Rune cage damage is too strong, 90% of people said it on PTS forum, and ZoS didn't care about it. Deal with it for 3 mouths now.
With the damage increase shields strarting to be really weak if you don't stack 3 of them. ZoS really need to buff shield in a way it become more efficiant in outnumbered situations.
Bleedblade is what you should be afraid of. There is nothing more dangerous in this game than heavy armor bleed blade.
Rune cage damage is too strong, 90% of people said it on PTS forum, and ZoS didn't care about it. Deal with it for 3 mouths now.
With the damage increase shields strarting to be really weak if you don't stack 3 of them. ZoS really need to buff shield in a way it become more efficiant in outnumbered situations.
Bleedblade is what you should be afraid of. There is nothing more dangerous in this game than heavy armor bleed blade.
I took it off my bar.
Happily used it ever since Dragon Bones, without any damage on it - but now, I honestly can't keep offensive long enough to do a 3-second damage rotation that has runcage towards the end of it.. Always have to break it off to go defensive. Switched to dawnbreaker for my instant burst/CC.
Rune cage damage is too strong, 90% of people said it on PTS forum, and ZoS didn't care about it. Deal with it for 3 mouths now.
With the damage increase shields strarting to be really weak if you don't stack 3 of them. ZoS really need to buff shield in a way it become more efficiant in outnumbered situations.
Bleedblade is what you should be afraid of. There is nothing more dangerous in this game than heavy armor bleed blade.
I took it off my bar.
Happily used it ever since Dragon Bones, without any damage on it - but now, I honestly can't keep offensive long enough to do a 3-second damage rotation that has runcage towards the end of it.. Always have to break it off to go defensive. Switched to dawnbreaker for my instant burst/CC.
Are you playing META ? If you use hardened + harness you should be able to be safe for 3s, especially with a dodge cast.
Well I've trouble to trust you about harness + hardened being broken in a second by a single player.
My hardened ward with 48k magicka is generally broken in 2s (on high damage build the second hit touch HP).
Well I've trouble to trust you about harness + hardened being broken in a second by a single player.
My hardened ward with 48k magicka is generally broken in 2s (on high damage build the second hit touch HP).
I said 2 seconds for both.
Where you say 2 seconds for hardened, - but taking damage on the 2nd second - that effectively means having to spam hardened every second to avoid taking damage vs those builds. That's exactly what I'm getting at. Any stun happening on that 2n'd second = dead.
Waffennacht wrote: »Well I've trouble to trust you about harness + hardened being broken in a second by a single player.
My hardened ward with 48k magicka is generally broken in 2s (on high damage build the second hit touch HP).
I said 2 seconds for both.
Where you say 2 seconds for hardened, - but taking damage on the 2nd second - that effectively means having to spam hardened every second to avoid taking damage vs those builds. That's exactly what I'm getting at. Any stun happening on that 2n'd second = dead.
I'm like...
What rotation? Curse, Wrath, let your procs proc = gg.
I think you're over thinking PvP atm
Waffennacht wrote: »Well I've trouble to trust you about harness + hardened being broken in a second by a single player.
My hardened ward with 48k magicka is generally broken in 2s (on high damage build the second hit touch HP).
I said 2 seconds for both.
Where you say 2 seconds for hardened, - but taking damage on the 2nd second - that effectively means having to spam hardened every second to avoid taking damage vs those builds. That's exactly what I'm getting at. Any stun happening on that 2n'd second = dead.
I'm like...
What rotation? Curse, Wrath, let your procs proc = gg.
I think you're over thinking PvP atm
There’s no way to hit 58k magika on a build with zaan+sload/Caluurion and be able to sustain so you know his build isn’t lit
Well I've trouble to trust you about harness + hardened being broken in a second by a single player.
My hardened ward with 48k magicka is generally broken in 2s (on high damage build the second hit touch HP).
I said 2 seconds for both.
Where you say 2 seconds for hardened, - but taking damage on the 2nd second - that effectively means having to spam hardened every second to avoid taking damage vs those builds. That's exactly what I'm getting at. Any stun happening on that 2n'd second = dead.
Can’t get any queues to pop. Any group I join, I doom that group to a 30 minute wait.
This MMR / ELO / whatever system is blocking a lot of BG regulars from playing on their mains.
And when I do get a pop as a solo character, I get dotted to death.
Who would’ve thought master DW + sloads would be a strong combo?
Oh yeah. Everyone.
With all these status effects I think we’re going to see a big increase to magplar and stamplar population. Purify is just too much of a requirement right now with how strong all these damn dots and status effects are.
Yep. Damage has gone up immensely, la scaling, some players using previously inaccessible sets and that extra sweet set slot. Along with no CP overpowered stuff, like sloads and bleeds.
My old tank build is basically being tore a new one repetitively. Sux.
