WuffyCerulei wrote: »I'll just change my build up for pvp. To all the other sorcs having a stroke about the health cap, it is absolutely nothing compared to the original nerf, the cast time.
hoof you in the nads
I'll stick with magsorc. One reason for this is that this game atm is not really worth investing time to level and thoroughly learn a new class. They should better spice things up a bit in the sooner future.hoof you in the nads
Uhm, I'm no native speaker but if that means what I think, I got hoofed in the nads hard with the cast time (that's gone) and a second time with the Major Expedition nerf on Boundless Storm.
I'll continue to build for sustain, and a bit more for resistances. I'll sacrifice damage for this, always have.
What really hurts me is to give up Swift speed. Normal speed feels like walking around in glue, it just sucks. Luckily, the Swift nerf makes it easier to let go.
WuffyCerulei wrote: »I'll just change my build up for pvp. To all the other sorcs having a stroke about the health cap, it is absolutely nothing compared to the original nerf, the cast time.
BUT the crit/resist change is huge. Imho. people missed how big an impact that one is due to all the gnashing of teeth over the cast-time/cap..
Massacre_Wurm wrote: »Unsubed and playing other game for the last 2 weeks. So i guess i will do NOTHING with my magsorc ). Simple solution.
WuffyCerulei wrote: »WuffyCerulei wrote: »I'll just change my build up for pvp. To all the other sorcs having a stroke about the health cap, it is absolutely nothing compared to the original nerf, the cast time.
BUT the crit/resist change is huge. Imho. people missed how big an impact that one is due to all the gnashing of teeth over the cast-time/cap..
I think the crit change to shields is something that we'll have to see about on live. I know I'm switching to impen but still keeping my light armor.
Magicka people may have issues there, but at stamdens will have their precious shield be crit on too.
WuffyCerulei wrote: »WuffyCerulei wrote: »I'll just change my build up for pvp. To all the other sorcs having a stroke about the health cap, it is absolutely nothing compared to the original nerf, the cast time.
BUT the crit/resist change is huge. Imho. people missed how big an impact that one is due to all the gnashing of teeth over the cast-time/cap..
I think the crit change to shields is something that we'll have to see about on live. I know I'm switching to impen but still keeping my light armor.
Magicka people may have issues there, but at stamdens will have their precious shield be crit on too.
I kind of think stamdens may have been hit fairly hard this patch. Its not immediately obvious - but the evasion change hits pretty much their whole burst, and they were also a class to commonly run a lot of speed boosts. Hard to say for sure though until we see how the meta evolves.
WuffyCerulei wrote: »I'll just change my build up for pvp. To all the other sorcs having a stroke about the health cap, it is absolutely nothing compared to the original nerf, the cast time.
The health cap really only kills off the maximised mag builds - which were fairly rare anyway (but I was always a fan of them) - for most 'standard' builds its not much of a difference..
BUT the crit/resist change is huge. Imho. people missed how big an impact that one is due to all the gnashing of teeth over the cast-time/cap..
It's how Zos sometimes do nerfs - they wave a baseball-bat at you, to make you panic - then swap it for a feather and hoof you in the nads while you're watching the feather.
What really hurts me is to give up Swift speed. Normal speed feels like walking around in glue, it just sucks. Luckily, the Swift nerf makes it easier to let go.
What really hurts me is to give up Swift speed. Normal speed feels like walking around in glue, it just sucks. Luckily, the Swift nerf makes it easier to let go.
Maybe I'm naively optimistic, but I feel Murkmire won't be that bad in this one, particular regard.
Gaining 20% snare resistance (from 5pc light armor) is the equivalent of having 2 pcs of swift, though of course it's not true out-of-combat mobility, and only applies when snared (which honestly is nearly full uptime during most fights anyway).
That is assuming the reduction applies subtractively, it was mentioned in another PTS thread but I'm still awaiting confirmation.
Staying all the current PTS changes stick. What will you do with your MagSorc? I might turn mine into a StamSorc running 5/5/2, seventh, briarheart, and troll king in PvP. Been wanting to test that build for awhile, just not looking forward to grinding DBoS again lol.
Emma_Overload wrote: »I'm going to spend all my gold theory-crafting cancer builds and all my free time campaigning on the forums for stamina and nightblade nerfs.