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Player vs Player- End of 2018

Skander
Skander
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-Stamina is stronger then magicka in everything but supporting.
-Heavy armor is stronger on stamina then magicka
-Bleeds up your win ratio by 90%
-Cyrodill is so laggy your skills don't even register
-You can't tank anymore a large group of pugs
-Stamina Wardens can apply for all "roles" at once without drawbacks
-There are more counters to magicka then stamina
-Shields are gonna still be a iusse
-Heavy armor is only gonna be viable for stamina users since they can literally not slot any resource set
-Heavy attacks on magicka weapons are clunky and slower then on stamina weapons
-Earthgore is still in this game
-Proximity detonation is useless in everything but a suicide bomb build
-Siege weapons are way too strong versus infantry.
-Guards are way to annoying (i have counted 5 negates in 3 seconds), this is pvp not pve
-Dawnbreaker should cost 150 minimum
-Befoul should go, as for the dmg vs shields cp
-If you aren't in a group of at least 3 people, in which 1 at least is a stamina player, you won't get fun smallscale
-Ranged builds are countered by 1 skill (for dks, wardens), 1 skills (from the S&B skill-line)
-Heavy armor feels like wearing a pijama if you are fighting more then 1 opponent
-Undaunted skills are still useless in pvp
-Magicka heals are the only thing that keeps magicka afloat. Nerf that and let's reroll all stamina
-Having a Gap-Closer (which is not a teleport)= suiciding
-Cyrodill doesn't reward a player enough. I don't talk about fancy things, more then a reason to be fighting there.
-Forward camp respawn time should decrease. Keeping the fight on it's what's fun. Strategising killing camps should be a thing
-Too many slows, too many soft ccs.
-Everyone is evolving on snare removal. Templar still has a 4k purge that may not remove slows
-Magicka nightblade is still uselsss in open world or in a group (congrats on killing its spammable btw)
-Damage is getting too high for tanky people, too low for non-tanky folks. (how % dmg reduction works)
-Everyone shold be able to run away from a fight. Not only Stamina, Sorcerers or Nightblades (when cloak works)
-Channel skills are useless. You get punished too much for using them
-Time Freeze is a joke, it's buggy and unfair
-Fighting outnumbered is now punished too heavly.
-Running low on stamina? Just heavy attack with dual wielded axes, you gonna get tons of stamina back, damage and a bleed dot that doesn't scale on resistences! Don't forget the weapon enchants or poisons too
I meme, but my memes are so truthful they hurt
-Elder Nightblades Online
Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Ragnarock41
    Ragnarock41
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    Oh yeah, that totally explains the 10 to 1 magDK/templar-stamDk/stamplar ratio in PvP.

    We're in a stam meta because stamden and stamblade...

    better nerf take flight I guess.

    Edit: Oh wait, they already did. Its called major evasion.
    Edited by Ragnarock41 on October 7, 2018 12:24PM
  • VaranisArano
    VaranisArano
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    ZOS still hasnt fixed the lag and persistent perdormance issues in Cyrodiil. What new bugs will Nerfmire introduce? What old bugs will reappear?

    Hey, at least we have an updated map to fight and lag and disconnect from!
    Edited by VaranisArano on October 7, 2018 12:25PM
  • Rex-Umbra
    Rex-Umbra
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    Op summed it up. Stamina has always dominated pvp only exception was magic sorc. Magicka classes always pushed to ninche roles and support.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Maryal
    Maryal
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    Well then, guess it's time to shake up the meta ... out with the old and in with the new!
    So, who's going to create the new meta? Anyone? Helloooo? Still not hearing any takers ...
    :/

    Hmmm.... I guess it's a done deal then. We keep the old meta, whether it works or not.
    I think I saw a rock ... you know, the type you can crawl under and hide.
    Edited by Maryal on October 7, 2018 12:42PM
  • Skander
    Skander
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    Update:

    Bleed damage in non-cp. 5k in 2 hits.

    2.5k of unmitigable damage.

