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ZOS you’re still in time to make medium armor viable

Ocelot9x
Ocelot9x
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Take a look at senche bite set:

Stamina recovery
Weapon critical
Max stamina
When you roll dodge you gain 420 wd and 657(?) weapon Crit for 5 seconds

Currently the set is really underperforming cause you get the bonus when the roll animation starts,giving you only 2 or 3 sec of useful uptime. Buffing the duration to 10 seconds (7 or 8 seconds uptime ) will male this set useful for medium wearers.

“But hey,you can stack it with fury and 7th heavy and totally be op! “

The solution is easy,just set the conditional “if shuffle is active/while wearing 5 medium”

It’s an easy coding change but it will means A LOT for medium wearers. Let me know your opinions guys
  • lucky_dutch
    lucky_dutch
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    The bleed and enchant changes make medium completely unviable for anything other than ganking. Until they change that, small tweaks like your suggestion are meaningless.
  • susmitds
    susmitds
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    Ocelot9x wrote: »
    Take a look at senche bite set:

    Stamina recovery
    Weapon critical
    Max stamina
    When you roll dodge you gain 420 wd and 657(?) weapon Crit for 5 seconds

    Currently the set is really underperforming cause you get the bonus when the roll animation starts,giving you only 2 or 3 sec of useful uptime. Buffing the duration to 10 seconds (7 or 8 seconds uptime ) will male this set useful for medium wearers.

    “But hey,you can stack it with fury and 7th heavy and totally be op! “

    The solution is easy,just set the conditional “if shuffle is active/while wearing 5 medium”

    It’s an easy coding change but it will means A LOT for medium wearers. Let me know your opinions guys

    I played with this set and also Truth for a few months. Both are good against squishy players(a.k.a other medium armor users) but against tanky opponents, the burst window is very short (Even 7/8 sec is low, as it may seem long on paper but can go in a blink, when the opponents start turtling up.)
    Truth is basically a stronger version of Senche with 10 sec duration. However, it suffers from the same issue, and is very hard to keep 70%+ uptime.

    IMO, out of all medium sets, Spriggans is the best as primary damage set. Pair with backbar Master's Bow and you have a solid base balance between penetration, weapon damage and max stamina. Adding a defensive set and front bar sustain set is the best way to roll for medium armor next patch. Master Axe's would be good as well, but with the mobility nerfs, bow becomes mandatory to survive in medium armor for the mobility.
    Edited by susmitds on October 17, 2018 6:02PM
  • Kanar
    Kanar
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    I don't think changing this one set will make medium any more viable.
  • Ocelot9x
    Ocelot9x
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    susmitds wrote: »
    Ocelot9x wrote: »
    Take a look at senche bite set:

    Stamina recovery
    Weapon critical
    Max stamina
    When you roll dodge you gain 420 wd and 657(?) weapon Crit for 5 seconds

    Currently the set is really underperforming cause you get the bonus when the roll animation starts,giving you only 2 or 3 sec of useful uptime. Buffing the duration to 10 seconds (7 or 8 seconds uptime ) will male this set useful for medium wearers.

    “But hey,you can stack it with fury and 7th heavy and totally be op! “

    The solution is easy,just set the conditional “if shuffle is active/while wearing 5 medium”

    It’s an easy coding change but it will means A LOT for medium wearers. Let me know your opinions guys

    I played with this set and also Truth for a few months. Both are good against squishy players(a.k.a other medium armor users) but against tanky opponents, the burst window is very short (Even 7 is low, as it may seem long on paper but can go in a blink, when the opponents start turtling up.)
    Truth is basically a stronger version of Senche with 10 sec duration. However, it suffers from the same issue, and is very hard to keep 70%+ uptime.

    IMO, out of all medium sets, Spriggans is the best as primary damage set. Pair with backbar Master's Bow and you have a solid base balance between penetration, weapon damage and max stamina. Adding a defensive set and front bar sustain set is the best way to roll for medium armor next patch. Master Axe's would be good as well, but with the mobility nerfs, bow becomes mandatory to survive in medium armor for the mobility.

