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Transmute Cyrstals

TheHsN
TheHsN
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I suggest that,

*to be able to TRANSMUTE item it should require 25 Transmute Cyrstal NOT 50 ( really get bored to farm i wanna play the game) (Player from BETA)
Pls dont say make pvp make undaunted. (im not a hardcore player just casual after work)
*They should stack 300
*Transmute Geodes should also STACK in Inventory



Any Better suggestion or agree with me?
Edited by TheHsN on July 15, 2018 9:31AM
Plays:
Magicka SORC - PvE/PvP
Stamina NB - PvE/PvP
Magicka NB - PvE/PvP
Magicka Templar - PvE
Stamina Templar - PvP
Magicka DK - PvE
Stamina DK - PvE
  • essi2
    essi2
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    None of these are the case because they want you to *engage* with the system and that means grinding.

    It costs half your cap(1/4 with ESO+) because that means you spend them faster when you do spend them = Engagement = You grinding more.

    The cap is 100(200) because ^

    And they don't stack because if you they did, you wouldn't need to open them to clear your inventory, which in turn "forces" you to spend transmute crystals on gear you might not transmute if you had a higher cap.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • TheHsN
    TheHsN
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    essi2 wrote: »
    None of these are the case because they want you to *engage* with the system and that means grinding.

    It costs half your cap(1/4 with ESO+) because that means you spend them faster when you do spend them = Engagement = You grinding more.

    The cap is 100(200) because ^

    And they don't stack because if you they did, you wouldn't need to open them to clear your inventory, which in turn "forces" you to spend transmute crystals on gear you might not transmute if you had a higher cap.

    Tnx but non of your answers helps my problems...
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • Gythral
    Gythral
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    TheHsN wrote: »

    Tnx but non of your answers helps my problems...

    Think you summed the non-issue up yourself

    your problem..
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Billdor
    Billdor
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    TheHsN wrote: »
    I suggest that,

    *to be able to TRANSMUTE item it should require 25 Transmute Cyrstal NOT 50 ( really get bored to farm i wanna play the game) (Player from BETA)
    Pls dont say make pvp make undaunted. (im not a hardcore player just casual after work)
    *They should stack 300
    *Transmute Geodes should also STACK in Inventory



    Any Better suggestion or agree with me?

    Maybe construct a coherent sentence first then give ZoS some feedback. If you were that passionate about the issue you would write more clearly.
  • Septimus_Magna
    Septimus_Magna
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    The stacking to 200 max doesnt make sense, it already takes long enough to farm 50 transmute stone so why put a low cap on it?

    The cost of 50 stones is fine by me but remove the cap. No other currency is capped.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Jameliel
    Jameliel
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    And get rid of trash-traits as well.
  • KingMagaw
    KingMagaw
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    I agree about itemms not stacking.


    ZOS have purposely engineered this situation to basically force daily players to subscribe for the extra inventory space. So many items do not stack in ESO, like Glyphs, transmutation crystals.


    This is on purpose. Wont change as subbing is worthless unless for double inventory for any sort of quality of life playing.
  • JumpmanLane
    JumpmanLane
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    I unno, if you PvP AND do undaunted then you’ll end up with way more than you need. Not exactly hard to get the AP for the tier rewards, especially the way AP is now. Do a few undaunted dailies and you’ll be swimming in transmute crystal. PLUS rewards of the worthy.

    The way it is it’s not even grindy.
    Edited by JumpmanLane on July 15, 2018 12:03PM
  • Beardimus
    Beardimus
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    You dont need to be a pro in PvP to get some easy crystals.

    Score 25k AP. That's two keeps if they out up a fight. And then end of campoagn you have 50. It's easy to get that on 2-3 toons in an hour casual play.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Gprime31
    Gprime31
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    Only keep the 20-50 ones in the bank, rest destroy.
  • Narvuntien
    Narvuntien
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    Transmute crystal system is really well balanced in my opinion. We have people equally annoyed they don't have enough or that they have too many (complaints about the cap).

    If you need some fast go play your daily randoms battlegrounds. It gives you a good rate. Or just farm/buy the set you want.
  • AlnilamE
    AlnilamE
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    TheHsN wrote: »
    essi2 wrote: »
    None of these are the case because they want you to *engage* with the system and that means grinding.

    It costs half your cap(1/4 with ESO+) because that means you spend them faster when you do spend them = Engagement = You grinding more.

    The cap is 100(200) because ^

    And they don't stack because if you they did, you wouldn't need to open them to clear your inventory, which in turn "forces" you to spend transmute crystals on gear you might not transmute if you had a higher cap.

    Tnx but non of your answers helps my problems...

    The thing is that from your OP you seem to have 2 problems that are exact opposites:

    1. You don't have enough transmute crystals, therefore you want it to only cost 25 crystals to transmute an item because you don't want to farm them.
    2. You have too many crystals so you want the cap increased, and even then you are swimming in geodes, so you want them to stack in inventory (whereas no other container in the game stacks).