    Welcome to PvP

    Be stamina or die
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Sergykid
    Sergykid
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    nice list but nobody will care.

    also, stamina is not stronger, i switched from magicka to stamina and i must say that mag is way better in terms of survivability and utility. It's just more boring and dull.
    -PC EU- / battlegrounds on my youtube
  • Zer0oo
    Zer0oo
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    pvp is becoming more and more a joke
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Jameliel
    Jameliel
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    If somehow anyone in charge like Wrobel sees this thread, they're gonna start getting fresh NERF ideas for everything possible in your list. Devs start daydreaming about nerfs like.....

    HprMVPw.gif
    Edited by Jameliel on October 7, 2018 1:54PM
  • boombazookajd
    boombazookajd
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    ZOS still hasnt fixed the lag and persistent perdormance issues in Cyrodiil. What new bugs will Nerfmire introduce? What old bugs will reappear?

    Hey, at least we have an updated map to fight and lag and disconnect from!

    And the ability to reorder our toons!

    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Crixus8000
    Crixus8000
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    Lol I was expecting a dumb list but I agree with 90% of it. Quite sad :/
  • KoultouraS
    KoultouraS
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    While you guys pretend that you enjoy this ... lag/broken/cancer build fest , the OP lives in year 3018. Thnx for summing it up quite eloquently, mate.
  • The_Brosteen
    The_Brosteen
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    Skander wrote: »
    Update:

    Bleed damage in non-cp. 5k in 2 hits.

    2.5k of unmitigable damage.

    Welcome to PvP

    Be stamina or die

    Be stam or die? I've never run effecient purge on a stam class. Think its more like be a templar or die if youre gonna go with the whole "bleeds are broken" thing.
  • FloppyTouch
    FloppyTouch
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    100% agree on everything you said about pvp. This is getting so stupid and yet people will still deny any of what you mentioned as an issue bc they fear the return of elder staffs online.
  • Skander
    Skander
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    Sergykid wrote: »
    nice list but nobody will care.

    also, stamina is not stronger, i switched from magicka to stamina and i must say that mag is way better in terms of survivability and utility. It's just more boring and dull.

    That's dull? Scure.

    That's stronger then magicka? That's scure too.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Vahrokh
    Vahrokh
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    Skander wrote: »
    -Stamina is stronger then magicka in everything but supporting.
    -Heavy armor is stronger on stamina then magicka
    -Bleeds up your win ratio by 90%
    -Cyrodill is so laggy your skills don't even register
    -You can't tank anymore a large group of pugs
    -Stamina Wardens can apply for all "roles" at once without drawbacks
    -There are more counters to magicka then stamina
    -Shields are gonna still be a iusse
    -Heavy armor is only gonna be viable for stamina users since they can literally not slot any resource set
    -Heavy attacks on magicka weapons are clunky and slower then on stamina weapons
    -Earthgore is still in this game
    -Proximity detonation is useless in everything but a suicide bomb build
    -Siege weapons are way too strong versus infantry.
    -Guards are way to annoying (i have counted 5 negates in 3 seconds), this is pvp not pve
    -Dawnbreaker should cost 150 minimum
    -Befoul should go, as for the dmg vs shields cp
    -If you aren't in a group of at least 3 people, in which 1 at least is a stamina player, you won't get fun smallscale
    -Ranged builds are countered by 1 skill (for dks, wardens), 1 skills (from the S&B skill-line)
    -Heavy armor feels like wearing a pijama if you are fighting more then 1 opponent
    -Undaunted skills are still useless in pvp
    -Magicka heals are the only thing that keeps magicka afloat. Nerf that and let's reroll all stamina
    -Having a Gap-Closer (which is not a teleport)= suiciding
    -Cyrodill doesn't reward a player enough. I don't talk about fancy things, more then a reason to be fighting there.
    -Forward camp respawn time should decrease. Keeping the fight on it's what's fun. Strategising killing camps should be a thing
    -Too many slows, too many soft ccs.
    -Everyone is evolving on snare removal. Templar still has a 4k purge that may not remove slows
    -Magicka nightblade is still uselsss in open world or in a group (congrats on killing its spammable btw)
    -Damage is getting too high for tanky people, too low for non-tanky folks. (how % dmg reduction works)
    -Everyone shold be able to run away from a fight. Not only Stamina, Sorcerers or Nightblades (when cloak works)
    -Channel skills are useless. You get punished too much for using them
    -Time Freeze is a joke, it's buggy and unfair
    -Fighting outnumbered is now punished too heavly.
    -Running low on stamina? Just heavy attack with dual wielded axes, you gonna get tons of stamina back, damage and a bleed dot that doesn't scale on resistences! Don't forget the weapon enchants or poisons too

