Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

How to make healers more relevant?

Joker99
Joker99
✭✭✭
Don't add one shot mechanics, instead add more damage over time as is the case with Assembly and The Mage execute phases, this way dds won't afford to keep casting shields and dps at the same time and healers would be mandatory, this way people won't complain (as much) about the shield nerfs because they don't have to shield as often. Another idea would be making one shot mechanics have a longer windup before they actually one shot so players have more time to react.
PC-EU
DPS Slave:
StamNB, MagNB, MagPlar, MagDK, StamDK, StamWarden
Mostly just a scrub. Not even max CP.Actually max CP.
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    Add 1 sec cast time on shields duh...

    Oh wait...

    Edited by Juhasow on September 25, 2018 10:01PM
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Get rid of 1-shot mechanics. The game is literally designed to not require healers.
    Edited by MLGProPlayer on September 25, 2018 10:02PM
Sign In or Register to comment.