The natural reaction to this will be running in a group or a zerg...or playing nightblade or templar to avoid it. From my own experience in a 1v1 a templar can withstand this new meta quite well, but as soon as several people are on you, it is too much. Especially in no cp the rending slash and enchant procs do ridiculous damage. I have seen several players hopping from one meta (duroks plus sloads in SS) to the next. Not it is infused torugs plus any other set. I do not have much sympathy for those players.
Anyway we can book it as a Nb buff and as encouraging grouping up and zerg, so again a smallscaler nerf
Well death recaps probably will not show enchants in most cases....
But if you want to try to convince ZOS, then reach out to the famous streamers and build video makers and ask them to only showcase infused torugs builds and gameplays. Similar thing happened during Summerset and Sloads got nerfed a bit soon after.
It would be good if the changes would cause players to switch to healers, especially since vigor and troll king are so strong in small scale. The damage is high yes, but healers can handle it. MagNBs have been nerfed but are predestined healers. Sad that many magNBs prefer to reroll to stam or another class instead of becoming a dedicated healer.
Okey watch this.
My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.
Okey watch this.
My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.
Meanwhile i'm enjoying double dual wield bars ... why stop at 3 when you can have 4 Torug Infused enchants ?
Mojomonkeyman wrote: »Okey watch this.
My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.
Meanwhile i'm enjoying double dual wield bars ... why stop at 3 when you can have 4 Torug Infused enchants ?
Why are you proud of it? It's breaking the game, if not today then in 2-3 weeks when even the most disadvantaged tryhard has jumped on the train.
Mojomonkeyman wrote: »Okey watch this.
My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.
Meanwhile i'm enjoying double dual wield bars ... why stop at 3 when you can have 4 Torug Infused enchants ?
Why are you proud of it? It's breaking the game, if not today then in 2-3 weeks when even the most disadvantaged tryhard has jumped on the train.
I'm not proud of anything, i've just decided a long time ago to be transparent about the builds i use because i've learned not to care about others opinions.
I play this build mainly because i like the general idea (unlike Sload i never crafted) .
Now is it completely unfair to builds using 2x2H weapons and/or no weapon skill line dots ? Especially if these players can't afford to gold new sets each patch ? Of course it is.
It is ZoS problem's however, not mine.
Mojomonkeyman wrote: »Okey watch this.
My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.
Meanwhile i'm enjoying double dual wield bars ... why stop at 3 when you can have 4 Torug Infused enchants ?
Why are you proud of it? It's breaking the game, if not today then in 2-3 weeks when even the most disadvantaged tryhard has jumped on the train.
I'm not proud of anything, i've just decided a long time ago to be transparent about the builds i use because i've learned not to care about others opinions.
I play this build mainly because i like the general idea (unlike Sload i never crafted) .
Now is it completely unfair to builds using 2x2H weapons and/or no weapon skill line dots ? Especially if these players can't afford to gold new sets each patch ? Of course it is.
It is ZoS problem's however, not mine.
Mojomonkeyman wrote: »Okey watch this.
My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.
Meanwhile i'm enjoying double dual wield bars ... why stop at 3 when you can have 4 Torug Infused enchants ?
Why are you proud of it? It's breaking the game, if not today then in 2-3 weeks when even the most disadvantaged tryhard has jumped on the train.
I'm not proud of anything, i've just decided a long time ago to be transparent about the builds i use because i've learned not to care about others opinions.
I play this build mainly because i like the general idea (unlike Sload i never crafted) .
Now is it completely unfair to builds using 2x2H weapons and/or no weapon skill line dots ? Especially if these players can't afford to gold new sets each patch ? Of course it is.
It is ZoS problem's however, not mine.
About "riding the train" let me add this :
I don't care about unbalance in itself.
The game is naturally unbalanced, the vast majority of sets are trash or barely viable.
I only care about unbalance when it affects game diversity.
If 9/10 players in my "bracket" start using the same build because it is that strong, then diversity is ruined and the game becomes boring to me.
For now I believe I have yet to cross another DW/DW Torug player.
So for now, i don't care. Still i share your conclusions about the future of the game if this is not fixed.
Stamsorc
Heavy Torug
Defiler (or any fun set you'd like, doesn't really matter)
Troll King
4 infused weapon with the obvious selection of enchants
2 DW abilities on each bar
Crit surge, Dark Deal, Overload, etc..
Range, AoE, Execute, Self-heal, Slow, Gap closer, escape, etc.. it has everything
Mojomonkeyman wrote: »yet I have enough respect for my fellow players (and myself) to not fall so low to use something that is breaking the game to such a degree.
@Mojomonkeyman
I agree. Yet I think the more players run this the more complaints - and we know that ZOS only does something when stuff hits the fan. Word in the German Discord community is that ZOS was and is fully aware but decided to tackle this in the next major update, if anytime. And besides, you’re quite the beast on your magWarden anyway.
DocFrost72 wrote: »So what you're saying is I should take this into BGs as a werewolf with torug/shackle/engine guardian or troll king and front bar disease and oblivion enchants?
Kthx!