    I agree on most of what you say!

    By the way, I still need to buy those shoulders from you...
  • shaielzafine
    shaielzafine
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    It's sad your list is full of things I agree with. And next patch we get even more dumb proc sets along with nerfs to shields. No news about any lag fixes or loading screens. I hear they are trying to fix sprint bug but not random resource drains. I guess I'm keeping my visits to Cyrodiil for getting my transmute stones.
  • NyassaV
    NyassaV
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    Sergykid wrote: »
    nice list but nobody will care.

    also, stamina is not stronger, i switched from magicka to stamina and i must say that mag is way better in terms of survivability and utility. It's just more boring and dull.

    LOL, yeah but good luck killing anything
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Troneon
    Troneon
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    Depressing.
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • MaxwellC
    MaxwellC
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    Lol didn't know Stam DK was somehow better I guess that new passive change that makes poison abilities slightly less costly put us over the top :trollface:
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Gargath
    Gargath
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    Skander wrote: »
    -Cyrodill is so laggy your skills don't even register
    -Siege weapons are way too strong versus infantry.

    Agree for the lag, the animation cancelling on several skills used by my oponent usually makes me completely vulnerable, as once the game calculated my turn I'm usually already dead. All I think then is wtf just happened.

    Siege weapons are strong but only when stacked (esp. oils) and coldharbour. The stupid thing is they can stack oils on the ram and kill everyone, but when you as a dedicated healer stack your high hp heals in the same place these heals have no real effect.

    Ah and don't forget about disappearing parts of the keep walls. You have a chance to be pushed out of the keep down by the game, if you stand in the wrong place. Here aiming to the part of walls which disappeared during fight and everyone mysteriously fell down to the ground.
    b0OTCiR.jpg
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • StamWhipCultist
    StamWhipCultist
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    Skander wrote: »
    -Stamina is stronger then magicka in everything but supporting.
    -Heavy armor is stronger on stamina then magicka
    -Bleeds up your win ratio by 90%
    -Cyrodill is so laggy your skills don't even register
    -You can't tank anymore a large group of pugs
    -Stamina Wardens can apply for all "roles" at once without drawbacks
    -There are more counters to magicka then stamina
    -Shields are gonna still be a iusse
    -Heavy armor is only gonna be viable for stamina users since they can literally not slot any resource set
    -Heavy attacks on magicka weapons are clunky and slower then on stamina weapons
    -Earthgore is still in this game
    -Proximity detonation is useless in everything but a suicide bomb build
    -Siege weapons are way too strong versus infantry.
    -Guards are way to annoying (i have counted 5 negates in 3 seconds), this is pvp not pve
    -Dawnbreaker should cost 150 minimum
    -Befoul should go, as for the dmg vs shields cp
    -If you aren't in a group of at least 3 people, in which 1 at least is a stamina player, you won't get fun smallscale
    -Ranged builds are countered by 1 skill (for dks, wardens), 1 skills (from the S&B skill-line)
    -Heavy armor feels like wearing a pijama if you are fighting more then 1 opponent
    -Undaunted skills are still useless in pvp
    -Magicka heals are the only thing that keeps magicka afloat. Nerf that and let's reroll all stamina
    -Having a Gap-Closer (which is not a teleport)= suiciding
    -Cyrodill doesn't reward a player enough. I don't talk about fancy things, more then a reason to be fighting there.
    -Forward camp respawn time should decrease. Keeping the fight on it's what's fun. Strategising killing camps should be a thing
    -Too many slows, too many soft ccs.
    -Everyone is evolving on snare removal. Templar still has a 4k purge that may not remove slows
    -Magicka nightblade is still uselsss in open world or in a group (congrats on killing its spammable btw)
    -Damage is getting too high for tanky people, too low for non-tanky folks. (how % dmg reduction works)
    -Everyone shold be able to run away from a fight. Not only Stamina, Sorcerers or Nightblades (when cloak works)
    -Channel skills are useless. You get punished too much for using them
    -Time Freeze is a joke, it's buggy and unfair
    -Fighting outnumbered is now punished too heavly.
    -Running low on stamina? Just heavy attack with dual wielded axes, you gonna get tons of stamina back, damage and a bleed dot that doesn't scale on resistences! Don't forget the weapon enchants or poisons too

