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Medium armor lost to the void?

smashcats
smashcats
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Why does it seem like Medium armor is just 100% useless against heavy armor? You go up against those DK's and stamplars that you cant even scratch wearing medium armor and having high stats.

So i'm considering re-rolling something more tanky and the question I keep asking myself that I'm getting stuck on is, If I become more tanky its going to mean less damage and how am i ever gonna kill these DK's and stamplars anyways with less damage than my medium armor builds? and my medium armor builds can't even do it themselves?
  • brandonv516
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    Check out @Liam12548

    I believe he runs medium armor builds and has no problem taking down guys in heavy armor. Bleeds I think?
    Edited by brandonv516 on September 30, 2018 10:14PM
  • Waffennacht
    Waffennacht
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    Are you sure it's medium armor and not that Templar/DK are the antithesis of your set up?

    In medium are you using dodge roll as your primary form of mitigation?

    If you cannot kill these targets do you continue to fight and die or leave and find a new, killable target?

    If you switch to heavy armor, yet are worried about killing heavy armor opponents, think of how they killed you - if you cannot duplicate the same means, then it's your class and not armor selection.

    In medium are you stacking wpn dmg and bleeds? Are you roll cancelling your attacks?

    Are you running the new Bal set up?

    Are you using swift?

    Are you using well fitted or impen?

    What do you consider high stats?

    CP or no CP?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ragnarock41
    Ragnarock41
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    Medium armor requires faster reaction times, as result bad/inexperienced players can not make it work at all.

    Though if you're a nightblade and still struggling against Dks/stamplars, maybe you should try another game because nothing is easier than stamblade right now.
  • Thogard
    Thogard
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    Most high end stam sorcs, stamplars, and stamblades are in medium.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • susmitds
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    Medium armor requires faster reaction times, as result bad/inexperienced players can not make it work at all.

    Though if you're a nightblade and still struggling against Dks/stamplars, maybe you should try another game because nothing is easier than stamblade right now.

    Templars have it super easy against medium armor, due to majority of their skills ignoring dodge, which is the primary defense of medium armor.
  • susmitds
    susmitds
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    Thogard wrote: »
    Most high end stam sorcs, stamplars, and stamblades are in medium.

    Are we playing the same game? Every single high end non-gank build is heavy armor.
  • leepalmer95
    leepalmer95
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    Heavy is just better overall.

    Best mobility because forward momentum, higher hp, defence etc.. means better sustin as you are not spamming dodge and having things go through it.

    Im having fun with my medium stamplar at the moment, but getting snared every 2s isn't fun.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Chilly-McFreeze
    Chilly-McFreeze
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    Heavy is just better overall.

    Best mobility because forward momentum, higher hp, defence etc.. means better sustin as you are not spamming dodge and having things go through it.

    Im having fun with my medium stamplar at the moment, but getting snared every 2s isn't fun.

    And what stops you from using forward momentum on medium?
  • leepalmer95
    leepalmer95
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    Heavy is just better overall.

    Best mobility because forward momentum, higher hp, defence etc.. means better sustin as you are not spamming dodge and having things go through it.

    Im having fun with my medium stamplar at the moment, but getting snared every 2s isn't fun.

    And what stops you from using forward momentum on medium?

    The fact i'll get melted.
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    Less armour, less hp, my main defence e.g. dodge roll has so many things that go through it, less healing. So i need the burst heal.

    I could build so i'm as tanky as heavy but then why wouldn't i just go heavy?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • technohic
    technohic
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    I've run stamplar in medium and used Forward Momentum over vigor. The longer root/snare immunity pays out more than the burst heal of rally, and I like to take whatever sustain I can get with stamplar.


    Ran heavy for a while, but if you're not damaging your targets now, just wait until you go heavy outside of using a bleed build.
  • ZarkingFrued
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    susmitds wrote: »
    Thogard wrote: »
    Most high end stam sorcs, stamplars, and stamblades are in medium.

    Are we playing the same game? Every single high end non-gank build is heavy armor.

