We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.
We are currently investigating issues some players are having with the ESO Store and Account System. We will update as new information becomes available.
In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
In response to the ongoing issue, the ESO Store and Account System have been taken offline for maintenance.

Piercing mark duration should NOT be reduced by that much.

smokey13a
smokey13a
✭✭✭
I was just reading through the patch notes and saw this,
Piercing Mark (morph): Decreased the duration of the detection effect to 5 seconds from 30 seconds.

personally I don't really mind most of the changes but this one annoyed me and here's my 3 reasons why:

first, there are not many people running it.

second, it only really effects pvp.

and third, it only really effects other nightblades.

It's one of my favorite skills, I love hunting other nightblades with it, like when your faction is trying to take a keep and there's someone ganking from behind or when there's a ganker still in a keep after you've just taken it or there are bombers about and then you hit them with piercing mark and hunt them down but now the skill is just going to be pure trash.

I also quite like it when it's the rare case of another nightblade running it because being hit with it makes nightblade vs nightblade fights more fun.

in my opinoin one of the best counters to a nightblade ganking/bombing is another nightblade running piercing mark but ZOS has just nerfed the crap out of it for no apparent reason, don't get me wrong if ZOS had just nerfed it a bit by reducing the detect time to say half/15 seconds i wouldn't of minded but 5 seconds is just plain crap.

@ZOS_GinaBruno, can you at least tell me why this terrible decision was made, there were no developer notes.
  • sh0wman
    sh0wman
    ✭✭
    You should also realize that this promotes zerglings with mark slotted spamming it on anyone who dares go 1vx with a nightblade. This "skill" even though it requires no "skill" is annoying and I'm glad to see it nerfed to the ground.

    It doesn't make nightblade fights more interesting if only 1 person is running it it makes them unbalanced and annoying.
    I've argued in the past that the best nerf would've been if you mark someone then you can't cloak vs them either. So the zerglings would be moderately happy while still keeping 1v1's relatively balanced.

    All in all, a much needed nerf and a step in the right direction to motivating little zerglings to play the actual game.
  • efster
    efster
    ✭✭✭✭✭
    5 seconds is plenty to put a lot of pain on someone, and you can just recast it to keep them out of stealth. (For now, anyway. Maybe they'll add a 1 second cast time to it too).

    I use mark exclusively to troll people though so please take this with a grain of salt.
    AD is the best looking faction. I don't make the rules, I just enforce them.
  • Jameliel
    Jameliel
    ✭✭✭✭✭
    I mainly play an NB and this is a nerf I approve. Most NBs cast it and then don't even fight. It won't really hurt the ones that do.
  • TheYKcid
    TheYKcid
    ✭✭✭✭✭
    ✭✭
    5 seconds makes it tactical. It's now a tool you keep on your bar to use as a finisher—burst the enemy NB down, then catch them offguard with a well-timed Mark just as they try to disengage, then execute.

    At present, it's mostly just used by zerglings who cast it and don't even have to do anything further as their zerg rolls over the hapless NB, which is too rewarding for something that takes zero skill or risk.

    That said, I would support a cost reduction to compensate for this reduced duration.
    Edited by TheYKcid on September 18, 2018 11:26AM
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • d3adpain
    d3adpain
    ✭✭✭
    yes they should ,you got people casting it and than hiding waiting for zerg to come to pull you out from stealth
    nightblades are assassin class they should go for the kill and not wait for help
    by making it 5 sec nb that use that should charge on you and drop incap and spectral bow
    and everything he got instead of 20 sec of hiding
  • smokey13a
    smokey13a
    ✭✭✭
    sh0wman wrote: »
    You should also realize that this promotes zerglings with mark slotted spamming it on anyone who dares go 1vx with a nightblade. This "skill" even though it requires no "skill" is annoying and I'm glad to see it nerfed to the ground.

    oh I do realize this but that's part of the danger of being a nightblade, I main nightblades and get hit by zerglings using it and I accept it's one of the dangers playing them. also' most 1vX nightblades are using min-maxer/meta/FOTM/cancer builds that are setup to require the least amount of skill from the player as possible (same as all classes using those type of builds) and this nerf removes one of the best counters to that type of nightblade player.
    It doesn't make nightblade fights more interesting if only 1 person is running it it makes them unbalanced and annoying.