    List Id call "everything I dislike should be nerfed 2018"
  • Facefister
    Facefister
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    Lets nerf f*cking everything.
  • ZarkingFrued
    ZarkingFrued
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    "Magicka nightblade is still uselsss in open world or in a group (congrats on killing its spammable btw) " really? I know magblades you can't touch with a zerg. They need the nerf they're getting. Sounds like OP is a salty mag sorc who wants his shields back.
    Edited by ZarkingFrued on October 8, 2018 12:17PM
  • Skander
    Skander
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    "Magicka nightblade is still uselsss in open world or in a group (congrats on killing its spammable btw) " really? I know magblades you can't touch with a zerg. They need the nerf they're getting. Sounds like OP is a salty mag sorc who wants his shields back.

    Shields got buffed
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Donny_Vito
    Donny_Vito
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    -Heavy armor feels like wearing a pijama if you are fighting more then 1 opponent

    I agree with a lot of the list except this. Heavy Armor is the meta right now (and will continue to be even more in Murkmire) because of how OP it is against multiple opponents and you still have the ability to dish out mass damage.
  • Kuramas9tails
    Kuramas9tails
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    Donny_Vito wrote: »
    -Heavy armor feels like wearing a pijama if you are fighting more then 1 opponent

    I agree with a lot of the list except this. Heavy Armor is the meta right now (and will continue to be even more in Murkmire) because of how OP it is against multiple opponents and you still have the ability to dish out mass damage.
    @Donny_Vito Someone who is suppose to wear heavy armor is suppose to be tanker. The fact that it's the meta (again) for DPS tells you that its main purpose as a heavy armor wearer is broken.
      Your friendly neighborhood crazy cat lady of ESO
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    • Skander
      Skander
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      Donny_Vito wrote: »
      -Heavy armor feels like wearing a pijama if you are fighting more then 1 opponent

      I agree with a lot of the list except this. Heavy Armor is the meta right now (and will continue to be even more in Murkmire) because of how OP it is against multiple opponents and you still have the ability to dish out mass damage.

      Heavy armor is the meta for stamina. it sucks on magicka
      I meme, but my memes are so truthful they hurt
      -Elder Nightblades Online
      Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
    • Donny_Vito
      Donny_Vito
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      @Kuramas9tails I do not disagree with you on that. I disagree with the OP who said Heavy Armor is like "wearing a pajama against multiple opponents." In the history of MMO's, heavy armor is supposed to be tank set that sacrifices damage-output for more damage-taken. That isn't the case in ESO. You can wear heavy armor and still have great sustain and damage, while also taking on multiple opponents. We're in the heavy armor meta right now, and it's only going to get worse in Murkmire.
    • Actually_Goku
      Actually_Goku
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      Must admit, it is quite frustrating getting close to pulling off 1v4 in BG’s only to be killed by “twin blade and blunt bleed” hits of 6k along with spin-to-win spams of 10k in 2 animation-cancelled seconds. The best I can do is mist form away, hope that I still have the Magicka left to fossilise (I don’t).

      Mag DK lyf
      Edited by Actually_Goku on October 8, 2018 6:41PM
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