Ragnarock41 wrote: »Can’t get any queues to pop. Any group I join, I doom that group to a 30 minute wait.
This MMR / ELO / whatever system is blocking a lot of BG regulars from playing on their mains.
And when I do get a pop as a solo character, I get dotted to death.
Who would’ve thought master DW + sloads would be a strong combo?
Oh yeah. Everyone.
With all these status effects I think we’re going to see a big increase to magplar and stamplar population. Purify is just too much of a requirement right now with how strong all these damn dots and status effects are.
wait, you're telling me you did not saw master dw+sloads combo coming?
This set makes nightblades actually vulnerable to bleed builds.(which by itself is why I love it, while stamsorcs do have hurricane, this gives stamDk/stamden the same consistency for breaking cloak..)
And the best part? Compared to viper, you actually get decent stats on 2-3-4th piece.
Ragnarock41 wrote: »Can’t get any queues to pop. Any group I join, I doom that group to a 30 minute wait.
This MMR / ELO / whatever system is blocking a lot of BG regulars from playing on their mains.
And when I do get a pop as a solo character, I get dotted to death.
Who would’ve thought master DW + sloads would be a strong combo?
Oh yeah. Everyone.
With all these status effects I think we’re going to see a big increase to magplar and stamplar population. Purify is just too much of a requirement right now with how strong all these damn dots and status effects are.
wait, you're telling me you did not saw master dw+sloads combo coming?
This set makes nightblades actually vulnerable to bleed builds.(which by itself is why I love it, while stamsorcs do have hurricane, this gives stamDk/stamden the same consistency for breaking cloak..)
And the best part? Compared to viper, you actually get decent stats on 2-3-4th piece.
i feel like this is the third time this month my sarcasm was not detected by you. are you european?
IZZEFlameLash wrote: »It is like we are back 2 years ago again. High damage no tanks no sustain needed. Inb4 they nerf tanks and sustain again.
Emma_Overload wrote: »I spent over a million gold today just to get my jewelry crafting up to 50 and a bunch of crowns to get 3 traits. Wasted no time putting together a Sload's +Torug's build. Wearing Infernal Guardian as the 2 piece for now.
It's deadly against many players, but there are plenty of other builds out there that are really strong. I ran into another Sorc with Caluurion's and Zaan, and he killed me as often as I killed him. Stam builds, of course, are stronger than ever.
All the hand wringing over Rune Cage is ridiculous. My tooltip is only 7.5k, not 9k like @DDuke promised. It doesn't seem any different in practice to the CC that DKs use all the time, and it's a lot easier to break than NBs' Fear.
So, yeah, Sorcs are a little stronger now, but so is everyone else. Even with a "cancer" build, you still have to kill the other guy before he kills you!
Emma_Overload wrote: »I spent over a million gold today just to get my jewelry crafting up to 50 and a bunch of crowns to get 3 traits. Wasted no time putting together a Sload's +Torug's build. Wearing Infernal Guardian as the 2 piece for now.
It's deadly against many players, but there are plenty of other builds out there that are really strong. I ran into another Sorc with Caluurion's and Zaan, and he killed me as often as I killed him. Stam builds, of course, are stronger than ever.
All the hand wringing over Rune Cage is ridiculous. My tooltip is only 7.5k, not 9k like @DDuke promised. It doesn't seem any different in practice to the CC that DKs use all the time, and it's a lot easier to break than NBs' Fear.
So, yeah, Sorcs are a little stronger now, but so is everyone else. Even with a "cancer" build, you still have to kill the other guy before he kills you!
Emma_Overload wrote: »I spent over a million gold today just to get my jewelry crafting up to 50 and a bunch of crowns to get 3 traits. Wasted no time putting together a Sload's +Torug's build. Wearing Infernal Guardian as the 2 piece for now.
It's deadly against many players, but there are plenty of other builds out there that are really strong. I ran into another Sorc with Caluurion's and Zaan, and he killed me as often as I killed him. Stam builds, of course, are stronger than ever.
All the hand wringing over Rune Cage is ridiculous. My tooltip is only 7.5k, not 9k like @DDuke promised. It doesn't seem any different in practice to the CC that DKs use all the time, and it's a lot easier to break than NBs' Fear.
So, yeah, Sorcs are a little stronger now, but so is everyone else. Even with a "cancer" build, you still have to kill the other guy before he kills you!
How he used zaan and caalirurion on sorc? Doesn't sinergise well with the play style, imho, on sorc you need to kite and stay ranged, while both those sets are pure melee
Mojomonkeyman wrote: »IZZEFlameLash wrote: »It is like we are back 2 years ago again. High damage no tanks no sustain needed. Inb4 they nerf tanks and sustain again.
Yeah, this patch is like 1.6 all over again. I hated 1.6.