    So can you pick one?
    The Moot Councillor
  • redspecter23
    redspecter23
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    Remove the cap. No other currency has a cap. I don't see any good game balancing reason why this one needs one. Once you remove the cap, no need to require geodes to stack. Two problems solved.
  • Gythral
    Gythral
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    The limits are there to require game play rather than hoarding on the off-chance that something changes & whe it does to require game play to respond not using the hoarded items to instantly react

    No limit, no reason to do that content again...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • redspecter23
    redspecter23
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    Gythral wrote: »
    The limits are there to require game play rather than hoarding on the off-chance that something changes & whe it does to require game play to respond not using the hoarded items to instantly react

    No limit, no reason to do that content again...

    You could apply similar logic to AP, gold, writ vouchers and to a lesser extent, Tel Var, but none of those have a limit.

    In addition, the cap doesn't stop any hoarding at all. It just pushes the burden of that hoarding onto your inventory instead of a currency counter.
    Edited by redspecter23 on July 15, 2018 1:51PM
  • KingMagaw
    KingMagaw
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    You could apply similar logic to AP, gold, writ vouchers and to a lesser extent, Tel Var, but none of those have a limit.

    In addition, the cap doesn't stop any hoarding at all. It just pushes the burden of that hoarding onto your inventory instead of a currency counter.


    Exactly.


    I personally believe that ZOS intentionally keep items unstackable to put unnecessary strain on account management to continue to force more players to sub for any quality of life, as inventory increase is the ONLY reason most subscribe i have played with over the years.


    The Geodes give 50 crystals. This figure is static. No logical reason these do not stack, same as glyphs.

  • redspecter23
    redspecter23
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    KingMagaw wrote: »
    You could apply similar logic to AP, gold, writ vouchers and to a lesser extent, Tel Var, but none of those have a limit.

    In addition, the cap doesn't stop any hoarding at all. It just pushes the burden of that hoarding onto your inventory instead of a currency counter.


    Exactly.


    I personally believe that ZOS intentionally keep items unstackable to put unnecessary strain on account management to continue to force more players to sub for any quality of life, as inventory increase is the ONLY reason most subscribe i have played with over the years.


    The Geodes give 50 crystals. This figure is static. No logical reason these do not stack, same as glyphs.

    There are many different types of geodes. 50/10 as well as the various random ones. Sealed would stack differently than those that have been opened and resealed. Sure they could stack, but many players would still have 10+ different types of geode stacks in their inventory per character that has them. Either way, I find it sloppy design. I find it hard to believe that the transmute system is an inventory strain by design. It feels like an oversight, like the devs never expected us to keep geodes in our inventory as an alternate means to carry more gems. If their intention was always to force us to transmute before acquiring more geodes, then the system is broken as it just doesn't work that way.
  • Defilted
    Defilted
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    I have so many geodes filling up my inventory. I wish I could bank them. Just one of my characters has 27 gold geodes. I have more on other characters. My transmute crystals are maxed out so they just sit in my inventory on each character. I do not even farm them..
    XBOX NA
    XBOX Series X

    #NightmareBear
  • Taleof2Cities
    Taleof2Cities
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    It's been said plenty of times in other threads (and by ZOS) ... so I'll repeat it:

    The transmute system (and stone cap) exists to provide a "finish line" for players running content. For players not getting gear in their desired trait during said content runs.

    The transmute system does not exist as a substitute for players running content.


    Personally, I've never had issues with excess geodes clogging inventory ... because I've always found a use for transmute stones.

    In fact, I'm pretty stone starved right now due to character builds that will have to be revamped when Wolfhunter drops.

    Other forum-goers have posted what they do with transmute stones. Just do a simple search in the forums.
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    You should be playing Candy Crash, not ESO.
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Sibenice
    Sibenice
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    Gprime31 wrote: »
    Only keep the 20-50 ones in the bank, rest destroy.

    Destroying them is silly. Just use 50 of them if you're going to hit the cap. Turn some worthless piece of gear into nirn gear to sell people for research or deconstruct for the mat.
    Edited by Sibenice on July 15, 2018 4:46PM
  • lardvader
    lardvader
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    Sibenice wrote: »
    Gprime31 wrote: »
    Only keep the 20-50 ones in the bank, rest destroy.

    Destroying them is silly. Just use 50 of them if you're going to hit the cap. Turn some worthless piece of gear into nirn gear to sell people for research or deconstruct for the mat.

    Doesn't all gear get bound as soon as you transmutate it?
    CP 1200+ PC EU EP
  • idk
    idk
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    Easist way to get the crystals is to play a little PvP and collect the geodes from there. Open one every 24 hours. Very simple.