    Watch King of Gamez stam sorc and stam dk videos, he X's in medium. I think he may do heavy warden tho.
  • ZarkingFrued
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    Heavy is just better overall.

    Best mobility because forward momentum, higher hp, defence etc.. means better sustin as you are not spamming dodge and having things go through it.

    Im having fun with my medium stamplar at the moment, but getting snared every 2s isn't fun.

    And this is why they're gonna nerf the crap outta forward momentum. Medium doesn't even use it cause we gotta have rally, and heavy just runs around full swift, forward momentum, and max resist doing laps around people in armor that is supposed to be the "heaviest weight" in game. No sacrifice for the extra resist and heavy passives lol
  • leepalmer95
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    Heavy is just better overall.

    Best mobility because forward momentum, higher hp, defence etc.. means better sustin as you are not spamming dodge and having things go through it.

    Im having fun with my medium stamplar at the moment, but getting snared every 2s isn't fun.

    And this is why they're gonna nerf the crap outta forward momentum. Medium doesn't even use it cause we gotta have rally, and heavy just runs around full swift, forward momentum, and max resist doing laps around people in armor that is supposed to be the "heaviest weight" in game. No sacrifice for the extra resist and heavy passives lol

    Yeah it's weird that heavy builds are so much more mobile than medium.

    Heavy build usually use 2 swift while medium 1 because of medium sprint speed passive. But i'd 100% prefer a heavy setup in that situation because they get overall an extra 10% non sprint speed bonus which is much better i's say. Both get the 100% cap while sprinting.

    I hope they buff medium, shuffle should give double the snare immunity, the sneak passive should be changed to something useful? Crit resist for pvp? Not sure what for pve and it should get its cost reduced because even in full medium it's still 3.7k... way too expensive.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • usmguy1234
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    susmitds wrote: »
    Thogard wrote: »
    Most high end stam sorcs, stamplars, and stamblades are in medium.

    Are we playing the same game? Every single high end non-gank build is heavy armor.

    Watch King of Gamez stam sorc and stam dk videos, he X's in medium. I think he may do heavy warden tho.

    Think most of his builds are fury/hundings/bloodspawn
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Solariken
    Solariken
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    In CP it's heavy or bust unless you don't mind the risk of Dawnbreaker 1-shot combos. Sometimes the good CP players in medium are wearing either Brass or Impreg but even then I'd argue it's better to run heavy and stack more damage.

    I use heavy in CP and medium in nonCP which is what seems to work for me.
  • BaylorCorvette
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    I've been running in Medium on my StamSorc for the last ~6 months, also FM over Shuffle. Making sure Crit Surge is up and DoTs are rolling is what allows StamSorc to get away from using Rally. I've tried going back to Heavy and I just don't like it not that I'm used to my Medium play style.
    Supreme Leader Corvette - StamSorc
    Founder of Dominion Special Forces
    YouTube - ESO & Automotive Racing
    DC Zerg Busting
  • smashcats
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    I was using hunding/vipers in medium with 2 piece heavy kraghs with the lover mundus

    dual wield/bow, 2600 weapon dmg and 40% crit chance in bgs, still plenty of guys that i cant even scratch they just casually heal and bash me down with a couple reverse slices

    currently switched to a heavy shacklebreaker set, everything else the same, i can live for an extra 5 seconds and still kill all the same people i killed before, but the heavy armor dks and stamplars, same issue
    Edited by smashcats on October 1, 2018 9:34PM
  • leepalmer95
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    smashcats wrote: »
    I was using hunding/vipers in medium with 2 piece heavy kraghs with the lover mundus

    dual wield/bow, 2600 weapon dmg and 40% crit chance in bgs, still plenty of guys that i cant even scratch they just casually heal and bash me down with a couple reverse slices

    currently switched to a heavy shacklebreaker set, i can live for an extra 5 seconds and still kill all the same people i killed before, but the heavy armor dks and stamplars, same issue

    Kraghs and viper are bad sets.

