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Yet another new races thread

tyjoie
tyjoie
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My main question here is: Has Zenimax made any comment either way about it?(I'd forgive you for reading just this ;) )

After skimming through heaps of threads I have been unable to ascertain whether Zenimax has ruled out this possibility or not.

I know many people are against it for many reasons, but the reasoning tends to be quite shallow as to why we "Absolutely cannot have any new races!"

To the argument of "There has only ever been 10 playable races", the only response required is "So what?" ESO could quite reasonably be the first to break the mold.

The other main argument of their being no good candidate for a new playable race is also pretty ludicrous. We've got Reachmen, Maomer, Imga and tonnes of Khajiit and Argonian sub breeds.
And, branching off that argument, you have people saying having thousands of those races running around Tamriel is ridiculous. However, on that, I'd like to point out that the population size of all the other races on Tamriel is already bloody ridiculous given the size of the player base and the scale of the world. i.e. the lore on that ground has already been broken. Let's just forget about the lore, the mechanics of a game will almost always break lore, there's no need to be purists about it, and new races would simply be fun and interesting additions to the game which could spice things up a bit. I don't know about you, but even in the single player games, I could use me some fresh faces.

Even outside those, relatively reasonable, additions, there are a bunch of others that could possibly be added such as the Limothiit, Falmer(unmutilated), Tang Mo and Ka Po-tun.
Sure, two of those were supposedly wiped out by the Knahaten Flu, but again, so what? They dont all have to be gone (p.s. The last case of the flu ain't even gonna happen for another 20 years).
From my experience in the game, the Limothiit aren't even referenced, so it's really up in the air whether they've been wiped out yet or not. It is said that the Knahaten flu bascially killed everything that wasn't a reptile, but the Khajiit survived, and they aren't reptiles. So who's to say the Limothiit didn't? It's very, very specualtive when the last of the Limothiit lived since, unlike the Kothringi, there is no point or event in lore we can look to and say "and that's the last they were seen", they are a very underdeveloped race that, frankly, can be added. Who's to say there aint a couple thousand of them hiding out in the Jungles of Elsweyr after the outbreak?
The reason I say the Tang Mo and Ka Po-tun could be seen is they aren't known to be hostile to Tamriel like the Kamal or Tsaesci, at least not at this time, so who's to say a bunch don't just show up to see what's up? Tamriel doesn't exist in a bubble, if a daedric god threatens all of Nirn, but is focusing on Tamriel, who's to say some Akaviri don't make the journey over to stop whatever is happening, and make some friends along the way? Since they are Akaviri though I do realize this possibility is stretching it.
Now, the Falmer. As a disclaimer to this(probobly should have put this sooner), in reference to the single player games, none of them reference any event from ESO(obviously), so from a lore standpoint, the way I see it, no records or stories from this time have made it to those eras for one reason or another. So, with that said, it is reasonable to assume with the appearance of Gelebor and Vyrthur in Skyrim, that that are more unmutilated Falmer out there that sought out sanctuary somewhere other than the Dwemer or the chantry. Who's to say a bunch didn't peak their heads out to see Ol'Molag causing havoc throughout Tamriel and thought "***, maybe I should do something about this?". After all, they wouldn't be living in a complete bubble. So, for that reason, I believe that they could add the Falmer as a playable race, and that just no records or stories made it to the 3rd or 4th era.

The only races I accept as being next to impossible or ridiculous and lore breaking enough to say no, are the Dwemer, Kothringi and "Daedra". The Dwemer are gone, the Kothringi are dead and gone, and the Daedra would just be too lore breaking to ever be in that position.

And just in reference to my previous statements regarding the population of the game and it already being completely ***, do remember that this is an MMO with an entire single player story. So while we do see thousands of players running around, fighting in Cyrodiil and the like, in the context of the lore, there was only vestige, only one Hero of the (insert alliance/person/region/guild here), and the armies of the Dominion, Pact and Covenant were made up of nameless soldiers who died fighting for their alliance, not a bunch of super powerful randomers who all single highhandedly fought and defeated good Ol'Molag with the help of a disgraced wannabe emperor and his crew. This is literally where the soul of the Elder Scrolls clashes with that of the MMO. So having tonnes of these "obscure" or "smaller population" races running around is no more lore breaking that what we currently have. There may be occasional references to their being more than one hero in the game, but frankly those are just throwaway lines Zenimax added in to kinda make it work(but it just doesn't). So who's to say the Vestige didn't happen to be a Maomer, or Limothiit, or Falmer or even an Akaviri. Heck, the Akaviri had just invaded, and not too long ago, it was an Akaviri ruling the Empire. Who's to say there aren't a few stragglers?

