kylewwefan wrote: »I’m trying to wrap my head around this.
So, I back bar a Lightning Staff for Wall of Elements and 2 other class AOE skills. They all get buffed by Destro Staff passives for %8 increased AOE abilities.
But then I barswap
Now my front bar has an Inferno Staff! So I can light attack Force Pulse spam and get the %8 inferno Staff passives.
But you’re telling me the %8 Lightning Staff passives falls off when I’m on front bar?
Am I understanding this correctly.
I need to lay down. You've no idea how much focus it took to word that right.
kylewwefan wrote: »I’m trying to wrap my head around this.
So, I back bar a Lightning Staff for Wall of Elements and 2 other class AOE skills. They all get buffed by Destro Staff passives for %8 increased AOE abilities.
But then I barswap
Now my front bar has an Inferno Staff! So I can light attack Force Pulse spam and get the %8 inferno Staff passives.
But you’re telling me the %8 Lightning Staff passives falls off when I’m on front bar?
Am I understanding this correctly.
I need to lay down. You've no idea how much focus it took to word that right.
Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
kylewwefan wrote: »This guy is a wizard without a beard. I think I understand now. My head is spinning.
@kylewwefan @Gilliamtherogue has done a couple video's on stuff like this, one that stands out here.
Sure others will give detailed explanations on this post too.
From what I can see it's because:
- Inferno light attacks (which you weave) hit quite a bit harder than shock ones.
- Off balance got changed, so now you get max uptime with 2x healers (maybe the tank too depending on group).
- Blockade of fire does additional DPS to burning enemies.
- Inferno staves up single target DPS by 8% (main source of DPS is single target in LA/Spammable/Procs/Execute, exception being PetSorc)
- DarkElves get increased fire damage also
Currently when swapping to front bar, weapon skills from your back bar (e.g. Blockade) will then proc your front bar enchant on cooldown. Next patch this is getting changed so it will instead proc your backbar enchant.
Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
@kylewwefan @Gilliamtherogue has done a couple video's on stuff like this, one that stands out here.
Sure others will give detailed explanations on this post too.
From what I can see it's because:
- Inferno light attacks (which you weave) hit quite a bit harder than shock ones.
- Off balance got changed, so now you get max uptime with 2x healers (maybe the tank too depending on group).
- Blockade of fire does additional DPS to burning enemies.
- Inferno staves up single target DPS by 8% (main source of DPS is single target in LA/Spammable/Procs/Execute, exception being PetSorc)
- DarkElves get increased fire damage also
Currently when swapping to front bar, weapon skills from your back bar (e.g. Blockade) will then proc your front bar enchant on cooldown. Next patch this is getting changed so it will instead proc your backbar enchant.
Cool stuff!
Will initial DMG spells with dot effects (ie poison injection) trigger the backbar enchant?
edmt0001_ESO wrote: »Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
Grrr... Now I have to reconsider my build(s)
@kylewwefan @Gilliamtherogue has done a couple video's on stuff like this, one that stands out here.
Sure others will give detailed explanations on this post too.
From what I can see it's because:
- Inferno light attacks (which you weave) hit quite a bit harder than shock ones.
- Off balance got changed, so now you get max uptime with 2x healers (maybe the tank too depending on group).
- Blockade of fire does additional DPS to burning enemies.
- Inferno staves up single target DPS by 8% (main source of DPS is single target in LA/Spammable/Procs/Execute, exception being PetSorc)
- DarkElves get increased fire damage also
Currently when swapping to front bar, weapon skills from your back bar (e.g. Blockade) will then proc your front bar enchant on cooldown. Next patch this is getting changed so it will instead proc your backbar enchant.
Cool stuff!
Will initial DMG spells with dot effects (ie poison injection) trigger the backbar enchant?
The poison enchant fires from the direct damage of the poison inject. You then barswap to your flame staff and cast flame clench. The flame enchant also fires from the direct damage of the flame clench, buffed 8% by the flame staff passive. Your poison inject is also ticking and although you remain on your front bar, the poison enchant fires again from the dot of the poison inject (when the enchant is off cooldown). Because you’re still on your flame staff bar, the poison inject damage and poison enchant are also buffed by the flame staff passive, even though they were fired from your bow bar. Your flame clench dot will continue to proc your staff’s flame enchant, and your poison inject dot will continue to proc your bow’s poison enchant.edmt0001_ESO wrote: »Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
Grrr... Now I have to reconsider my build(s)
@kylewwefan @Gilliamtherogue has done a couple video's on stuff like this, one that stands out here.
Sure others will give detailed explanations on this post too.
From what I can see it's because:
- Inferno light attacks (which you weave) hit quite a bit harder than shock ones.
- Off balance got changed, so now you get max uptime with 2x healers (maybe the tank too depending on group).
- Blockade of fire does additional DPS to burning enemies.
- Inferno staves up single target DPS by 8% (main source of DPS is single target in LA/Spammable/Procs/Execute, exception being PetSorc)
- DarkElves get increased fire damage also
Currently when swapping to front bar, weapon skills from your back bar (e.g. Blockade) will then proc your front bar enchant on cooldown. Next patch this is getting changed so it will instead proc your backbar enchant.
Cool stuff!
Will initial DMG spells with dot effects (ie poison injection) trigger the backbar enchant?
