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FFA PvP Zone

Urvoth
Urvoth
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I'd love a large FFA zone with no alliances and the only teams being friend groups and guilds. Guilds could capture and hold keeps like in Cyrodiil, but they would give rewards like gold or drops the longer you hold them, and maybe give points that would go toward that guild's scoring at the end of a certain time period. Non-guild zergs wouldn't be a thing since everyone would pretty much attack each other on site, so the PvP would be largely small scale, with big fights between large guild groups.

For something like this to work the best though, there would need to be valuable drops or resources that a solo player or small groups could get. Roaming world bosses would be pretty cool, too. Would anyone else like something like this? Obviously there would have to be a cooldown between swapping guilds in a certain campaign, and maybe a couple other balancing issues, but overall I think it would be a great PvP zone.
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