    All in all, a much needed nerf and a step in the right direction to motivating little zerglings to play the actual game.


    maybe for some, it doesn't annoy me at all even if I'm not running it but I can see your point.

    actually thinking about it the only nightblade skill that really annoys me (and in my personal opinion should be nerfed into the ground) is surprise attack, I mean the whole "look at me, I made a meta stamblade I just copied off youtube and now I'm going to just spam surprise attack like a no skill muppet, aren't I just soooo good" thing is what annoys me most, I wish ZOS would make those people actually use skill to play the game.

    no offence intended to anyone with that comment, just voicing an opinion.



  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    efster wrote: »
    5 seconds is plenty to put a lot of pain on someone, and you can just recast it to keep them out of stealth. (For now, anyway. Maybe they'll add a 1 second cast time to it too).

    I use mark exclusively to troll people though so please take this with a grain of salt.

    5 seconds on a stamblade with swift and loads of dodge rolls is to short imho. Although even with 30 seconds they would probably get away, but at least they had to get away for 30 seconds. Now they can turn around after 5 measly seconds.

    But he, i am a magblade so you don't hear me complaining. No need to slot purge now, just wait 5 secs.
    Edited by Knootewoot on September 18, 2018 11:42AM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • TheYKcid
    TheYKcid
    ✭✭✭✭✭
    ✭✭
    Knootewoot wrote: »
    efster wrote: »
    5 seconds is plenty to put a lot of pain on someone, and you can just recast it to keep them out of stealth. (For now, anyway. Maybe they'll add a 1 second cast time to it too).

    I use mark exclusively to troll people though so please take this with a grain of salt.

    5 seconds on a stamblade with swift and loads of dodge rolls is to short imho. Although even with 30 seconds they would probably get away, but at least they had to get away for 30 seconds. Now they can turn around after 5 measly seconds,

    To be fair, the converse also applies—you can simply recast mark after 5 seconds (and for this reason I think reducing the cost is a good idea, since it will have to be recast more frequently).
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • smokey13a
    smokey13a
    ✭✭✭
    Knootewoot wrote: »
    5 seconds on a stamblade with swift and loads of dodge rolls is to short imho. Although even with 30 seconds they would probably get away, but at least they had to get away for 30 seconds. Now they can turn around after 5 measly seconds.

    But he, i am a magblade so you don't hear me complaining. No need to slot purge now, just wait 5 secs.

    agree with this^, hell, even 10 seconds would be acceptable but 5, c'mon ZOS.
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    From 30 to 5 :D
  • Blackleopardex
    Blackleopardex
    ✭✭✭✭
    I love this change, I'm surprised it took so long
    6 NB: Tank, Healer, Mag/Stam PVE&PVP.
    I don't read long signatures: https://www.youtube.com/user/Blackleopardex
  • The_Camper
    The_Camper
    ✭✭✭✭✭
    It's a tool mainly used by lesser skilled nightblades who are running with 30 other people to chase down 1,2 people across the map while casting mark and spamming poision injection or destro light attacks.

    or that special bowtard who likes to mark people and snipe from 40 meters away while the zerg keeps the snares and stuns up.

    This is not a tool that was being used by any fairly decent nightblade. not even a "Nightblade Hunter". you dont really need this to hunt another nightblade. Only time i had to use this was to troll people and see them panic. Glad this low skill waste of a bar space was nerfed to ground. much needed
    Edited by The_Camper on September 18, 2018 12:03PM
  • smokey13a
    smokey13a
    ✭✭✭
    The_Camper wrote: »
    It's a tool mainly used by lesser skilled nightblades who are running with 30 other people to chase down 1,2 people across the map while casting mark and spamming poision injection or destro light attacks.

    I guess it's different on pc, hardly anyone uses it on xbox and most of the ones that do(myself included) are average skill.