Yes, as I understand it, with Update 19, any damage caused by your offbar weapon will trigger that weapon’s enchantment, although still only be affected by the passives on the active bar. Keeping with the staff passive examples, let’s say you have an infused bow backbar with a poison dmg enchant and an infused flame staff frontbar with a flame dmg enchant. You start on the bow bar and cast poison inject. The poison enchant fires from the direct damage of the poison inject. You then barswap to your flame staff and cast flame clench. The flame enchant also fires from the direct damage of the flame clench, buffed 8% by the flame staff passive. Your poison inject is also ticking and although you remain on your front bar, the poison enchant fires again from the dot of the poison inject (when the enchant is off cooldown). Because you’re still on your flame staff bar, the poison inject damage and poison enchant are also buffed by the flame staff passive, even though they were fired from your bow bar. Your flame clench dot will continue to proc your staff’s flame enchant, and your poison inject dot will continue to proc your bow’s poison enchant.edmt0001_ESO wrote: »Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
Grrr... Now I have to reconsider my build(s)
Not sure what your build is, but a pretty common combo would be woe on the backbar for the passive there and destro ult on the frontbar for the passive there.
@kylewwefan @Gilliamtherogue has done a couple video's on stuff like this, one that stands out here.
Sure others will give detailed explanations on this post too.
From what I can see it's because:
- Inferno light attacks (which you weave) hit quite a bit harder than shock ones.
- Off balance got changed, so now you get max uptime with 2x healers (maybe the tank too depending on group).
- Blockade of fire does additional DPS to burning enemies.
- Inferno staves up single target DPS by 8% (main source of DPS is single target in LA/Spammable/Procs/Execute, exception being PetSorc)
- DarkElves get increased fire damage also
Currently when swapping to front bar, weapon skills from your back bar (e.g. Blockade) will then proc your front bar enchant on cooldown. Next patch this is getting changed so it will instead proc your backbar enchant.
Cool stuff!
Will initial DMG spells with dot effects (ie poison injection) trigger the backbar enchant?
Yes, as I understand it, with Update 19, any damage caused by your offbar weapon will trigger that weapon’s enchantment, although still only be affected by the passives on the active bar. Keeping with the staff passive examples, let’s say you have an infused bow backbar with a poison dmg enchant and an infused flame staff frontbar with a flame dmg enchant. You start on the bow bar and cast poison inject. The poison enchant fires from the direct damage of the poison inject. You then barswap to your flame staff and cast flame clench. The flame enchant also fires from the direct damage of the flame clench, buffed 8% by the flame staff passive. Your poison inject is also ticking and although you remain on your front bar, the poison enchant fires again from the dot of the poison inject (when the enchant is off cooldown). Because you’re still on your flame staff bar, the poison inject damage and poison enchant are also buffed by the flame staff passive, even though they were fired from your bow bar. Your flame clench dot will continue to proc your staff’s flame enchant, and your poison inject dot will continue to proc your bow’s poison enchant.edmt0001_ESO wrote: »Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
Grrr... Now I have to reconsider my build(s)
Not sure what your build is, but a pretty common combo would be woe on the backbar for the passive there and destro ult on the frontbar for the passive there.
not gonna lie, that sounds awesome lol.
So then I assume infused traits located on the backbar will not buff up the enchant if it is proc'd on the front bar that has a different trait?
@kylewwefan @Gilliamtherogue has done a couple video's on stuff like this, one that stands out here.
Sure others will give detailed explanations on this post too.
From what I can see it's because:
- Inferno light attacks (which you weave) hit quite a bit harder than shock ones.
- Off balance got changed, so now you get max uptime with 2x healers (maybe the tank too depending on group).
- Blockade of fire does additional DPS to burning enemies.
- Inferno staves up single target DPS by 8% (main source of DPS is single target in LA/Spammable/Procs/Execute, exception being PetSorc)
- DarkElves get increased fire damage also
Currently when swapping to front bar, weapon skills from your back bar (e.g. Blockade) will then proc your front bar enchant on cooldown. Next patch this is getting changed so it will instead proc your backbar enchant.
Cool stuff!
Will initial DMG spells with dot effects (ie poison injection) trigger the backbar enchant?
Yes, as I understand it, with Update 19, any damage caused by your offbar weapon will trigger that weapon’s enchantment, although still only be affected by the passives on the active bar. Keeping with the staff passive examples, let’s say you have an infused bow backbar with a poison dmg enchant and an infused flame staff frontbar with a flame dmg enchant. You start on the bow bar and cast poison inject. The poison enchant fires from the direct damage of the poison inject. You then barswap to your flame staff and cast flame clench. The flame enchant also fires from the direct damage of the flame clench, buffed 8% by the flame staff passive. Your poison inject is also ticking and although you remain on your front bar, the poison enchant fires again from the dot of the poison inject (when the enchant is off cooldown). Because you’re still on your flame staff bar, the poison inject damage and poison enchant are also buffed by the flame staff passive, even though they were fired from your bow bar. Your flame clench dot will continue to proc your staff’s flame enchant, and your poison inject dot will continue to proc your bow’s poison enchant.edmt0001_ESO wrote: »Also @edmt0001_ESO double check the passives. I’m pretty sure the big ones such as the 8% damage buff only take effect if you have a destro staff AND destro skill on that bar.
Grrr... Now I have to reconsider my build(s)
Not sure what your build is, but a pretty common combo would be woe on the backbar for the passive there and destro ult on the frontbar for the passive there.
not gonna lie, that sounds awesome lol.
So then I assume infused traits located on the backbar will not buff up the enchant if it is proc'd on the front bar that has a different trait?