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https://forums.elderscrollsonline.com/en/discussion/696147/playstation-5-patch-error-issue

Out-of-combat recovery

Bergzorn
Bergzorn
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What determines the out-of-combat recovery?

Background:

I switched from a build with 3 x spell damage glyphs and Atronach Mundus to 3 x magica regeneration glyphs and Mage Mundus. The new build has higher in-combat magica recovery and more max magica. But the out-of-combat magica recovery dropped by about 300 points.
no CP PvP PC/EU

EP Zergborn
DC Zerg Beacon

guild master, raid leader, janitor, and only member of Zergbored
  • TheFamousMockingbird
    As I understand it the regen you get from enchants on Jewels is different than the regen from mundus and gear set bonuses. Only jewelry and CP affect in combat recovery and gear mundus is just resting or out of combat regen.

    Hopefully I don’t have them backwards.

    Edit: left out racial bonuses which I believe also only affect in combat regen.
    Edited by TheFamousMockingbird on October 6, 2018 5:01PM
  • Bergzorn
    Bergzorn
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    You are right about the set boni and glyphs (just checked that). It also scales with max magica, but there has to be something else (or the new build would have increaed out-of-combat recovery). Maybe it's the Mundus with some additional multipliers.

    Anyhow, it sucks, since my magica recovery is nearly halfed out of combat. I found this to be quite relevant inbetween small skirmishes.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • Brutusmax1mus
    Brutusmax1mus
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    I always heard recovery double out of combat up to a max of around 2800 or something.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Why doesn’t all recover buff count towards in combat recovery and just double out of combat recovery what you recovery while not fight, does not matter all that much but all bonuses to recovery should be seen in combat.
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  • Bergzorn
    Bergzorn
    ✭✭✭✭✭
    I always heard recovery double out of combat up to a max of around 2800 or something.

    That would be nice. What I get is this:

    Old build has 1775 in-combat magica recovery, 1773 out-of-combat recovery.

    New build (only switching glyphs from SD to recovery and Mundus from Atronach to mage) has about 2200 in-combat magica recovery but only 1448 out-of-combat recovery.

    Why doesn’t all recover buff count towards in combat recovery and just double out of combat recovery what you recovery while not fight, does not matter all that much but all bonuses to recovery should be seen in combat.

    I think you misunderstood me. Everything is fine in combat.

    The out-of-combat recovery seems low, and this does matter. I find myself surprisingly often looking at a depleted magica bar, getting only 1.4kish ticks, where I would expect juicy 2.5k ticks or even more depending on major intellect and continuous attack buff. It's very noticeable in short windows between single engagements in a larger battle.

    Maybe someting is bugged, but how to tell when it's not clear how it is supposed to work in the first place

    Edited by Bergzorn on October 7, 2018 7:59AM
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
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