfair if you ask me.
    Edited by Arkangeloski on November 10, 2018 2:42PM
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