How do you (players who miss having the 3rd bar) feel about the change to Overload?

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Greg11jkalfa
Greg11jkalfa
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This poll is made for people who miss the 3rd by from the Overload ultimate, nobody else. I want to see how people who enjoyed using the third bar feel about it being gone. I miss it quite a bit, and playing my main sorcerer hasn't been the same at all.
Edited by Greg11jkalfa on January 21, 2019 4:17PM
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How do you (players who miss having the 3rd bar) feel about the change to Overload? 186 votes

I miss it, and I want it back.
83%
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I miss it, but like how it is now.
16%
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  • Morgul667
    Morgul667
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    I miss it, and I want it back.
    Miss it but i dont see ZOS reverting useless changes just to make their customer happy
  • code65536
    code65536
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    I miss it, and I want it back.
    Sorcs are the class most burdened with slot debris. I.e., skills that need to be double-barred and skills slotted to provide bonuses that get classes get in passives or built into other skills.

    The third bar was a clunky workaround for this design flaw. It'd be nice if this problem was finally addressed so that sorcs didn't feel like they need a third bar to get the most out of their class. But until that happens, removing the one panacea for the problem is just another insult from devs who are out of touch with the players.
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  • Faulgor
    Faulgor
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    No.
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  • Morgul667
    Morgul667
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    I miss it, and I want it back.
    code65536 wrote: »
    Sorcs are the class most burdened with slot debris. I.e., skills that need to be double-barred and skills slotted to provide bonuses that get classes get in passives or built into other skills.

    The third bar was a clunky workaround for this design flaw. It'd be nice if this problem was finally addressed so that sorcs didn't feel like they need a third bar to get the most out of their class. But until that happens, removing the one panacea for the problem is just another insult from devs who are out of touch with the players.

    I could live with a rework of skill so bars are less crowded but im quite afraid of what Zos would do
    Edited by Morgul667 on October 27, 2018 8:00AM
  • Greg11jkalfa
    Greg11jkalfa
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    I miss it, and I want it back.
    If I'm being 100% honest, do I need it? The short answer is no. I can live without it. But it's the convenience that made me love it. I loved being able to work the Psijic Order abilities into my build, making full use of them. Especially since it took a lot of work to get the skill line maxed. I don't expect them to change it. I just want to know how other sorcerer players feel about it. In any case, some people easily forget ESO does so much right that other games (like WoW) don't. I have plenty to be thankful for, and my 2,564 hours played shows that I really enjoy the game. I said all this because I want to be clear on where I stand about it.
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  • Sharee
    Sharee
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    1, yes i want to have 3 bars of abilities
    2, no, i only want two bars of abilities

    I mean, who in their right mind would vote for 2?
  • Beardimus
    Beardimus
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    I miss it, and I want it back.
    It's made love for Sorc support / healers alot harder to fit everything in.

    They need to single bar lets now to compensate.

    But agree this skill was something unique about the class, cool to use (with risk) and utility.

    Another move towards bland play style for all.
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  • Asmael
    Asmael
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    I miss it, and I want it back.
    We want Sorcerers to feel like they have access to their full arsenal while in Overload mode. This ability is updated to better integrate with other abilities. As soon as you Overload light attack you can cast an ability, just like the light attacks of any other weapon set.

    Way to do the exact opposite of what you want to do.

    Senseless change with no proper justification for it. The previous light attacks were an issue due to the amount of burst you could time from ganking and they changed it while making it a viable high sustained pressure option, good. But removing the 3rd bar is removing yet another unique mechanic and should be reverted straight away.
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  • Greg11jkalfa
    Greg11jkalfa
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    I miss it, and I want it back.
    code65536 wrote: »
    Sorcs are the class most burdened with slot debris. I.e., skills that need to be double-barred and skills slotted to provide bonuses that get classes get in passives or built into other skills.

    The third bar was a clunky workaround for this design flaw. It'd be nice if this problem was finally addressed so that sorcs didn't feel like they need a third bar to get the most out of their class. But until that happens, removing the one panacea for the problem is just another insult from devs who are out of touch with the players.

