DocFrost72 wrote: »I can only think of only one hard dps check in the entire arena (round one), and the threshold is low (maybe 10-15k just to kill the adds before they overwhelm you or heal the boss).
DocFrost72 wrote: »I can only think of only one hard dps check in the entire arena (round one), and the threshold is low (maybe 10-15k just to kill the adds before they overwhelm you or heal the boss).
I believe ice round is a dps check as well at the third island.
DocFrost72 wrote: »I can only think of only one hard dps check in the entire arena (round one), and the threshold is low (maybe 10-15k just to kill the adds before they overwhelm you or heal the boss).
I believe ice round is a dps check as well at the third island.
DocFrost72 wrote: »I can only think of only one hard dps check in the entire arena (round one), and the threshold is low (maybe 10-15k just to kill the adds before they overwhelm you or heal the boss).
I believe ice round is a dps check as well at the third island.
You'll be surprised by how little DPS you actually need to clear that (especially when you can take sigils).
I did it at one point in PvP heavy armour on a templar a long time ago.
DocFrost72 wrote: »I can only think of only one hard dps check in the entire arena (round one), and the threshold is low (maybe 10-15k just to kill the adds before they overwhelm you or heal the boss).
I believe ice round is a dps check as well at the third island.
Salvas_Aren wrote: »Yeah, pretty little difference to Chudan, except for the number of pieces.
well you know what else is easy? when your dps is thru the roof and the mobs die just by you glancing at them on spawn point...vma is always more damage>>>>anything else
well you know what else is easy? when your dps is thru the roof and the mobs die just by you glancing at them on spawn point...vma is always more damage>>>>anything else
Waffennacht wrote: »well you know what else is easy? when your dps is thru the roof and the mobs die just by you glancing at them on spawn point...vma is always more damage>>>>anything else
I was like, defensive set?? But why?
Now some builds love defensive sets when soloing vet dungeons, but dps is King of vMA
DocFrost72 wrote: »DocFrost72 wrote: »I can only think of only one hard dps check in the entire arena (round one), and the threshold is low (maybe 10-15k just to kill the adds before they overwhelm you or heal the boss).
I believe ice round is a dps check as well at the third island.
I always forget that is a dps check. I think, if it was possible, the check is even lower than round 1's. But you are correct: OP edited. Thank you and enjoy an insightful!
I'm going to say that the Ice stage is a higher DPS check than whatever Round 1 is because I didn't even know Round 1 was a DPS check, but I'm well aware of Round 5's
The best damage mitigation is "you're dead, so you can't hurt me".
I understand the urge to go defensive when you're seeking the Flawless title. And, honestly, if that's what you're after, just spam sigils.
When I got my first Flawless, it was with me playing very, very defensively. Shield on the front bar, etc. After I got Flawless, I no longer needed to play so defensively. And you know what? My second Flawless was so much easier because dead enemies do zero damage.
My advice since then has always been: Don't waste your time with defensive sets. Play offensively. It's just so much easier when things die so quickly that they can't pose a threat to you. If you're seeking Flawless and want to play it safe, that's what sigils are for. Not this Fortified Brass nonsense.
The best damage mitigation is "you're dead, so you can't hurt me".