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Movement speed reduction for heavy armor to help balance with other armor weights?

  • BejaProphet
    BejaProphet
    ✭✭✭✭✭
    Cavedog wrote: »
    People keep mentioning that there are already many penalties
    ak_pvp wrote: »
    Heavy is really bad passively. If you do this fine as long as you do a % dmg taken for light.

    Makes sense right?

    Oh wait no, op is a sperg who has no idea what he is on about.

    Oh really? Why don't you explain to us how the heavy armor passives are really bad exactly then?......please.

    And, it's time to point out, that not one person has disagreed with the fact that heavy armor is over performing. The only argument made so far has been "don't nerf my fave set". ....which generally means the people taking advantage of the imbalance, like their structural advantage, and enjouy telling others that they need to l2p rather than admit reality.



    To be fair, you didn’t give any explanation for over performance either. You merely asserted it as if saying it alone was enough to prove a problem.

    But the primary short coming is that you are looking at this issue entirely from a PvP side of the coin. There is another world out there where damage dealers don’t want their tanks slowing down and the tanks don’t want their team mates suffering more damage or having any other new penalties.
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