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Forum Stamblades — your preferred gapcloser?

TheYKcid
TheYKcid
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Nearly one-and-a-half years of Stamblading and I'm still torn between the two. This pertains to frontbar 2H builds, of course, since you wouldn't have a choice between the two on other weapon types.

Stampede
...Pros:
  • Slightly cheaper
  • Can proc poisons (generally preferable to enchants on 2H)
  • Applies a massive snare
...Cons:
  • Easily CC'ed during travel time
  • Will completely miss on fast-moving targets

Ambush
...Pros:
  • Assassination passives for slotting
  • Extremely quick and accurate, minimal telegraph
  • Gives Empower
...Cons:
  • Almost no snare
  • Can get cancelled during cast-time if target breaks LOS
  • Less tolerance for Z-axis differences (pointed-out by @ rfennell_ESO)

Vote and discuss!
.
Edited by TheYKcid on November 2, 2018 10:45PM
PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
Kalazar ChalhoubRedguard Nord Stamplar
Kalaron Caemor — Altmer Magsorc
Kalahad Cirith — Dunmer Magden

Forum Stamblades — your preferred gapcloser? 57 votes

Stampede
17%
Solarikenarkansas_ESOJoosef_Kivikilpimr_wazzabiCyrusAryablkjagThogardTheYKcidDiddly_D_Potatoescolossalvoids 10 votes
Ambush
82%
jediodyn_ESOIruil_ESOczarAztlanglaviusKartalinDarkmage1337ZouniXvorgNemeliomMProskCillion3117NightAngel690magictucktuckDalsinthusLord-OttoAsmaelTravestynoxkrismissee82JAwtunes 47 votes
  • testd4n1
    testd4n1
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    Ambush
    Class identity.
  • glavius
    glavius
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    Ambush
    Stampede is terrible. Buggy, and can spend an entire stamina pool not hitting a moving target.
  • Ragnaroek93
    Ragnaroek93
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    I play without gapcloser but I'm still using a bow.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Stigant
    Stigant
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    Got HA setup for BGs and MA setup for OW and not running gapcloser on either one at the moment
  • OrdoHermetica
    OrdoHermetica
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    Ambush
    The pros you list for Ambush are very, very strong in my opinion. Easily outweigh the Stampede pros.
  • Flame_of_Hades
    Flame_of_Hades
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    Ambush
    Ambush gets me to my target faster than stamped, thus, ambush it is.
  • Thogard
    Thogard
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    Stampede
    Limited experience here, but stampede for 3 reasons:
    1. IMO Stampede is more predictable. Not necessarily more reliable, but when it doesn’t work I’m not surprised.
    2. Dat axe bleed tho
    3. Only Stam snare available AFAIK to a 2h/bow stamblade. Now that maj expedition uptime is nerfed, snares are even more important as it will allow you to hit someone with maj expedition even if you don’t have maj expedition.*

    *still might not be true for australians , rip
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • magictucktuck
    magictucktuck
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    Ambush
    crit rush was good when you couldn't get another 5p so everyone ran agility and vma 2h it just fit better then, now its not worth the vma 2h over a 5p set so no extra damage on crit rush, or stampede .

    but once they did that patch that improved gap closers so they didn't need a ground path(? idk a better phrase) and i started getting stuck in the ground everywhere or missing targets so i dropped it. it may be fixed now I haven't tried in months but I just prefer ambush because its more reliable in more situations
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • OrdoHermetica
    OrdoHermetica
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    Ambush
    Ambush gets me to my target faster than stamped, thus, ambush it is.

    Agreed. Harder to counter as a result.
  • rfennell_ESO
    rfennell_ESO
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    The only downside to ambush is it's "failure" rate. PS when it fails it takes stamina from you. Charges that "fail" don't drain resources.

    Building around broken things gets old unfortunately.

    Oddly enough, the "change" to make charges operate more like ambush actually made them work better than ambush. Ambush will animate and fail on most Z axis differences, far more than charges will. ie you can "charge" from a walkway around a tower to the ground, you can't ambush from there (this case it will just refuse to cast, not jump up (animation) and then drain stamina.

    Charges and Ambush are still totally different things in operation. That's why you can ambush through a door, but not charge through it.

    If you want to see the most peculiar behavior of ambush... try ambushing to someone using shadow image. If the ambush completed (finished it's animation, then "ported" you to the target) it doesn't matter where they are (or how many walls you had to teleport through to get to them). Most notably would be the sewers in IC... If you ambush a target that used shadow image and the image was behind 3 winding walls, you will still follow them.
  • OrdoHermetica
    OrdoHermetica
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    Ambush

    If you want to see the most peculiar behavior of ambush... try ambushing to someone using shadow image. If the ambush completed (finished it's animation, then "ported" you to the target) it doesn't matter where they are (or how many walls you had to teleport through to get to them). Most notably would be the sewers in IC... If you ambush a target that used shadow image and the image was behind 3 winding walls, you will still follow them.

    Yep. This and Undo both. I've ended up in so many enemy keeps this way - it also works if someone goes through a door as you Ambush/Lotus Fan.

    Honestly, I suspect that's how most NBs get into enemy keeps without walls being breached.
  • JAwtunes
    JAwtunes
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    Ambush
    Thogard wrote: »
    Limited experience here, but stampede for 3 reasons:
    1. IMO Stampede is more predictable. Not necessarily more reliable, but when it doesn’t work I’m not surprised.
    2. Dat axe bleed tho
    3. Only Stam snare available AFAIK to a 2h/bow stamblade. Now that maj expedition uptime is nerfed, snares are even more important as it will allow you to hit someone with maj expedition even if you don’t have maj expedition.*

    *still might not be true for australians , rip

    For 2H/bow sNB snares there is also Arrow Spray, and it will also pull other NBs out of cloak. Fear and the shadow ulti have a snare too I think.
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    On my Orc, I dont use a gap closer or cloak. Or even shadow image. Or bow.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • susmitds
    susmitds
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    Ambush
    Bam_Bam wrote: »
    On my Orc, I dont use a gap closer or cloak. Or even shadow image. Or bow.

