Hello,
For those thinking about it, this is not a "remove frost staff taunt topic".
I've been tanking quite a few dungeons in pick up group and I've discovered something : if a player with a frost staff does a heavy attack, he forces the mob to attack him.
This does happen even if I have taunted the mob first and once he has taunted, I can't taunt back with puncture.
This is the main issue for me. The taunt with the frost staff seems to be harder than mine, as a true tank.
I totally understand that there are players which like the frost staff tanking. My suggestions will take it in account.
1) Taunt always override the last one. This means that frost staff heavy attacks will always force the mob to attack but the tank will be able to taunt back immediately.
2) Make standard taunt (1H&S or undaunted) stronger than the ice staff taunt.
3) Prioritize the taunt so that the player with more health (current or max) will taunt over the others, even if the others try to taunt.
All these suggestions have their pros and their cons
1) will allow a frost mage to save the tank *** but the tank will have to taunt every time a frost mage heavy attacks.
2) makes sense since someone with a standard taunt will mostly be a dedicated tank. Frost mage can't save a near-dead tank however.
3) is a bit between 1 and 2.
- If base on current health, it allows a frost mage to save a near-dead tank but can be a problem if the frost mage heavy attacks just when the tank got hardly struck.
- If base on max health, it's more like case 1 and it allows some flexibility before starting a trial to choose who will be the main tank. This, can be problem however if a main tank build doesn't have much life.
I personnaly like the case 2. It's quite easy and if there is someone using a standard taunt, frost mage shouldn't be tanking. If there is no tank, frost mages can tank as they please.
TLDR : True tanks should be able to taunt over ice staff taunt.