I get annoyed when I see someone queue as a fake healer or tank just to skip the queue times. Only one way to describe those kind of people. Selfish.
What annoys me more however, is people starting a vote kick before we've even started! Im CP 575 and I still occasionally get vote kicked as a DPS instantly on loading in. So then I have to wait for a 20minute timer to finish because apparently I abandoned the activity!!
As if that somehow means I must be bad at the game. I've seen many CP750 who were awful at the game, and I easily pull 30k+ DPS on a solo test dummy. Elitist pricks.
WrathOfInnos wrote: »Another one of these threads? In my experience this is not nearly as problematic as people claim. Got a fake-/bad tank? Block or dodge roll boss heavy attacks. Got a fake/bad healer? Heal/shield yourself. Sure it’s a slight DPS loss having to modify your playstyle to make up for others, but you don’t need to be so dependent on random strangers performing their role well.
Obviously you have never done Vet Scalecaller
LordSarevok wrote: »Normal dungeons, barring the DLCs, do not need a tank. They are for fun, casual play, and are for players to learn the mechanics before moving on the harder content which often DOES require a tank. When you queue in a random, you need to understand that you are sharing the queue with other players who may or may not have the same expectations as you, and you do NOT get to dictate how everyone else plays the game.
If you think you're supposed to start out of the gate as a tank, then by all means, do so to your own detriment (hint: you're not). If you are demanding that someone fills the tank roll to fulfill your dungeon role-play fantasy, then you need to be more pleasant so you can make friends who will see to your exacting needs. Otherwise, learn to share with the other kids and calm down.
PS. If I happen to fake queue in as a tank so that I can actually run the dungeon (probably just need gear farmed and/or felt like being social with new players), then you and your "I need a tank in a normal dungeon" self should feel lucky, because I will definitely be carrying you through there, and quickly.
Merlin13KAGL wrote: »
- Do your F'n role.
- Don't *** the queue.
- Role certification (historical proof after so many runs, not just gear, skills, or stats) would effectively eliminate this.
Merlin13KAGL wrote: »
- Do your F'n role.
- Don't *** the queue.
- Role certification (historical proof after so many runs, not just gear, skills, or stats) would effectively eliminate this.
Thing is fakes think its totally ok and if something goes wrong, its never their fault. Yesterday I was pugging (as a sorc healer), think it was nSpindleclutch II, and we got two DDs below 50, me at cp300 and a cp780 fake tank. Before we even reached first boss, he rushed ahead, out of heal range, pulled all the trash and, sure enough, got insta gibbed. Then he's like "we don't have a healer or what?" "No" I say "we don't have a tank". Then him: "Who needs tank on normal?"... gee...
Cp 780 and dies in spindledutch 2?
If someone join a dungeon as fake tank then he should be able to solo this dungeon otherwhise he shouldnt even try it instead blaming it on the healer
It used t be occasionally that you would queue for a a random normal dungeon, and get a Fake Tank or Healer (ie: DPS queuing as a role they cannot perform).
In the last week I have encountered no less than 12 Fake Tanks - Typically Pet Scors queud as Tanks (No Ice Staff) and at least 20 Healers who were not healers.
Since I spend up tp 40 minutes queuing for a dungeon, to then get Scalecaller Peak with a fake tank and/or healer means it simply cannot be done, especially on Vet.
Can we have some kind of reporting system, where if someobody is a repeat offender, they are warned, then perhaps sanctioned in some way.
Possible Options:
1. Disable the role they are "abusing"
2 .Temporary ban from the game 3 days or so.
DPS is something that is imossible to monitor, but it is also the easiest class to replace almost instantly, where we have to wait for tanks and healers.
In pre-fromed groups, prevent the ability to report (as it would be discussed before entering the dungeon)
This is something which affects other players gameplay, and if we leave the dungeon, we have 15 minute penalty to queue again.
Could it just be down to ignorance?
My main character is a magicka sorceror. I use light armour, destruction staff, have a couple of crafted sets geared towards magicka regen and boost, use Deadric Summoning and Storm Calling.
I have no idea what role I would be in a group or even what my DPS is (or how to find out), which is why I play solo most of the time (being only level 38 has something to do with that too).
Personally I don't think there is much that can be done because there is a shortage of tanks in the game.
Community needs to cultivate zero-tolerance behavior against fake-role players.
Yesterday I started kick-vote on fake tank and the first question in chat was "why kick?"
I left after vote-kick was failed and I'm going to do this any time I will see fake role. Start vote-kick and leave after fail. Any role of mine. Any dungeon, even fungal 1 normal.
No matter how hard it will be to play dungeons with such attitude.
Personally I don't think there is much that can be done because there is a shortage of tanks in the game.
Nah, of course there is.
Be the change you want to see in the game.
-*-*-*-
I'll confess I tend to not notice any issues with tanks... because most of the time I am the tank. As far as dungeon roles go, four of my seven characters tank in some capacity or another, while the remaining three heal in some capacity or another. I have one dedicated tank, and one dedicated healer; the rest are hybrid roles of some flavor or another. For better or worse, I was taught that my damage dealing capabilities suck, so I gave up on trying to be a damage dealer and stick to the other two roles.
Honestly, my main complaints as someone who mainly does tanking and healing are:
- Folks who run around like their pants are on fire. When I'm healing, this just makes my job harder than it needs to be. Sometimes I appreciate the challenge, but other times I want to yell "can you stand still for two seconds?! You're not standing in red!" It's especially unacceptable if the tank does this. My standards for tanking are low. They are basically "if you have aggro, stand still and block (unless mechanics require otherwise)." I'm on a healer... I've got you.
- Folks who run ahead and pull all the aggro when they aren't the tank. If they can handle it fine, though it's still mildly annoying in a "why am I even in this group" sort of way. When they then proceed to die and whine about the tank or healer "not doing their job?" Yeah, if you want to Leroy Jenkins through the dungeon, the screw up is on you... not your team. If I'm in a bad mood, I might just "forget" to taunt the boss off you or heal you for the remainder of the dungeon if you don't knock it off.