    Or even sprint. Or even run. :trollface:
  • DeadlyRecluse
    DeadlyRecluse
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    Stampede is classier.
    Thrice Empress, Forever Scrub
  • TheYKcid
    TheYKcid
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    Stampede
    JAwtunes wrote: »
    Thogard wrote: »
    Limited experience here, but stampede for 3 reasons:
    1. IMO Stampede is more predictable. Not necessarily more reliable, but when it doesn’t work I’m not surprised.
    2. Dat axe bleed tho
    3. Only Stam snare available AFAIK to a 2h/bow stamblade. Now that maj expedition uptime is nerfed, snares are even more important as it will allow you to hit someone with maj expedition even if you don’t have maj expedition.*

    *still might not be true for australians , rip

    For 2H/bow sNB snares there is also Arrow Spray, and it will also pull other NBs out of cloak. Fear and the shadow ulti have a snare too I think.

    It's hard to find barspace for Arrow Spray in a typical solo, open-world build though. It definitely has great effects, but I wouldn't find space for it in a million years, too many other crucial things to slot. Shadow ult can only really be used defensively since it's a ground-based AoE. And besides, you'd usually reserve that backbar ult slot for Soul Siphon or Undo, which are imo better defensive options.

    For me the snare absolutely is the most valuable part of Stampede, and the main opportunity cost I weigh against Ambush.

    I agree with @Thogard on the predictability of Stampede though, which makes it very pleasant to use. If I pass the initial LOS check and cast it, I know for a fact that I will begin to move. I also know exactly where the charge will end (the initial position of my target). Though obviously these same mechanics also result in the downfalls of the skill.

    Intuitively I do find that Stampede has better tolerance for terrain jumping like @rfennell_ESO mentioned, though I'll need to test Ambush some more in this regard.

    Also realised I forgot to include the Empower in the pros of Ambush, which is pretty significant too I guess.

    On the whole I'm surprised at the overwhelming preference for Ambush! I'll have to give it more of a chance.
    Edited by TheYKcid on November 2, 2018 1:56PM
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Solariken
    Solariken
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    Stampede
    Because Stampede looks less ridiculous, snares, and costs less.
  • JAwtunes
    JAwtunes
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    Ambush
    @TheYKcid I wasn't suggesting that the other snare options were preferable, just pointing out that Stampede isn't the only snare option available to a 2H/Bow sNB.

    To actually answer your question though, I would choose Ambush over Stampede because I find it is quicker in getting me to my target. I also find this when playing against the skills - Stampede is just easier to avoid and you can counter it before they have chance to light attack into a skill.

    About 2 to 3 years ago I only ever used Stampede on my sNB because it looked better on paper, but since switching to Ambush I just couldn't switch back. It feels much better imo.

  • Galarthor
    Galarthor
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    Stamblades shouldn't have to use gapclosers. Rather, the enemy in the crosshair should be teleported to the stamblade by default - at no cost for the stamblade of course. Buff stamblades!
  • Thogard
    Thogard
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    Stampede
    Galarthor wrote: »
    Stamblades shouldn't have to use gapclosers. Rather, the enemy in the crosshair should be teleported to the stamblade by default - at no cost for the stamblade of course. Buff stamblades!

    i incapped somebody so hard yesterday that it uninstalled his ESO directory
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Thogard
    Thogard
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    Stampede
    Galarthor wrote: »
    Stamblades shouldn't have to use gapclosers. Rather, the enemy in the crosshair should be teleported to the stamblade by default - at no cost for the stamblade of course. Buff stamblades!

    i incapped somebody so hard yesterday that it uninstalled his ESO directory
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • TheYKcid
    TheYKcid
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    Stampede
    While we're at it... why not just make things die if we so much as look at them?

    Cue the "Stamblades can already do that" comments lol.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • fred4
    fred4
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    If you have an Infused vMA 2H (with or without Torug's) and bar swap to, say, DW during the Stampede, you will put a rather strong, if short, DOT on the target, while adding more enchant pressure with the subsequent DW light attack / Incap. Have not tested this, but presume it works (as long as it doesn't lag out on you). Might be a reason to run Stampede.

    As for Ambush, I have occasionally teleported into a keep by using the skill just as a player was going through the door.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • TheYKcid
    TheYKcid
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    Stampede
    @fred4 you can't barswap or perform any actions during a Stampede. Also the vMA 2H's Merciless Charge doesn't proc (I know some Torugs builds that were publicised claimed it did, but they're wrong).
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Zer0oo
    Zer0oo
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    sneak up to them?
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • mr_wazzabi
    mr_wazzabi
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    Stampede
    I love the snare and enchant/poison proc chance

    I used to exclusively use spambush, even with wrecking blow spamming, but the snare from stampede is too good to overlook now
    Edited by mr_wazzabi on November 4, 2018 6:03PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • _Salty_
    _Salty_
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    I dont use one. Bar space is too important. People will come to you. They always do.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • TheRealSniker
    TheRealSniker
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    No gapclosers cause zergs dont run away from you :)
  • evoniee
    evoniee
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    no gap close, it only used by ultra damage gank build without enough defense and sustain or it used by zerglings.
    but if i had more space, i would slot one, sadly no space.
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