Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
vMA is easier because you've done it a bunch of times, has nothing to do with more CP.
Proven by the point that people have done it with 0 CP spent. it's all about memorization.
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
vMA is easier because you've done it a bunch of times, has nothing to do with more CP.
Proven by the point that people have done it with 0 CP spent. it's all about memorization.
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
vMA is easier because you've done it a bunch of times, has nothing to do with more CP.
Proven by the point that people have done it with 0 CP spent. it's all about memorization.
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
I know many players with health issues that prevent them from doing things like vMA. That you find it easy doesn't mean that everybody in the game finds it easy. Also there are some players that have little interest in DPS and prefer to heal of tank.
That aside probably better to add jewelry somewhere else in the game. People already complain about how long it takes to get the weapon of choice. Adding to the pool will make getting what you want even harder.
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
I know many players with health issues that prevent them from doing things like vMA. That you find it easy doesn't mean that everybody in the game finds it easy. Also there are some players that have little interest in DPS and prefer to heal of tank.
That aside probably better to add jewelry somewhere else in the game. People already complain about how long it takes to get the weapon of choice. Adding to the pool will make getting what you want even harder.
Luckily, you don't need weapons from vMA to heal and tank...and if someone cannot do vMA for health reasons, they probably also cannot do enough DPS while doing boss mechanics to where a staff necessarily matters to them...and that's perfectly okay.
This is specifically referring to people who feel as if they need to do vMA and feel they are deserving of a weapon without being able to do the trial.
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
I know many players with health issues that prevent them from doing things like vMA. That you find it easy doesn't mean that everybody in the game finds it easy. Also there are some players that have little interest in DPS and prefer to heal of tank.
That aside probably better to add jewelry somewhere else in the game. People already complain about how long it takes to get the weapon of choice. Adding to the pool will make getting what you want even want
Splattercat_83 wrote: »Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
I know many players with health issues that prevent them from doing things like vMA. That you find it easy doesn't mean that everybody in the game finds it easy. Also there are some players that have little interest in DPS and prefer to heal of tank.
That aside probably better to add jewelry somewhere else in the game. People already complain about how long it takes to get the weapon of choice. Adding to the pool will make getting what you want even want
If they are that bad off why are they on the game? I mean holy ***, papaw dont need to get 1shot irl by a mushroom.
Splattercat_83 wrote: »Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
I know many players with health issues that prevent them from doing things like vMA. That you find it easy doesn't mean that everybody in the game finds it easy. Also there are some players that have little interest in DPS and prefer to heal of tank.
That aside probably better to add jewelry somewhere else in the game. People already complain about how long it takes to get the weapon of choice. Adding to the pool will make getting what you want even want
If they are that bad off why are they on the game? I mean holy ***, papaw dont need to get 1shot irl by a mushroom.
Because they enjoy playing the game. And that is all you need to know.
Splattercat_83 wrote: »Splattercat_83 wrote: »Crafts_Many_Boxes wrote: »VMA is a neat idea but it comes with so many issues, and there are so many players that are capable and competent in group play who will never touch / defeat VMA. Adding more gear to something that so many players can't reap the benefits from is a waste. Normal trials are very accessible by comparison, and they're actually group content in this massively multiplayer game
vMA with this much CP is insanely easy at this point. If you cant do vMA you probably weren't actually too competent to begin with
I know many players with health issues that prevent them from doing things like vMA. That you find it easy doesn't mean that everybody in the game finds it easy. Also there are some players that have little interest in DPS and prefer to heal of tank.
That aside probably better to add jewelry somewhere else in the game. People already complain about how long it takes to get the weapon of choice. Adding to the pool will make getting what you want even want
If they are that bad off why are they on the game? I mean holy ***, papaw dont need to get 1shot irl by a mushroom.
Because they enjoy playing the game. And that is all you need to know.
Well all they need to know is not to interject information that might affect close to another million or so players that like to do hard and exciting content and stick to killing mudcrabs in Auridon instead of worrying about what drops in Maelstrom arena or any other endgame content for that matter.
AbysmalGhul wrote: »Nobody even uses the current gear that comes from VMA.
SquareSausage wrote: »AbysmalGhul wrote: »Nobody even uses the current gear that comes from VMA.
staff, bow