    Also you're missing either rally or forward momentum from 2h which is important.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • smashcats
    smashcats
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    smashcats wrote: »
    I was using hunding/vipers in medium with 2 piece heavy kraghs with the lover mundus

    dual wield/bow, 2600 weapon dmg and 40% crit chance in bgs, still plenty of guys that i cant even scratch they just casually heal and bash me down with a couple reverse slices

    currently switched to a heavy shacklebreaker set, i can live for an extra 5 seconds and still kill all the same people i killed before, but the heavy armor dks and stamplars, same issue

    Kraghs and viper are bad sets.

    Also you're missing either rally or forward momentum from 2h which is important.

    Figured the pen would help since i do no damage do them anyways
  • smashcats
    smashcats
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    smashcats wrote: »


    smashcats wrote: »
    I was using hunding/vipers in medium with 2 piece heavy kraghs with the lover mundus

    dual wield/bow, 2600 weapon dmg and 40% crit chance in bgs, still plenty of guys that i cant even scratch they just casually heal and bash me down with a couple reverse slices

    currently switched to a heavy shacklebreaker set, i can live for an extra 5 seconds and still kill all the same people i killed before, but the heavy armor dks and stamplars, same issue

    Kraghs and viper are bad sets.

    Also you're missing either rally or forward momentum from 2h which is important.

    Figured the pen would help since i do no damage do them anyways

    I already have major brutality from other sources and failing to see how the minor heals from rally are gonna save me at all
    Edited by smashcats on October 1, 2018 9:37PM
  • smashcats
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    Fail post
  • smashcats
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    What do you think if i were to replace vipers with spriggans
  • leepalmer95
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    smashcats wrote: »
    What do you think if i were to replace vipers with spriggans

    You'd have a lot more dmg.

    Also the point of rally isn;t just the hot which is more useful than you think, it's that it gives a burst heal after the hot's stack for a bit which is what you need in medium, if you're heavy you need the snare removal for mobility which makes you overall more tanky.

    Replace Khaghs with something else.

    Selene/ velidreth for dmg

    Troll king/ bloodspawn for defence.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Waffennacht
    Waffennacht
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    Unbuffed my Stam sorc sits at 3.25k wpn dmg in no CP

    Potential to hit like 6k wpn damage fully buffed.

    Penetration is for builds designed around it. Usually NB gankers that have over 100% crit modifier and lethal arrow.

    Penetration doesn't help your heals

    Penetration doesn't do anything if your base damage is too low to make effective use of it.

    Stamina had too many great sets to choose viper over.

    You want x7 medium, the added benefit of running heavy pieces is negated by your primary form of mitigation dodge roll. If you want to run defensively orientated set, run impreg in well fitted

    I didn't see any new changes in the PTS about dodge roll either
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • daemonor
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    @Waffennacht what would u run for a medium bg sorc then?
  • Waffennacht
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    daemonor wrote: »
    @Waffennacht what would u run for a medium bg sorc then?

    I have a topic going, and it only looks like a joke lol

    But I run Impreg Eternal Hunt and balorgh or Velidreth x5 well fitted x2 impen, 7 medium

    DW + Bow, x2 Swift

    But I'm looking to change a bit in the next update. I need to see what happens to soldier of anguish
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • smashcats
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    Im a little confused about velidreth, every time i see the poison balls i just step around them, why is it good?

    Also for me when it comes to dodge rolling, even with some well fitted and reductions i dont see myself having enough stamina during combat to use that on top of everything else and still keep fighting, without just running out of stamina midway...

    if im using stam recovery on jewelry should i just drop it for weapon damage instead? because like I said above, my experience is that no matter what, ur just gonna be out of stamina within like 5 seconds anyways, so recovery doesnt seem to matter (currently around 1500ish)
    Edited by smashcats on October 2, 2018 7:32AM
  • Waffennacht
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    smashcats wrote: »
    Im a little confused about velidreth, every time i see the poison balls i just step around them, why is it good?

