Waffennacht wrote: »People just QQ until CC's got nerfed, now you want more?!
Lol, everyone wants something different
Some want it impossible to kill them if they never make a mistake (removing CCs, proc sets, burst damage)
Others want to have the ability to stop all counter play
Some want healers to be prominent (who the heck is this?!) and therefore class defenses will probably be gutted.
You want the kite abilities? Well people want sorc to be deleted, or at least kept around only as a scapegoat.
Warden also want a CC, but screw them, they already spent their money right?
Speaking of money, some people want ESO+ only privileges.
People are generally ignorant, and when given what they want usually destroy themselves and everything around them.
Waffennacht wrote: »People just QQ until CC's got nerfed, now you want more?!
Lol, everyone wants something different
Some want it impossible to kill them if they never make a mistake (removing CCs, proc sets, burst damage)
Others want to have the ability to stop all counter play
Some want healers to be prominent (who the heck is this?!) and therefore class defenses will probably be gutted.
You want the kite abilities? Well people want sorc to be deleted, or at least kept around only as a scapegoat.
Warden also want a CC, but screw them, they already spent their money right?
Speaking of money, some people want ESO+ only privileges.
People are generally ignorant, and when given what they want usually destroy themselves and everything around them.
That's life. People give their feedback and opinion, and so I gave mine. I don't know if you played PvP on different MMOs like me, in which PvP is definitively much more diversified, but then you would understand what I am talking about.
Waffennacht wrote: »Waffennacht wrote: »People just QQ until CC's got nerfed, now you want more?!
Lol, everyone wants something different
Some want it impossible to kill them if they never make a mistake (removing CCs, proc sets, burst damage)
Others want to have the ability to stop all counter play
Some want healers to be prominent (who the heck is this?!) and therefore class defenses will probably be gutted.
You want the kite abilities? Well people want sorc to be deleted, or at least kept around only as a scapegoat.
Warden also want a CC, but screw them, they already spent their money right?
Speaking of money, some people want ESO+ only privileges.
People are generally ignorant, and when given what they want usually destroy themselves and everything around them.
That's life. People give their feedback and opinion, and so I gave mine. I don't know if you played PvP on different MMOs like me, in which PvP is definitively much more diversified, but then you would understand what I am talking about.
It's a knock on the QQers. I may not agree with your assessment, but I do agree with your outcome... Mostly, some of it I'd disagree with.
But it's not like there's any danger of any of this actually happening lmfao
Waffennacht wrote: »Waffennacht wrote: »People just QQ until CC's got nerfed, now you want more?!
Lol, everyone wants something different
Some want it impossible to kill them if they never make a mistake (removing CCs, proc sets, burst damage)
Others want to have the ability to stop all counter play
Some want healers to be prominent (who the heck is this?!) and therefore class defenses will probably be gutted.
You want the kite abilities? Well people want sorc to be deleted, or at least kept around only as a scapegoat.
Warden also want a CC, but screw them, they already spent their money right?
Speaking of money, some people want ESO+ only privileges.
People are generally ignorant, and when given what they want usually destroy themselves and everything around them.
That's life. People give their feedback and opinion, and so I gave mine. I don't know if you played PvP on different MMOs like me, in which PvP is definitively much more diversified, but then you would understand what I am talking about.
It's a knock on the QQers. I may not agree with your assessment, but I do agree with your outcome... Mostly, some of it I'd disagree with.
But it's not like there's any danger of any of this actually happening lmfao
There's actually a scientific amount of QQ after which ZOS is compelled to intervene. And this is when the game get worse usually.
You definitely have to make sacrifices for mobility in this game, don’t be ridiculous.
If it were actually possible to build a tank that doesn’t need mobility or to build mobility with no sacrifices then yeah, that’s be an issue. It’s just simply not the case though.
Ask @TheDoomsdayMonster all the sacrifices and the janky ass build just to be able to use Mistform
that started with the introduction of Vigor and proxy… and got continued with the abundance constant influx of new sets that watering the original trinity into a cheesy cream state of indistinguishment
Waffennacht wrote: »People just QQ until CC's got nerfed, now you want more?!