    The problem with truth is that it requires to put the target off balance so most classes have to spend 120 point on the second blue tree and still unreliable. Also the bonuses from senche are really good for a medium set
  • ezio45
    ezio45
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    Light armor has some opinions on this
  • Strider__Roshin
    Strider__Roshin
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    ezio45 wrote: »
    Light armor has some opinions on this

    Light armor has better options than medium.
  • ezio45
    ezio45
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    Daus wrote: »
    ezio45 wrote: »
    Light armor has some opinions on this

    Light armor has better options than medium.

    light armor is also unusable.... options mean nothing if your DOA
  • TheYKcid
    TheYKcid
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    Ocelot9x wrote: »
    susmitds wrote: »
    Ocelot9x wrote: »
    Take a look at senche bite set:

    Stamina recovery
    Weapon critical
    Max stamina
    When you roll dodge you gain 420 wd and 657(?) weapon Crit for 5 seconds

    Currently the set is really underperforming cause you get the bonus when the roll animation starts,giving you only 2 or 3 sec of useful uptime. Buffing the duration to 10 seconds (7 or 8 seconds uptime ) will male this set useful for medium wearers.

    “But hey,you can stack it with fury and 7th heavy and totally be op! “

    The solution is easy,just set the conditional “if shuffle is active/while wearing 5 medium”

    It’s an easy coding change but it will means A LOT for medium wearers. Let me know your opinions guys

    I played with this set and also Truth for a few months. Both are good against squishy players(a.k.a other medium armor users) but against tanky opponents, the burst window is very short (Even 7 is low, as it may seem long on paper but can go in a blink, when the opponents start turtling up.)
    Truth is basically a stronger version of Senche with 10 sec duration. However, it suffers from the same issue, and is very hard to keep 70%+ uptime.

    IMO, out of all medium sets, Spriggans is the best as primary damage set. Pair with backbar Master's Bow and you have a solid base balance between penetration, weapon damage and max stamina. Adding a defensive set and front bar sustain set is the best way to roll for medium armor next patch. Master Axe's would be good as well, but with the mobility nerfs, bow becomes mandatory to survive in medium armor for the mobility.

    The problem with truth is that it requires to put the target off balance so most classes have to spend 120 point on the second blue tree and still unreliable.

    I don't use Truth, but the Tactician perk is pretty much mandatory for stam, with or without the set.

    Don't forget that the Exploiter perk adds a whopping 10% damage against offbalance targets, which already outweighs what you'd have gained from distributing those CPs elsewhere.

    And weaving a heavy on an offbalance target provides a really useful alternative option for CC + burst, which hits like an absolute truck due to the natural modifier as well as the fact that you'll have a lot of points in the Physical Weapon Expert (light & heavy attack damage) star. Returns a ton of stam, too.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • TimeDazzler
    TimeDazzler
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    Buffing a single medium armor set will not buff medium armor, nice clickbait title.
    PC NA
    Characters:
    Tımë Ðâzzlër - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Tımë Ðâzzłêr - Stamina Templar - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Time Dazzler - Magicka Warden - DC
  • Ragnaroek93
    Ragnaroek93
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    ezio45 wrote: »
    Daus wrote: »
    ezio45 wrote: »
    Light armor has some opinions on this

    Light armor has better options than medium.

    light armor is also unusable.... options mean nothing if your DOA

    Yeah sure.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • ak_pvp
    ak_pvp
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    Daus wrote: »
    ezio45 wrote: »
    Light armor has some opinions on this

    Light armor has better options than medium.

    No it doesn't. Med can use all the sets for stam in heavy via transmute jewlery. The best sets light has is BSW really, and that is mediocre at best since 525 with a 2/3 uptime. There is maybe the new set which gives 500 sp on a single target, but it doesn't buff healing or anything like that.
    ezio45 wrote: »
    Daus wrote: »
    ezio45 wrote: »
    Light armor has some opinions on this

    Light armor has better options than medium.

    light armor is also unusable.... options mean nothing if your DOA

    No it isn't, its super strong for many classes, mainly the ones with defenses that aren't entirely shields. Light has a very good passive dmg (better vs shields) and good sustain, even some mobility too. And if you build tankiness on it you can get equal survival with more damage. (on 3/5 classes)

    Shields get potentially stronger too, so for certain builds like destro DKs or wardens that resistance comes into play. It does mean for classes like sorc/NB it will cost a lot of dmg to get that resists.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Zelos
    Zelos
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    Medium armor us pretty viable still. Enchant changes make it great with a bow
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • Rungar
    Rungar
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    you cant fix those armors without putting in a true global cooldown timer. Actually that would fix most issues in the game.
    It's 0.0666 of a second to midnight.

    Rungar's Mystical Emporium
  • olsborg
    olsborg
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    Heavy armor and dw+ bleeds will outperform anything

    PC EU
    PvP only
  • Chilly-McFreeze
    Chilly-McFreeze
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    Zelos wrote: »
    Medium armor us pretty viable still. Enchant changes make it great with a bow

    What does an enchant do for a med user that it doesn't do for someone in heavy?
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