Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Several of the Murkmire prologue dailies are extremely badly designed. Once again ZOS disappoints

Carbonised
Carbonised
✭✭✭✭✭
✭✭✭✭✭
Several of the Murkmire daily prologue quests once again shows ZOS complete lack of knowledge of how to design fetch quests for a populated MMO.
  • Gathering scorpion poison in Alik'r is a nightmare, the scorpions are few and take long to respawn, and every time you see one, some other player comes zooming by and kills it before you can even get a light attack in.
  • Gathering fungi in Grahtwood is little better, the fungi spawn in the middle of hostile NPC, and while you're clearing out the Dremora so you can actually pick up the quest objective, yep, some other player quickly grabs it while you're fighting the mobs, and you're back to waiting for respawn.
  • The Rift Mammoths really take the cake in obnoxious quest design, however, even after killing several mammoths, I only got credit, and meat, for the first one, which gave me 3 meats. Even after desperately fighting other players for mammoths and getting in several hits, the dead mammoth only drops regular loot, no more meat. Meaning you're stuck with having to pick up SEVEN of the ground meats that occasionally spawn, where a handful of players hover over every spawn point and grabs it if you're not continually mashing 'e' in between respawns.

I really wouldn't mind these mindless fetch quests that much if ZOS finally learned to make quest objectives INDIVIDUALLY INSTANCED so people didn't have to fight each other over every single quest objective, and whisper hateful messages to one another every time someone with better ping grabs it in front of you. As if fighting over chests and crafting nodes wasn't bad enough, why do you HAVE to make these daily quests as obnoxious as possible? Summerset shows that you have learned from the mistake of Orsinium, and then you go and do something like this, which once again is back to fighting other players over quest items.

Man I can't wait having to do 150 of these stupid quests in order to finish the achievement. Guess you have to do them in the middle of the night in order to actually be able to do them, instead of just sitting on your rear end waiting for quest objectives to spawn and hope you grab them in the nanosecond before someone else does.

Edited by Carbonised on October 8, 2018 7:30PM
  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    I am not playing the game at the moment, but do scorpions in dungeons or zones like craglorn count.

    Edited by Red_Feather on October 8, 2018 7:30PM
  • Moloch1514
    Moloch1514
    ✭✭✭✭✭
    Sounds awesome, thanks team!
    PC-NA
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    150 quests? You've got to be joking!?
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Sorcerer Idalliin 'The Wrobel-ator' build crit tank!
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Great-Big-Frog (Stamina/Tank)
  • AlienSlof
    AlienSlof
    ✭✭✭✭✭
    ✭✭✭
    Just picked this up from crown store - sounds like I might not bother. Badly done same old, same old.
    Crazy Cat Lady.

    Two hands working are more useful and productive than a thousand hands clasped in prayer.
    May we live in interesting times.
  • Lyserus
    Lyserus
    ✭✭✭✭✭
    Carbonised wrote: »
    Several of the Murkmire daily prologue quests once again shows ZOS complete lack of knowledge of how to design fetch quests for a populated MMO.
    • Gathering scorpion poison in Alik'r is a nightmare, the scorpions are few and take long to respawn, and every time you see one, some other player comes zooming by and kills it before you can even get a light attack in.
    • Gathering fungi in Grahtwood is little better, the fungi spawn in the middle of hostile NPC, and while you're clearing out the Dremora so you can actually pick up the quest objective, yep, some other player quickly grabs it while you're fighting the mobs, and you're back to waiting for respawn.
    • The Rift Mammoths really take the cake in obnoxious quest design, however, even after killing several mammoths, I only got credit, and meat, for the first one, which gave me 3 meats. Even after desperately fighting other players for mammoths and getting in several hits, the dead mammoth only drops regular loot, no more meat. Meaning you're stuck with having to pick up SEVEN of the ground meats that occasionally spawn, where a handful of players hover over every spawn point and grabs it if you're not continually mashing 'e' in between respawns.

    I really wouldn't mind these mindless fetch quests that much if ZOS finally learned to make quest objectives INDIVIDUALLY INSTANCED so people didn't have to fight each other over every single quest objective, and whisper hateful messages to one another every time someone with better ping grabs it in front of you. As if fighting over chests and crafting nodes wasn't bad enough, why do you HAVE to make these daily quests as obnoxious as possible? Summerset shows that you have learned from the mistake of Orsinium, and then you go and do something like this, which once again is back to fighting other players over quest items.

    Man I can't wait having to do 150 of these stupid quests in order to finish the achievement. Guess you have to do them in the middle of the night in order to actually be able to do them, instead of just sitting on your rear end waiting for quest objectives to spawn and hope you grab them in the nanosecond before someone else does.

    wait so does finish 150 this quest required to get that pet??

    And are the quests still there after official Muirkmire release?
  • eso_nya
    eso_nya
    ✭✭✭✭✭
    do the quests have boxes with motif books?
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Carbonised wrote: »
    Waseem wrote: »
    Keep crying for doing what is supposedly a 2 weeks quest the first couple hours, ofcourse there will be alot of players there its logic

    Are you deliberately being daft or do you just comment on something without having bothered to note what you're commenting on?
    These are dailies, that are supposed to be done every day, and most likely WILL be done every day for a long time now, so this has NOTHING whatsoever to do with "the first couple of hours". Clearly you were not here in the Orsinium anniversary celebration, or the ESO anniversary event, where several Orsinium world boss quests were borderline impossible to do because EVERYONE were camping the mammoth meat spots or the Riekling captives spots.

    His point is still valid tho, the first few hours of it going live aren't the best time to judge this sort of thing. Every player and his dog are at it. As you say, these dailies "most likely WILL be done every day for a long time now", so the immediate rush of the first couple of hours is very much what your problem has to do with.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree that having to complete with everyone for daily quest objectives is a pain and shouldn't be in the game.

    I expect that this will only be an issue at first. Things will quiet down as people drop out of the achievement race.

  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Good to provide the feedback. After all that is what the PTS is about.

    I do not think quests need to be individually instanced, but their availability balanced.

    Another thing is consistnency which is what Zos really has an issue with. Some Summerset dailies where you have to pick up X number of items are shared by the group, some are individual. It is odd how inconsistent Zos is.

    Also, OP, there is a PTS section of the forums which is the better place to put threads like this. Just FYI.
    Edited by idk on October 8, 2018 9:18PM
    Really, idk
  • weedgenius
    weedgenius
    ✭✭✭✭✭
    @idk This is live :#
    PS4 NA
    Better Homes & Gardens
  • LadyLethalla
    LadyLethalla
    ✭✭✭✭✭
    150...? Uhhh... nope. Might be lucky if I get to 20.
    Unless... This isn't tied in any way to the Indrik feather, is it?
    x-TallyCat-x // PS4 EU DC - For the Covenant! // Max level CP since idk when. // ESO Platinum trophy - 16th May 2017

    Proud member of the Aetherium Alliance.
    Melbourne Australia - the land of Potato Internet.

    WTB ESO OCEANIC SERVER
    Looking for PS4 EU Oceanic players
Sign In or Register to comment.