As the title suggests I'd like to see a complete rework of stamblades in the future. An update that would make them a whole lot more tankier and get rid of this stupid "ganking" problem that is causing so much anger and bad attitude in PvP.
Nightblades should only operate as gankers during an opening on an opponent and then escaping to safety, while during the rest of the encounter fighting like brawlers. And I mean that quite literally. No more 1 shots, no more combat reset a 100 times over. No more fear of engaging multiple skilled opponents as a NB. There shouldn't be constant resetting, spamming of cloak, punishing squishiness and insane opening burst as we have now. At least in my opinion.
Now before everyone here starts freaking out let me explain this.
Nightblades in my opinion should have a lot better baseline defensive abilities and mostly only rely on cloak as a utility or a situational defensive escape button. Emphasis on Situational. That means no more cloaking 5 times in a row. With that being said, the other morph of cloak should be changed from it's current state (the dark cloak morph) to grant more healing than it currently offers in PVP (PvE part is fine due no full healing potential). The duration on protection should be greatly increased and healing should scale off the highest resource and/or weapon damage/spell damage.
All this, again I'm repeating it for you folks, with increased defensives and increased damage during visible periods but decrased damage during invisible or surprise periods.
Cloak should not be the "I win" button, it shouldn't make the NB too strong, or frustrating to fight, it also shouldn't break as easily as it does now from AoEs. It should however make you extremely vulnerable should you be revealed.
I dream of the day when our assassins and rogues would be able to truly surprise their opponents from stealth, and then defeat them in fair combat with true cunning and agility, rather than being squishy opportunists who stay back at all times only preying on the weakest or unaware defenseless targets. Or pick people off one by one if allowed (honestly good luck with that at any time comms are involved.) I want them to join into the fight and bring some battlefield control.
I also dream of the day when I'll be able to build a shadow knight, who can take on tough opponents face to face without having to rely on the gimmicky mechanics and build up burst NBs have now.
Yes I know it's possible to "kind of" build for this approach now but you still can't withstand multiple skilled opponents who always know to go for nightblades first, or slot 100 different counters for the everyday player. Not to mention that to build this way you're always gimping yourself one way or another.
Also not to mention that this would have to be a change for magblades as well as the cloak rework would put a tight leash on their currently only defensive ability in light armor. They seem to be alright though. It almost seem like ZOS struggles figuring out how to balance between stam and magicka.
Some have suggested this before: Add an increased cost to cloak on repeated use. Make it 50% hell even make it 100%. And I completely agree with this, we should do this, but at the same time give it some other effects. Give it something that makes it worth using. Something to still be feared but never annoying again. And make it 100% unbreakable from AoEs. Make Magelight, Hunter, Flare useful.
I'm not sure if I make sense to you guys with this topic. The idea I have is very complex and I hope it will be taken as an open suggestion rather than a whine topic of any sort.
TL,DR; I'd like to see cloak changed as a utility rather than the spammable "oh crap" button it is now, have stealth, incap, relentelss damage lowered and visible sustained damage increased to reasonable valuess to make up for inability to spam cloak, added defensive capabilities to support this change, rework/fix invisibility counters to counter this new playstyle. This would be a complex change of the entire class and allow them to stay in combat more, while offering a more reliable escape option in rough situations that wouldn't be as threatening or frustrating to deal with.
Also, I know nightblades are fine right now, but I feel like they could do so much more and have a much better feel to them.
EDIT: Apologizing for grammar mistakes, typing this out on a phone, being totally bored.
Edited by Nyladreas on September 16, 2018 5:03AM
S'Dahrra of Pellitine [PC] <-> [EU] Blood for the Pact
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