So, the tl;dr I guess is that all you people who say that adding new playable races would be ridiculous because it would be extremely lore breaking: The way I see it, it really isn't.

Oh boy, this post ended up being longer than intended. Oh well. My main question is at the top.
Ex-Beta tester
Playing since 2014
Still a noob
Green-Sap Loyalist
  • Aliyavana
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    I can see playable khajiit and argonian subraces being lorefriendly
    Edited by Aliyavana on August 29, 2018 3:35AM
  • TheShadowScout
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    tyjoie wrote: »
    My main question here is: Has Zenimax made any comment either way about it?
    No, to the best of my knowledge, ZOS has not said anything either way. And I doubt they will, since they would be prudent to keep their options open...
    tyjoie wrote: »
    To the argument of "There has only ever been 10 playable races", the only response required is "So what?" ESO could quite reasonably be the first to break the mold.
    And that one is not even valid, as I keep mentioning. Eight races in TES:Arena and TES-II:Daggerfall. Six in TES:Battlespire. And then ten from TES-III:Morrowind ober TES-IV:Oblivion until TES-V:Skyrim. So... those mythical "ten races" only even conver 50% of the games... :p;)

    My collected thoughts on the matter: https://forums.elderscrollsonline.com/en/discussion/422285/new-player-race-possibilities/p1 ;)
  • Onefrkncrzypope
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    Problem is lore. Alot of other races were conveniently killed off or made isolationist
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • tyjoie
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    Problem is lore. Alot of other races were conveniently killed off or made isolationist

    Lore is not a problem at all. Even for the isolationists, all it takes is one. There isn't really an race that isolationism is a problem, except maybe the Imga, but if they can lore them out of the story they can quite easily lore them back in.
    Ex-Beta tester
    Playing since 2014
    Still a noob
    Green-Sap Loyalist
  • Gilvoth
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    it is not lore breaking at all.
    your right.
    people who have played elderscrolls series like you and i know the truth and we know the lore.
  • DanteYoda
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    We need the Monkies... and those tiny blue goblins.. I'd so buy both those races in a heart beat..
    https://www.youtube.com/watch?v=NWr2HD-_gV8

    http://elderscrolls.wikia.com/wiki/Riekling

    Nothing more Awesome than a female goblin NB or and DK goblin.. breaths fire :hushed:
    Edited by DanteYoda on August 29, 2018 5:10AM
  • Aliyavana
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    Problem is lore. Alot of other races were conveniently killed off or made isolationist

    khajiit furstocks can be totally viable, and argonian subraces could make sense following the release of murkmire
  • MLGProPlayer
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    Problem is lore. Alot of other races were conveniently killed off or made isolationist

    To be fair, the Imperials are the enemy in this game, yet you can still play them.
  • Androconium
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    The only real benefit of a race is to enable a race-specific skill.

    Otherwise, what's the point?
  • Tryxus
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    Reachmen & Imga
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • ScardyFox
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    Let us play as Minotaur's - I'd be happy. B)
  • NorthernNightmare
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    Limothiit or maomer would be awesome!
  • Sheezabeast
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    What about Lamia, since they can talk?

    latest?cb=20161008023235
    Edited by Sheezabeast on August 29, 2018 6:48AM
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Onefrkncrzypope
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    tyjoie wrote: »
    Problem is lore. Alot of other races were conveniently killed off or made isolationist

    Lore is not a problem at all. Even for the isolationists, all it takes is one. There isn't really an race that isolationism is a problem, except maybe the Imga, but if they can lore them out of the story they can quite easily lore them back in.