    It does not matter if you like PvP or not. Just hop into a group. Get 7 rewards of the worthy letters and you are set for a week.
  • D0PAMINE
    D0PAMINE
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    lardvader wrote: »
    Sibenice wrote: »
    Gprime31 wrote: »
    Only keep the 20-50 ones in the bank, rest destroy.

    Destroying them is silly. Just use 50 of them if you're going to hit the cap. Turn some worthless piece of gear into nirn gear to sell people for research or deconstruct for the mat.

    Doesn't all gear get bound as soon as you transmutate it?

    Yep, bound
  • Kikke
    Kikke
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    The transmute system (and stone cap) exists to provide a "finish line" for players running content. For players not getting gear in their desired trait during said content runs.

    The transmute system does not exist as a substitute for players running content.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • hamsterontherocksb16_ESO
    kikkehs wrote: »
    The transmute system (and stone cap) exists to provide a "finish line" for players running content. For players not getting gear in their desired trait during said content runs.

    The transmute system does not exist as a substitute for players running content.

    Thank you! Finally someone who gets it. The system was implemented because people had to farm vMA 300+ times to get their weapon in the desired trait. It is to alleviate farming for BiS gear, not take the grind out of the game. The grind is what keeps you playing. If you had BiS gear in the matter of weeks you´d have no incentive to play and complain that there is nothing to do.

    You want the best gear in best traits? Work for it.
  • Gorilla
    Gorilla
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    There is no real cap for the crystals. Just keep the geodes in your inventory.

    Also run the 3 dailies and a random then go PVP. They drop all over the place in PVP in the bags. You can get a handful of those per day -- it all adds up.
  • lillybit
    lillybit
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    kikkehs wrote: »
    The transmute system (and stone cap) exists to provide a "finish line" for players running content. For players not getting gear in their desired trait during said content runs.

    The transmute system does not exist as a substitute for players running content.

    Whatever the reason, a cap on currency is still absurd. It doesn't serve to encourage people to run content; quite the opposite in fact.

    I PVP a little so have plenty of crystals and geodes. When I reach 200 I usually transmute something random that I may or may not ever use so I have space for more. I have a dedicated crafter with all the research done and haven't bothered on any of my others tho so I don't always get around to it straight away.

    There have been plenty of times I've thought something along the lines of 'I won't bother doing pledges today, I don't have room for the geodes' or 'I'll leave joining that trial for now and try to find one after I clear out some crystals.'

    My opinion is that if I've earned something by playing the content that they've put rewards in place to encourage me to run, I should be able to collect those rewards instead of artificial blocks being put on it.

    You could easily apply the same "finish line" principle to anything else in the game and it would make as little sense: "Monster Sets are intended for end game characters as a reward for clearing harder content, therefore they won't be bankable and you can only have two complete sets in your inventory at any one time. If you want to collect another, please destroy one of your existing pieces."
    PS4 EU
  • TheHsN
    TheHsN
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    AlnilamE wrote: »
    TheHsN wrote: »
    essi2 wrote: »
    None of these are the case because they want you to *engage* with the system and that means grinding.

    It costs half your cap(1/4 with ESO+) because that means you spend them faster when you do spend them = Engagement = You grinding more.

    The cap is 100(200) because ^

    And they don't stack because if you they did, you wouldn't need to open them to clear your inventory, which in turn "forces" you to spend transmute crystals on gear you might not transmute if you had a higher cap.

    Tnx but non of your answers helps my problems...

    The thing is that from your OP you seem to have 2 problems that are exact opposites:

    1. You don't have enough transmute crystals, therefore you want it to only cost 25 crystals to transmute an item because you don't want to farm them.
    2. You have too many crystals so you want the cap increased, and even then you are swimming in geodes, so you want them to stack in inventory (whereas no other container in the game stacks).

    So can you pick one?

    When i play the Game i can make 200 but there is no place to put them and i dont have eso plus so i have only 100.
    when i dont play game much that time cant make anything about 50 is too much.
    so better to make them middle if it is ok. So that will be much more sense in my opinion:)..
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • TheHsN
    TheHsN
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    kikkehs wrote: »
    The transmute system (and stone cap) exists to provide a "finish line" for players running content. For players not getting gear in their desired trait during said content runs.

    The transmute system does not exist as a substitute for players running content.

    Thank you! Finally someone who gets it. The system was implemented because people had to farm vMA 300+ times to get their weapon in the desired trait. It is to alleviate farming for BiS gear, not take the grind out of the game. The grind is what keeps you playing. If you had BiS gear in the matter of weeks you´d have no incentive to play and complain that there is nothing to do.

    You want the best gear in best traits? Work for it.

    1 month i try to get divines from BSW and after i had it. 1 month after new DLC came and my set was trash:D:D:D
    So should i play only to grind or to have fun???
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
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