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Thoughts on a new Magicka DK build i'm going to be doing..Need some opinions

Xsorus
Xsorus
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Alright this is the setup i'm going to run on my Vampire Dark Elf DK

5 Burning Spell Weave (3 Jewelry, Gloves/Belt)
5 Innate Axiom (Chest and legs both heavy, Boots Light, Sword&Shield Front Bar, Destro Staff back bar though not sure which one yet)
2 Blood Spawn (Light Armor both)

Tri Stat on Helm/Chest/Legs, Magicka on other pieces
Tri stat food
Atro Mundus
Protective on Jewelry Trait
3 Magicka Recovery for trait enchant.

Now i've entered this into the build viewer

I basically end up with capped Resists with Volatile up and Blood Spawn actually goes over capped which is fine.

Health is close to 24k, Magicka is like 33k, stamina is 19k

Spell Power is 2800 with Burning up, so it'll be around 3400 when you factor in Innate Axiom I think.
Magicka Regen is a little over 2k.

Any suggestions on this?

  • Brutusmax1mus
    Brutusmax1mus
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    I'd drop protective traits for mag or triune if using bs. I'd drop bs if using protective for skoria.
  • ccmedaddy
    ccmedaddy
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    Your stats look so much better than mine wearing pretty much the same setup except in heavy armor and with arcane jewelry. I like this build a lot better than mine so I'm probably going to copy this lol.

    Now I need to wait 20 more days until I'm done researching the protective trait for rings. T.T
  • NBrookus
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    I think you can sacrifice regen and resists for more damage (and therefore more heals). Or for more health; 24k is fairly dicey open world at this point and your magicka isn't high enough for Harness Magicka to really be a good defense.
  • Waffennacht
    Waffennacht
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    Hrm. I really like it.

    Two offensive sets off set by protective + heavy - loving the balance and the net damage gain

    Big fan of the mag recovery.

    Max mag seems good to me - anyway to get a few K more? (Undaunted etc?)

    It's gonna have enough offensive capabilities to kill, it's gonna be fine (or superb) 1v1, I only see one issue and that's mobility. Gonna use speed pots? Any chance of mist form?

    I really do like this. Especially seeing as I have everything already made and bop'ed.

    +1 thumbs up from me
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ironshoe7
    ironshoe7
    I basically run this now, except arcane instead of protective and one mag recovery, 2 spell damage. Also Skoria. Feels a bit squishy against 3 or more but that could just be me not playing right. I'd say it's a good start and you can always tweak for more spell damage, 2k regen seems like a lot.

    I like the idea of blood spawn for more ulti, I know when I fight dks I'm always pissed about getting leaped multiple times.
  • Xsorus
    Xsorus
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    http://en.uesp.net/wiki/Special:EsoBuildData?id=77811

    This is what the build looks like fully buffed with basically potions and everything.

  • ironshoe7
    ironshoe7
    I would drop blockade on the back bar. Run dk shield or talons or chains or anything else really.
  • Waffennacht
    Waffennacht
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    ironshoe7 wrote: »
    I would drop blockade on the back bar. Run dk shield or talons or chains or anything else really.

    Infused backbar Destro Oblivion + blockade = 1800 ish Oblivion ticks x2 every 5 sec, or 3600ish Oblivion every 5, or 720 ish Oblivion damage per sec (but in a more burst form)

    That combo essentially creates a Sload type effect. Plus will still bring NBs outta cloak.

    I think it's just wonderful (in Wolfhunter)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ironshoe7
    ironshoe7
    ironshoe7 wrote: »
    I would drop blockade on the back bar. Run dk shield or talons or chains or anything else really.

    Infused backbar Destro Oblivion + blockade = 1800 ish Oblivion ticks x2 every 5 sec, or 3600ish Oblivion every 5, or 720 ish Oblivion damage per sec (but in a more burst form)

    That combo essentially creates a Sload type effect. Plus will still bring NBs outta cloak.

    I think it's just wonderful (in Wolfhunter)

    Hmm that's interesting. Didnt think about that.
  • Xsorus
    Xsorus
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    ironshoe7 wrote: »
    I would drop blockade on the back bar. Run dk shield or talons or chains or anything else really.

    Infused backbar Destro Oblivion + blockade = 1800 ish Oblivion ticks x2 every 5 sec, or 3600ish Oblivion every 5, or 720 ish Oblivion damage per sec (but in a more burst form)

    That combo essentially creates a Sload type effect. Plus will still bring NBs outta cloak.

    I think it's just wonderful (in Wolfhunter)

    Yea I went back bar infused specifically cause of wolf hunter change; but I went shock glyph for the concussion effect.
  • Brutusmax1mus
    Brutusmax1mus
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    Xsorus wrote: »
    ironshoe7 wrote: »
    I would drop blockade on the back bar. Run dk shield or talons or chains or anything else really.

    Infused backbar Destro Oblivion + blockade = 1800 ish Oblivion ticks x2 every 5 sec, or 3600ish Oblivion every 5, or 720 ish Oblivion damage per sec (but in a more burst form)

    That combo essentially creates a Sload type effect. Plus will still bring NBs outta cloak.

    I think it's just wonderful (in Wolfhunter)

    Yea I went back bar infused specifically cause of wolf hunter change; but I went shock glyph for the concussion effect.

    Concussion happens so little for, I've been thinking of going flame for vampires and burning status, enough would help your bs procs.
  • SupremeRissole
    SupremeRissole
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    destro front flame enchant, vma resto back berserker enchant/poisons
    5 heavy shackle
    5 bsw
    2 skoria
    arcane jewels
    2 recovery, 1 damage
    3 infused 4 impen

    front bar: fossilise, embers, flame lash, relfective plate, blockade, leap
    back: degeneration, mutagen, flames of oblivion/frag shield, healing ward, voli armour, healing resto

    works great in bgs havent tested in open world cp
    Edited by SupremeRissole on August 4, 2018 1:58AM
  • Xsorus
    Xsorus
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    Xsorus wrote: »
    ironshoe7 wrote: »
    I would drop blockade on the back bar. Run dk shield or talons or chains or anything else really.

    Infused backbar Destro Oblivion + blockade = 1800 ish Oblivion ticks x2 every 5 sec, or 3600ish Oblivion every 5, or 720 ish Oblivion damage per sec (but in a more burst form)

    That combo essentially creates a Sload type effect. Plus will still bring NBs outta cloak.

    I think it's just wonderful (in Wolfhunter)

    Yea I went back bar infused specifically cause of wolf hunter change; but I went shock glyph for the concussion effect.

    Concussion happens so little for, I've been thinking of going flame for vampires and burning status, enough would help your bs procs.

    You may be correct; I’ll try out multiple enchants. Right now I’m waiting to get protective on my rings which will take a while... bloody sucks how long it takes.
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