    I don't see it as burdened, but perhaps I'm missing the point. The only double slot I have is a pet to keep it active at all times. I find that you can generally get away with skipping out on the passives certain abilities give. Though, to each their own. Everyone has a different preference, and I suppose that's what it really boils down to.
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  • Greg11jkalfa
    Greg11jkalfa
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    I miss it, and I want it back.
    Asmael wrote: »

    Way to do the exact opposite of what you want to do.

    Senseless change with no proper justification for it. The previous light attacks were an issue due to the amount of burst you could time from ganking and they changed it while making it a viable high sustained pressure option, good. But removing the 3rd bar is removing yet another unique mechanic and should be reverted straight away.

    While I entirely agree that removing the third bar was a terrible decision, I find the damage reduction on light attacks ok. They in turn buffed heavy attacks, actually making them more than just a panic move. It seems to do just as much damage in an area, though being limited by range.
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  • themaddaedra
    themaddaedra
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    I miss it, and I want it back.
    That problem is bigger than anything they did to shields and all for me.

    Note to Mr. Wrobel: Sorcs are not having slot problems because they have too many good skills sir, we are having them problems because we have to double slot most of the useful stuff.

    Heck, i've been keeping this dumb Bound Aegis in my bars for years now to get %8 max magicka buff. People get it from passive lines. Basically if you want to slot skills like surge, streak, dark exchange (all are almost vital important when doing utility roles in pve) you will have to lose the very bit dps u have. Overload bar was helping big time with this.
    Edited by themaddaedra on October 27, 2018 8:51AM
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  • qbit
    qbit
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    That problem is bigger than anything they did to shields and all for me.

    Note to Mr. Wrobel: Sorcs are not having slot problems because they have too many good skills sir, we are having them problems because we have to double slot most of the useful stuff.

    Heck, i've been keeping this dumb Bound Aegis in my bars for years now to get %8 max magicka buff. People get it from passive lines. Basically if you want to slot skills like surge, streak, dark exchange (all are almost vital important when doing utility roles in pve) you will have to lose the very bit dps u have. Overload bar was helping big time with this.

    This right here. You’re double barring two skills minimum in most sorc builds. Sometimes three. Just to get stuff that should be passives. You trade off so much dps/sustain/resources if you want to have any utility. And I don’t experience a lot of classes, but it keeps getting said by people more familiar with the gsme that others get things as passives sorcs have to double bar. Things were fine for sorcs before these changes. The changes were way too much. Poll after poll show very few people happy about it. Probably not good for the bottom line.
  • starkerealm
    starkerealm
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    I miss it, but like how it is now.
    code65536 wrote: »
    Sorcs are the class most burdened with slot debris. I.e., skills that need to be double-barred and skills slotted to provide bonuses that get classes get in passives or built into other skills.

    The third bar was a clunky workaround for this design flaw. It'd be nice if this problem was finally addressed so that sorcs didn't feel like they need a third bar to get the most out of their class. But until that happens, removing the one panacea for the problem is just another insult from devs who are out of touch with the players.

    Yeah, that's something else I would like to see. Moving a lot of those double bar skills (not just sorc ones) over to a system like Mending where they apply across both bars. Let my tank single bar their clanfear and twilight, let my Warden single bar the Bear.

    Ironically, I kinda think that's a better solution to the clutter we see now. There's a lot of stuff that could be changed, for the better, if it applied across both bars, including a lot of those, "while slotted," passives. It'd be a bit of power creep, but it would be a change that would make sense.
  • AcadianPaladin
    AcadianPaladin
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    Um, poll option for 'No , I don't miss it'?

    I tried it quite some time ago and didn't care for it. I don't do well with 'clunky' skills that require pushing extra buttons or conditional skills (spectral bow, crystal frags).

    Though I didn't use it, I realize plenty of folks did and liked it so I'm not sure there was a reason to change it. Oh, and I won't use the new version of it either.
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  • Valrien
    Valrien
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    Biased poll is biased
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  • phileunderx2
    phileunderx2
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    Never used it on my sorcs.
  • Valrien
    Valrien
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    Sharee wrote: »
    1, yes i want to have 3 bars of abilities
    2, no, i only want two bars of abilities

    I mean, who in their right mind would vote for 2?

    People who recognize the third bar is clunky, unnecessary, and inferior to the current overall functionality of overload.