    Also for me when it comes to dodge rolling, even with some well fitted and reductions i dont see myself having enough stamina during combat to use that on top of everything else and still keep fighting, without just running out of stamina midway...

    if im using stam recovery on jewelry should i just drop it for weapon damage instead? because like I said above, my experience is that no matter what, ur just gonna be out of stamina within like 5 seconds anyways, so recovery doesnt seem to matter (currently around 1500ish)

    Velidreth is good when you're up close - I also use leash (you can combine with EH's rune too)

    In x7 medium with 5 well fitted I can roll about 7 times in a row, though I've noted I really only need 2 or 3 in quick succession at most

    I use the same Regen amount as you (about 1500)

    Let's see here, combat for me is usually short and if it's not I use LoS and speed to get out and recover.

    If you can, try to incorporate heavy attacks while in combat to help with sustain

    I don't use a "spammable" really. Let's say I'm in combat, close enough where I wouldn't use snipe... I go: injection, Rending, if no DB ready probably a heavy attack, spin2win.

    Usually Dawnbreaker is ready quickly

    You're looking at bleed from axe, bleed from Rending, hurricane DoT, probably Dawnbreaker + it's DoT, and spin2win.

    If they try to LoS or run away, leash brings em back + a snare (back into your hurricane and possibly Veli - if using it)

    A note about my build:

    Eternal + well fitted turns my Dodge roll into like a 2k costing mitigation that can deal 5k damage (after battle spirit) dodge roll in this set up is not only a great form of mitigation, but also of damage. I like to roll through an opponent, then back the other way, leaving my opponent looking in the wrong direction and surrounded by explosive runes. Oh and because I use bow I get major expedition.

    So dodge roll gives me: complete damage mitigation window, major expedition, and heavy hitting attack at a lower cost than most abilities in game (think about that and then how people say Shields are OP lol)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • mook-eb16_ESO
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    they want the game to be like skyrim where there's no benefit to wearing light or medium armour
  • smashcats
    smashcats
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    smashcats wrote: »
    Im a little confused about velidreth, every time i see the poison balls i just step around them, why is it good?

    Also for me when it comes to dodge rolling, even with some well fitted and reductions i dont see myself having enough stamina during combat to use that on top of everything else and still keep fighting, without just running out of stamina midway...

    if im using stam recovery on jewelry should i just drop it for weapon damage instead? because like I said above, my experience is that no matter what, ur just gonna be out of stamina within like 5 seconds anyways, so recovery doesnt seem to matter (currently around 1500ish)

    Velidreth is good when you're up close - I also use leash (you can combine with EH's rune too)

    In x7 medium with 5 well fitted I can roll about 7 times in a row, though I've noted I really only need 2 or 3 in quick succession at most

    I use the same Regen amount as you (about 1500)

    Let's see here, combat for me is usually short and if it's not I use LoS and speed to get out and recover.

    If you can, try to incorporate heavy attacks while in combat to help with sustain

    I don't use a "spammable" really. Let's say I'm in combat, close enough where I wouldn't use snipe... I go: injection, Rending, if no DB ready probably a heavy attack, spin2win.

    Usually Dawnbreaker is ready quickly

    You're looking at bleed from axe, bleed from Rending, hurricane DoT, probably Dawnbreaker + it's DoT, and spin2win.

    If they try to LoS or run away, leash brings em back + a snare (back into your hurricane and possibly Veli - if using it)

    A note about my build:

    Eternal + well fitted turns my Dodge roll into like a 2k costing mitigation that can deal 5k damage (after battle spirit) dodge roll in this set up is not only a great form of mitigation, but also of damage. I like to roll through an opponent, then back the other way, leaving my opponent looking in the wrong direction and surrounded by explosive runes. Oh and because I use bow I get major expedition.

    So dodge roll gives me: complete damage mitigation window, major expedition, and heavy hitting attack at a lower cost than most abilities in game (think about that and then how people say Shields are OP lol)

    Sounds like what you got going on works pretty well, appreciate everybodys replys you have got me wanting to try new things and brainstorming, if anybody has any advice feel free to throw it in here, i been checking back daily
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