1: let us colour our abiltites
more customization > less customization
2: updating the older gear sets to be worth a damn
two that come to mind off the top of my head are phoenix [imp city] and hunt leader [maelstrom]
3: Filling in the "weapon gaps"
4: Updating the nord racial passives to give them a use
only thing they have going for them is the health recovery...which is completely mitigated by the existence of healers
5: Flawless dawnbreak is overtuned
good damage, low cost and +8% weapon damage [5% from skill 3% from fg passive], you kidding me?
6: Magicka detonation and it's morphs are hot garbage
long cast time + long activation time + low damage even when group ramp is at max = useless power
7: Soul magic needs to be bought up to date
Soul assault could summon an orb to fire the beam [like ballista]
Shatter soul could be made into a multi target version of the beam [at the cost of damage splitting per target]
Soul trap has no use [between soulgems dropping like candy and being handed out by npcs... i typically have to vendor entire stacks of 200 every few days for bag space]
Soul shatter's damage is too low
Soul summons is pointless
Soul lock is..meh
8: Undaunted needs an ulitmate
Summon heros, calls fourth three ghosts, one protects, one heals and one attacks for a few seconds..or something, idk
9: Undaunted chest RNG is getting more and more tedious with each dungeon dlc added
add a vendor which takes your trash chest drops for currency that lets you buy the piece you want.
10: Transmute crystal cap needs increasing..or they need an alternate use.
once you got the gear set with perfect traits..what reason is there to have the crystals?
11: Transmute geodes need to stack in your bag
see above point
12: ESO+ furnishing bag
like the craft bag, but holds furnishings
13: Class change token
we already have name and race change, so why not? plus, not everybody likes throwing away hundreds of hours of work just to "re-roll"
14: Increased furnishing limit on larger houses
Really, the boat house is so big you can't hope to furnish it with such a low limit
15: Give stamina users a defensive method
if you just say "dodge rolling" I'm going to point out that everybody can dodge roll...so mayhaps, buff dodge?
16: take the sneak bonus from medium armor and put it in legerdemain
It just makes scene, sneaky stealy skill tree having a sneak booster
17: Add some kind of "true skill" account wide ranking to PvP
to give the matchmaking something to work with in terms of hopefully balancing the mess that is PvP
18: Make the higher trait crafted sets actually worth while
They are a joke atm...most of them out-done by 4-6 trait sets
19: Provide content for players in the power limbo
between too strong for overland and dungeon, but not meta enough for trials...so, basically more stuff like craglorn
20: Finish the vampire skill tree
I mean really, they have 3 skills...none of which even benefit stamina users
21: Elder scroll re-collection timer
Basically if nobody gets within..say.. 10 meters of an elder scroll in the field for..say.. 30 mins, it auto jumps back to the last keep it was in [mostly to stop people dumping the scroll in the middle of a lake to trap it]
so..there's my little list, what's yours?