    The third bar did not justify the cost of actually having to use Overload for it.
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  • Greg11jkalfa
    Greg11jkalfa
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    I miss it, and I want it back.
    Um, poll option for 'No , I don't miss it'?

    I tried it quite some time ago and didn't care for it. I don't do well with 'clunky' skills that require pushing extra buttons or conditional skills (spectral bow, crystal frags).

    Though I didn't use it, I realize plenty of folks did and liked it so I'm not sure there was a reason to change it. Oh, and I won't use the new version of it either.

    This was just to gauge how players that made use of the bar felt about the change. Just wanted to see how others like me felt is all. :smile:
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  • baratron
    baratron
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    Another biased poll. My main is a Magicka Sorcerer and I never used the Overload ultimate because I found it too confusing to suddenly be on a third bar. The fact that you could only fill it while the Overload ult was active was even more confusing.

    Now that it works the same as other Ultimates, I might actually use it.
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  • RedRook
    RedRook
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    I miss it, and I want it back.
    Beardimus wrote: »
    It's made love for Sorc support / healers alot harder to fit everything in.

    They need to single bar lets now to compensate.

    But agree this skill was something unique about the class, cool to use (with risk) and utility.

    Another move towards bland play style for all.

    Yeah. :( The choice of an ultimate that gave a third bar (and took away use of your equipped weapon) was unique to the class, created options for playstyle, and it did that without being something the other classes particularly needed to envy. It was a sorc thing. I can live without it, of course. I just hate that they keep removing things like that from the game.
  • Varana
    Varana
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    Main magsorc, used Overload only for a while during early levelling. And even then, I didn't actually use the third bar and found it quite annoying.
  • Urvoth
    Urvoth
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    I only play magsorc, and I haven't used overload since i was lvling up as a noob like 2 years ago. It's way too clunky to be useful in PvP for anything other than a niche gank build, and it's not particularly useful for DPS in PvE either. I wish they would just remake the skill into chain lightning or something.
  • Burtan
    Burtan
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    I miss it, and I want it back.
    The current Overload is very clunky and not at all nice to use. It us also pretty bad when used on a stamina setup since an overload hit will usually hit for less than an enchant.
    The old Overload granted utility to a class that lacked it, allowing stamsorc specifically to have some kind of toolkit and still get its only real passives via armaments.
    Overload did however have a little too much dmg and was way too easy to 1 shot with from stealth in PvP. I don't want to see this return as I don't believe its healthy for the game at all.

    Please bring it back the old Overload with less dmg potential <3.
  • Lylith
    Lylith
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    I miss it, and I want it back.
    it was a *** change, never should've happened.
  • Bouldercleave
    Bouldercleave
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    Never used it - don't miss it.


    That wasn't an option on your poll. MUST have just been an oversight...
  • Juhasow
    Juhasow
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    The problem is not lack of 3rd bar but the fact zenimax did extremly poor job to compensate taking it away. Current overload state is not even close to compensate for the loss same as other sorc abilities changes. For me personally shields nerf is less painfull then overload nerf and makes it much harder to adapt to current changes and after adapting outcome despite being more or less effective is unenjoyable and not satisfying.
  • dem0n1k
    dem0n1k
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    I miss it, and I want it back.
    Totally agree that it was a Sorc defining ultimate/skill.
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  • DoobZ69
    DoobZ69
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    Can't play my Sorc tank without it, feel totally worthless, like I'm pushing *** up hill. With the bar had buffs to make up for the weaknesses. Without it totally a wet noodle.
    If the class is fixed then the bar isn't necessary but right now 1 less sub, 1 less tank.
    I am told to play another role or re-roll. 4 years ago I made a Sorc under the impression that I could play any role in this game with any class and if that isn't the case this isn't a game for me. Waiting to be proven wrong.
  • ezio45
    ezio45
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    I miss it, and I want it back.
    this is the wrong direction got the ulti

    instead of something that offers a fun unique playstyle we have another terrible ulti that still isnt worth using in pve or pvp
  • Greg11jkalfa
    Greg11jkalfa
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    I miss it, and I want it back.
    Never used it - don't miss it.


    That wasn't an option on your poll. MUST have just been an oversight...

    The poll is for people who DID enjoy it and to gather their thoughts on how it is now. This is why I left other options out.
    Edited by Greg11jkalfa on October 29, 2018 4:27AM
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