@ZOS_GinaBrunoZOS_GinaBruno wrote: »This is the official feedback thread for the new item sets and general itemization improvements. The team is looking for feedback particularly on updates to the Cyrodiil sets, improved Shadowfen sets, and the new item sets coming with Update 19.
Wizard's Riposte wrote:(5 items) When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%
First glance this is a nice set, but considering for at least PvE you have to always keep a target taunted, this set would look much nicer considering its uptime of 3 seconds if it was changed to either be a melee or a range taunt that proc'd the set. It's pointless if this set is procing each time you use a taunt and hes stuck in some animation and its wasted.Vykosa (Monster Mask)
1: Healing Taken
2: When you taunt an enemy, you frighten them with a deafening howl, applying Major Maim to them for 3 seconds, lowering their damage done by 30%. This effect can occur once every 15 seconds.
Extinct_Solo_Player wrote: »make sloads semblance unstackable
Also just reducing the seconds of defile uptime on duroks doesnt do anything if the set has virtually no cooldown so maybe you should look into giving the set an actual cooldown.
Lord_Ninka wrote: »It counts the 500, I've tested. So yeah, in medium armor with the right skills slotted it can end up as a 1500 weapon damage bonus after buffs, which is not to be sneezed at. It's bugged though and gives the bonus appropriate to your previous instead of current ultimate cast, so it's a bit confusing to test.
And yeah, it's going to be amazing for burst damage. Very good for killing people in PvP and very good when the last stage of a PvE fight is a damage race, I reckon.
ZOS_GinaBruno wrote: »This is the official feedback thread for the new item sets and general itemization improvements. The team is looking for feedback particularly on updates to the Cyrodiil sets, improved Shadowfen sets, and the new item sets coming with Update 19.
ZOS_GinaBruno wrote: »
- Swamp Raider: Redesigned the 5-piece bonus from this item set.
- OLD:
- 5: When you deal damage with a Magicka ability, your Poison and Disease Damage abilities gain an additional 450 Weapon Damage for 10 seconds.
- NEW:
- 5: Adds 400 Weapon Damage to your Poison and Disease Damage abilities.
They need to make it so that it cannot stack from multiple people.
They need to make it so that it cannot stack from multiple people.
That makes no sense. If multiple people hitting you with Sloads is killing you, it's doing so because of the "multiple" part, not because of the Sloads part. After all, people don't say, "only one Warden's fetcherfly should be allowed to do damage on me".
No, you're probably not going to survive 5 people hitting you with Sloads. But you probably wouldn't survive 5 DKs all putting their Burning Embers on you either.
Extinct_Solo_Player wrote: »They need to make it so that it cannot stack from multiple people.
That makes no sense. If multiple people hitting you with Sloads is killing you, it's doing so because of the "multiple" part, not because of the Sloads part. After all, people don't say, "only one Warden's fetcherfly should be allowed to do damage on me".
No, you're probably not going to survive 5 people hitting you with Sloads. But you probably wouldn't survive 5 DKs all putting their Burning Embers on you either.
If you want can arrange a test of 5 people light attacking you with sloads and then without sloads and you'll see that stacking unmitigated damage is unbalanced.
Vykosa (Monster Mask)
1: Healing Taken
2: When you taunt an enemy, you frighten them with a deafening howl, applying Major Maim to them for 3 seconds, lowering their damage done by 30%. This effect can occur once every 15 seconds.