    I do see your point about the zerglings using it to zerg down 1 person but on the other hand there's lots of skills zerglings use other then piercing mark and they aren't being nerfed, also why should the solo players like me suffer because of the zerglings, we suffer enough getting zerged down all the time as it is.
    or that special bowtard who likes to mark people and snipe from 40 meters away while the zerg keeps the snares and stuns up.

    yeah but these are my favorite nightblades to hunt while using it, most are glass canons and the moment you break free and then mark them and they realize you were ready for it is soooo sweet :smile: .
    This is not a tool that was being used by any fairly decent nightblade.

    I'm only an average player and don't use the no skill required meta builds most players run but i do run mark and I kill more fairly decent nightblades then kill me. I would say that's a matter of perspective but guess there's 2 sides to a coin :smile:.
    Only time i had to use this was to troll people and see them panic.

    can be funny though :wink:
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    Balancing a skill based off the idea that the caster is a part of a zerg isn't a good idea. I use it on my nb when hunting gankers and any skilled one can easily work around the 30s duration as is, and honestly nb's aren't in that bad of a spot that they need their (honestly rarely used) counter needed this much.
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    NVM
    Edited by TequilaFire on September 18, 2018 12:41PM
  • Fischblut
    Fischblut
    ✭✭✭✭✭
    ✭✭
    I really hate this upcoming nerf, cause it is one of my favourite skills :'( I love to reveal other nightblades who gank or try to reset the fight and see them panic, and I giggle when they mark me sometimes - they expect me to use cloak just cause I'm a nightblade :smiley: It's sad...
    After update there won't be much reasons for me to play stamblade in PvP. I don't use cloak, but I still need to keep enough mana to cast Mark and Fear. With nerf to Mark, I would be able to keep using it only on magblade probably :/
  • smokey13a
    smokey13a
    ✭✭✭
    bump.

    @ZOS_GinaBruno , can you please add a developer comment to the patch notes stating the reason why this fairly rare counter play to gankers and bombers was nerfed so hard effectively making the skill useless and making the gankers/bombers even stronger?, I would like to know why(especially as gankers/bombers are strong enough as is), thanks :smile:
  • DivineFirstYOLO
    DivineFirstYOLO
    ✭✭✭✭
    smokey13a wrote: »
    bump.

    @ZOS_GinaBruno , can you please add a developer comment to the patch notes stating the reason why this fairly rare counter play to gankers and bombers was nerfed so hard effectively making the skill useless and making the gankers/bombers even stronger?, I would like to know why(especially as gankers/bombers are strong enough as is), thanks :smile:

    Please don't make yourself more ridiculous than you already are. Saying that "there are not many people running it (mark)" is the understatement of the century. Every single sniper is using piercing mark while standing inside their zerg. This nerf was needed.
    Having less RNG and sets+skills that require no "skill" to use, will improve the combat in ESO.
    Zerg Squad

    Godslayer x 4


    Pro questing fees for RPers in Cyrodiil, pay your taxes!
    PC - EU

  • Heimpai
    Heimpai
    ✭✭✭✭✭
    Rekt, this is for all the nb‘s that use it then spam cloak
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    As a Nightblade player this skill is long overdue for a change. That's coming from someone who uses it and has it used on them.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Ryan1704
    Ryan1704
    ✭✭✭
    This skill is dumb anyway why should the nightblade get stealth and the best stealth detection skill? honestly only zergling nightblades slot this. Any solo nightblade that uses this should hang their head in shame
  • What_In_Tarnation
    What_In_Tarnation
    ✭✭✭✭
    Isn't it just another ability that zos tryna make it on par with other abilities like mage light and expert hunter. Since both of them also last 5 seconds.

    Same thing happened to magDK's flame lash and NB's grim focus, zos think how can you gain a free fire whip/burst bow proc while other class like mag Sorc (frag) cost a little bit of their resource.