Lol, everyone wants something different
Some want it impossible to kill them if they never make a mistake (removing CCs, proc sets, burst damage)
Others want to have the ability to stop all counter play
Some want healers to be prominent (who the heck is this?!) and therefore class defenses will probably be gutted.
You want the kite abilities? Well people want sorc to be deleted, or at least kept around only as a scapegoat.
Warden also want a CC, but screw them, they already spent their money right?
Speaking of money, some people want ESO+ only privileges.
People are generally ignorant, and when given what they want usually destroy themselves and everything around them.
Joy_Division wrote: »So you'd like ESO to be the same, boring, and formulaic cookie-cutter archetypal made up nonsense that other games have already done? Why bother playing ESO then? I mean I can't wait to play my 40th fantasy heavy armor-slow-no damage build, except this time it will be really fun and dynamic because we have pretty graphics!
ESO does not have the balance right, but I do give them credit for at least trying to break the mold. There have been times in previous iterations of the game where things have worked reasonably well and presented interesting choices. Unfortunately, two things are working against ZOS that the devs can't quite control: Their own CP system which gives players too much free power (and thus allow players to skirt some of the sacrifices they used to have to make) and salty players whose inflated ego prevents them for taking accountability for why it is they die, their group wiped, or their faction loses, and lobbies ZOS to nerf what the builds they don't play can do, while arguing that what they builds they do play need a buff.
TheDoomsdayMonster wrote: »In all seriousness though @Adernath, I have succeeded in acquiring TRUE escape/disengage/mobility on my Magicka Templar, and @Lexxypwns is correct...
The price was high and I had to give up alot to do it...
I play PvP since open beta, sometimes more, sometimes less. Still I would like to drop my feedback on its current state:
There needs to be a balance between high damage output, defense, mobility and healing. It is very bad design in my opinion if it is possible to create certain meta builds which can perform everything at once and everyone else who is not running on these specific meta builds (for example because CP and abilities are used for competitive PvE) have a large disadvantage. I do not know any other popular game where this is canon.
For example in most other games I've played, equipping heavy armor makes you much more tankier, but you loose a big chunk of mobility, damage and usually also healing. Light armor is on the opposite spectrum, while medium is a balance of both. Very easy concept. But here, kiting in open sight is literally impossible, which gives light armor users or ranged damage dealers no way to defend themselves effectively by kiting. This was clear to me right from the start in open beta, as I saw that e.g. critical charge can be spammed at will, but still I want to say it is sad that a kiting style class is not really possible to play - and no, I am not talking about running around obstacles spamming pots and forward momentum in one of these cheesy builds. By contrary, there has to be dimish returns for CC immunity or other drawbacks. That it is possible to run around with around 95% CC immunity uptime is really not good design.
In my opinion there need to be a lot of work to make PvP more diversified and interesting, so people can play on a mixture of different *working* builds.
ZOS_GinaBruno wrote: »Light and Medium Armor do not compare favorably to Heavy Armor (mostly in PvP: it’s easier to get good damage, sustain, and mitigation from heavy)
Waffennacht wrote: »@UppGRAYxDD iirc a dev once said the QQ needs to be 50/50 for it to stay unchanged.
So I'm assuming if there's 70% more QQ about one side than another, that's what it takes to get nerfed
I can’t really get behind the feedback of ‘meta builds are ruining balance’. There are many, MANY combinations of builds that are effective. If you chose not to play one of them that is on you. Everyone has potential access to the same gear.
You say a kiting style class is impossible to play... what do you call medium armor nightblades then?
I also see you have complaints against many stamina abilities and seem to be critizing the lack of mobility in LA (robes). Well theres your balance- you can’t have a ranged mag character with shields and all their healing, AND be as fast as a stamina player. Thats a choice you have to make. I just feel like these are more personal issues you have playing your character and not really feedback on the state of pvP.
Proc sets and siege are the state of pvp. Diminished role of class abilities are the state of Pvp. Raised floors and lowered ceilings. Server lag. These are the things that need feedback.