    People freaked about how IC dlc had the districts rotated 45 degrees, noncanon skyshards etc. I don't even know if ZoS has the right to all the intellectual property. Yeah they own Bethesda but who really knows. I would love a fox race so my daughter could be excited but the flu cause extinction have even a few wouldn't make since because there would be a whole mess running around.
    Aliyavana wrote: »
    Problem is lore. Alot of other races were conveniently killed off or made isolationist

    khajiit furstocks can be totally viable, and argonian subraces could make sense following the release of murkmire

    The Khajiit race we have in game is different than other TES games. Could you tell? I mean both non-human races have subraces but the size difference would mean new animations and mesh for all armor. Sounds likes a coding mess just for a subrace.
    Problem is lore. Alot of other races were conveniently killed off or made isolationist

    To be fair, the Imperials are the enemy in this game, yet you can still play them.

    Well races aren't tied to region or regemes.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • tyjoie
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    The only real benefit of a race is to enable a race-specific skill.

    Otherwise, what's the point?

    More variety when creating characters. This is an RPG after all, giving us more options is a good thing. They would have different passives which could still spice things up. Imagine adding Falmer in and giving them something like increased damage/effectiveness with frost magic, imagine pairing that with the Warden class?
    Edited by tyjoie on August 29, 2018 7:03AM
    Ex-Beta tester
    Playing since 2014
    Still a noob
    Green-Sap Loyalist
  • StamWhipCultist
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    New races? What new races?
  • tyjoie
    tyjoie
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    People freaked about how IC dlc had the districts rotated 45 degrees, noncanon skyshards etc. I don't even know if ZoS has the right to all the intellectual property. Yeah they own Bethesda but who really knows. I would love a fox race so my daughter could be excited but the flu cause extinction have even a few wouldn't make since because there would be a whole mess running around.

    If you look up the lore on Lilmothiit it is actually very undefined and pretty vague. It has also only been a few decades since the start of the outbreak, and the flu is still out there. Frankly, the door is wide open for Zenimax to do whatever the hell they want. This also can go back to my point on how no records from this time made to to successive eras. Perhapse the Lilmothiit did survive the flu in significant numbers for decades, or even centures after, however it just went unrecorded and they met some other fate by the time of Arena or Skyrim. There's evidence of interaction between the Lilmothiit and the Akaviri, so perhapse they *** off to Akavir. The point is, no one knows, so no one can really say for sure what the final fate of the Lilmothiit was. So they can feasibly be added as a playable, or even just as an encounterable, race.


    Ex-Beta tester
    Playing since 2014
    Still a noob
    Green-Sap Loyalist
  • tyjoie
    tyjoie
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    What about Lamia, since they can talk?

    latest?cb=20161008023235

    A problem I can see with Lamias is they aren't humanoid enough. They don't use weapons, armour etc. And are behaviourally very different to the humanoid races. I dont really see them working.
    Ex-Beta tester
    Playing since 2014
    Still a noob
    Green-Sap Loyalist
  • Sheezabeast
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    tyjoie wrote: »
    What about Lamia, since they can talk?

    latest?cb=20161008023235

    A problem I can see with Lamias is they aren't humanoid enough. They don't use weapons, armour etc. And are behaviourally very different to the humanoid races. I dont really see them working.

    People have been wanting spell crafting for some time, what if Lamia could summon bound armor/weapons/spells?
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • tyjoie
    tyjoie
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    People have been wanting spell crafting for some time, what if Lamia could summon bound armor/weapons/spells?

    Wouldn't make a difference. All the weapon and set drops/crafting wouldn't be compatible with Lamia, so they would need a whole separate system that would work solely with them, which would be a nightmare to balance, and frankly, would be unfair to players. Both Lamia and non Lamia. So I dont see Lamia ever working.
    Edited by tyjoie on August 29, 2018 5:09PM
    Ex-Beta tester
    Playing since 2014
    Still a noob
    Green-Sap Loyalist
  • TheShadowScout
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    tyjoie wrote: »
    What about Lamia, since they can talk?

    latest?cb=20161008023235

    A problem I can see with Lamias is they aren't humanoid enough. They don't use weapons, armour etc. And are behaviourally very different to the humanoid races. I dont really see them working.
    Exactly.

    They won't spend the resources to code an entirely set of new game mechanics and animations for a new race, and noone would play a race that could not use gear (and the matching skill lines), right? Or ride horses, can you even imagine a laima trying to wrap itself around a mount to ride instead of starting a battle to the death as the poor beastie things that snake is gonna try and eat it? ;)

    So any new race would have to be -humanoid- as to use all the gear and animations, and would have to be within the "normal" size range as to not clip through half the buildings (so no giants or ogres either) to be viable for consideration...
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