    And removed minor toughness from warhorn, cause they're trying to make warden can provide something like other classes. (minor that minor this)
  • smokey13a
    smokey13a
    ✭✭✭

    Please don't make yourself more ridiculous than you already are. Saying that "there are not many people running it (mark)" is the understatement of the century. Every single sniper is using piercing mark while standing inside their zerg. This nerf was needed.
    Having less RNG and sets+skills that require no "skill" to use, will improve the combat in ESO.

    well I don't know what platform you play on but on xbox(NA and EU) the snipers don't really use mark at all and 99% of nightblades just use meta builds they found on youtube which require barely any skill anyway but if one is say running around inside a keep ganking people and just vanishing then mark was the best counterplay.

    even if a nightblade gets marked it only lets you keep track of them a little better but because of dodge roll and LOS anyone playing nightbalde of average skill or better won't care if they get marked most of the time, it will only bother them if they are in the open being chased by like 20 enemies trying to zerg them.

    Reducing the duration to 5 seconds is the same as making nigtblades even more powerful which they don't need as they are strong enough as is.

    also while I agree having less RNG and sets+skills that require no "skill" to use would improve the combat in ESO nerfing the counterplay to nightblades so they require less skill to play then they do now will make combat worse not better.
  • StamWhipCultist
    StamWhipCultist
    ✭✭✭✭✭
    sh0wman wrote: »
    You should also realize that this promotes zerglings with mark slotted spamming it on anyone who dares go 1vx with a nightblade. This "skill" even though it requires no "skill" is annoying and I'm glad to see it nerfed to the ground.

    It doesn't make nightblade fights more interesting if only 1 person is running it it makes them unbalanced and annoying.
    I've argued in the past that the best nerf would've been if you mark someone then you can't cloak vs them either. So the zerglings would be moderately happy while still keeping 1v1's relatively balanced.

    All in all, a much needed nerf and a step in the right direction to motivating little zerglings to play the actual game.

    On the other hand, if one decide to attack multiple enemies and then cries when get killed how a group he willingly attacked is nothing but a zerg, well such person should be marked for a week or so.
  • MajBludd
    MajBludd
    ✭✭✭✭✭
    ✭✭
    Why is it a dumb skill, because it negates your stealth? I use it all the time for nbs. Detect pot and then mark them.

    If you think not using it is some how honorable, you are kidding yourself. It's a useful tool to win. To use against nbs who refuse to engage when they realize they don't have any easy target.

    If you have a hang up with using it, it's probably because it's what kills you most of the time.

    As for the nerf, who cares? Roll with it.
  • Koensol
    Koensol
    ✭✭✭✭✭
    ✭✭
    If you ask me, completely remove this piece of garbage hard counter. 5 seconds is reasonable, but I despise any form of hard counter in this game. Hard counters make combat not skill based. it's not what this game needs.
  • TheRealSniker
    TheRealSniker
    ✭✭✭✭✭
    It was a skill abused by Zerglings

    Nobody was using it on a legit build that meant to be able to fight everyone
    Magblades can equip elemental drain for a better version of piercing mark

    Im glad its gonna be gone now
    Edited by TheRealSniker on September 19, 2018 10:21AM
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    It was a skill abused by Zerglings

    Nobody was using it on a legit build that meant to be able to fight everyone
    Magblades can equip elemental drain for a better version of piercing mark

    Im glad its gonna be gone now

    Excuse you, non-zergling mark user here.

    With how harassing cloak builds are in cyrodiil slotting mark is a necessity, and now that the effect wont last long at all trying to anti-gank will be next to impossible. Before you could either have the time to stop, or at least force a NB to completely disengage until it wore off. Now all they have to do is run around a corner from your line of sight and then they're hidden again. Mark will be pointless against those specced for movement speed.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • StamWhipCultist
    StamWhipCultist
    ✭✭✭✭✭
    It was a skill abused by Zerglings

    Nobody was using it on a legit build that meant to be able to fight everyone
    Magblades can equip elemental drain for a better version of piercing mark

    Im glad its gonna be gone now

    Speak for yourself.
  • Kadoin
    Kadoin
    ✭✭✭✭✭
    ✭✭
    It was a skill abused by Zerglings

    Nobody was using it on a legit build that meant to be able to fight everyone
    Magblades can equip elemental drain for a better version of piercing mark

    Im glad its gonna be gone now

    Speak for yourself.

    I agree. What exactly is a "legit build" anyway? Can I eat it?
Sign In or Register to comment.