Fix your piece of trash servers ZOS, it's not even about too many players in a single campaign (even tho you could help with that by actually enforcing the pop lock because atm every faction can go way above it), even if the server is nowhere near pop lock, you engage with one player and skills start to desync, lag and feel unresponsive. Why is it that whenever theres a pvp event the servers feel way less laggy? That just proves that you can actually do something about it but you choose not to. Your servers at the moment are ABSOLUTE TRASH.